Fire/MM/Force Extreme Build


Dom

 

Posted

I have created a Fire/MM/Force Blaster and intend to slot him for a high amount of recharge. I do not like the idea of making a soft capped ranged only hover blaster and since I wanted my nukes up as often as possible I am obligated to take Hasten and many purples. I figured I would be in melee anyway when using Drain Pysche so ranged defense could only help so much. Also since Blasters have no inherent defense , I figured more recharge would synergize more with their natural ability. I made absolutely no effort to slot for defense. The concept is to be as offensive as possible while sacrificing all defense.

I have no idea how to slot Drain Psyche though so I will appreciate any advice about this issue. I would also appreciate any other advice on this build. I skipped Mind Probe since I already have so many attacks. It just seemed redundant. I took Tk Thrust for bosses and World of Confusion for concept.

Understand that this is my first time exporting a Mids build to the forms so I apologize if I do anything wrong here. If this build and its concept are ineffective please inform me of ways to improve it.

Thanks for your help.


[color:#489AFF]Hero Plan by Mids' Hero Designer 1.621[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]

[color:#B1C9F5]Click this DataLink to open the build![/color]

[color:#489AFF]Archdemon:[/color][color:#B3CAF7] Level 50 Magic Blaster[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Fire Blast[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Mental Manipulation[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Flight[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Force Mastery[/color]

[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Fire Blast[/color]

  • (A) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (3) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (5) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (9) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (29) [color:#7AA4EF]Gladiator's Javelin - [/color][color:#7AA4EF]Accuracy/Damage/End/Rech[/color][color:#7AA4EF]: Level 50[/color]
  • (34) [color:#7AA4EF]Gladiator's Javelin - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Subdual[/color]
  • (A) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (11) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (31) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (33) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (43) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Fire Ball[/color]
  • (A) [color:#7AA4EF]Ragnarok - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (3) [color:#7AA4EF]Ragnarok - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (7) [color:#7AA4EF]Ragnarok - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (13) [color:#7AA4EF]Ragnarok - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (15) [color:#7AA4EF]Ragnarok - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (33) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Flares[/color]
  • (A) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 35[/color]
  • (5) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 35[/color]
  • (7) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 35[/color]
  • (17) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 35[/color]
  • (43) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Endurance/Recharge[/color][color:#7AA4EF]: Level 35[/color]
  • (46) [color:#7AA4EF]Thunderstrike - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 30[/color]
[color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Rain of Fire[/color]
  • (A) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (9) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (13) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (15) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (29) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Range[/color][color:#7AA4EF]: Level 50[/color]
  • (33) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Hover[/color]
  • (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Psychic Scream[/color]
  • (A) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (11) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (17) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (34) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Range[/color][color:#7AA4EF]: Level 50[/color]
  • (36) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (40) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Aim[/color]
  • (A) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]To Hit Buff[/color][color:#7AA4EF]: Level 50[/color]
  • (23) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]To Hit Buff/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (31) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (34) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]To Hit Buff/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (36) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Swift[/color]
  • (A) [color:#8BAFF1]Run Speed[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Health[/color]
  • (A) [color:#7AA4EF]Panacea - [/color][color:#7AA4EF]Heal[/color][color:#7AA4EF]: Level 50[/color]
  • (43) [color:#7AA4EF]Panacea - [/color][color:#7AA4EF]+Hit Points/Endurance[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Blaze[/color]
  • (A) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (19) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (19) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (27) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (27) [color:#7AA4EF]Apocalypse - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (37) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Stamina[/color]
  • (A) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod[/color][color:#7AA4EF]: Level 50[/color]
  • (21) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (21) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Accuracy[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Concentration[/color]
  • (A) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]To Hit Buff[/color][color:#7AA4EF]: Level 50[/color]
  • (23) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]To Hit Buff/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (31) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]To Hit Buff/Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (36) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]Endurance/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (42) [color:#7AA4EF]Adjusted Targeting - [/color][color:#7AA4EF]Recharge[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Drain Psyche[/color]
  • (A) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Accuracy[/color][color:#7AA4EF]: Level 40[/color]
  • (25) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (25) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (37) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (37) [color:#7AA4EF]Doctored Wounds - [/color][color:#7AA4EF]Heal/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (39) [color:#7AA4EF]Theft of Essence - [/color][color:#7AA4EF]Accuracy/Healing[/color][color:#7AA4EF]: Level 30[/color]
[color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Combat Jumping[/color]
  • (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color][color:#7AA4EF]: Level 50[/color]
  • (46) [color:#7AA4EF]Karma - [/color][color:#7AA4EF]Knockback Protection[/color][color:#7AA4EF]: Level 30[/color]
[color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Hasten[/color]
  • (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
  • (46) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
  • (50) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]World of Confusion[/color]
  • (A) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
  • (45) [color:#8BAFF1]Confuse Duration[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
  • (45) [color:#7AA4EF]Coercive Persuasion - [/color][color:#7AA4EF]Confused[/color][color:#7AA4EF]: Level 50[/color]
  • (48) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 30[/color]
[color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Telekinetic Thrust[/color]
  • (A) [color:#7AA4EF]Kinetic Crash - [/color][color:#7AA4EF]Accuracy/Knockback[/color][color:#7AA4EF]: Level 50[/color]
  • (42) [color:#7AA4EF]Kinetic Crash - [/color][color:#7AA4EF]Accuracy/Damage/Knockback[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Fly[/color]
  • (A) [color:#7AA4EF]Soaring - [/color][color:#7AA4EF]FlySpeed[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Psychic Shockwave[/color]
  • (A) [color:#7AA4EF]Armageddon - [/color][color:#7AA4EF]Damage/Endurance[/color][color:#7AA4EF]: Level 50[/color]
  • (39) [color:#7AA4EF]Armageddon - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (39) [color:#7AA4EF]Armageddon - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (40) [color:#7AA4EF]Armageddon - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (40) [color:#7AA4EF]Armageddon - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (42) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Inferno[/color]
  • (A) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage[/color][color:#7AA4EF]: Level 50[/color]
  • (45) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (48) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color][color:#7AA4EF]: Level 30[/color]
  • (48) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
  • (50) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Personal Force Field[/color]
  • (A) [color:#7AA4EF]Karma - [/color][color:#7AA4EF]Knockback Protection[/color][color:#7AA4EF]: Level 30[/color]
[color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Temp Invulnerability[/color]
  • (A) [color:#7AA4EF]Aegis - [/color][color:#7AA4EF]Resistance/Endurance[/color][color:#7AA4EF]: Level 50[/color]
[color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Force of Nature[/color]
  • (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
  • (50) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color][color:#8BAFF1]: Level 50[/color]
[color:#489AFF]------------[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color]
  • (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color]
  • (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color]
  • (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Defiance[/color]
[color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Ninja Run[/color]
[color:#489AFF]------------[/color]
[color:#489AFF]Set Bonus Totals:[/color]
  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 5% Defense(Energy)
  • 5% Defense(Negative)
  • 2.5% Defense(Ranged)
  • 2.25% Max End
  • 78.8% Enhancement(RechargeTime)
  • 89% Enhancement(Accuracy)
  • 7.5% Enhancement(Range) (in PvP)
  • 76.8 HP (6.37%) HitPoints
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Immobilize) 2.75%
  • MezResist(Stun) 2.2%
  • 25% (0.42 End/sec) Recovery
  • 26% (1.31 HP/sec) Regeneration
  • 1.58% Resistance(Smashing) (in PvP)
  • 1.58% Resistance(Lethal) (in PvP)
  • 8.19% Resistance(Fire)
  • 8.19% Resistance(Cold)
  • 2.52% Resistance(Energy)
  • 2.52% Resistance(Negative)
  • 3% RunSpeed
[color:#489AFF]------------[/color]
[color:#489AFF]Set Bonuses:[/color]
[color:#8BAFF1]Thunderstrike[/color]
[color:#B3CAF7](Fire Blast)[/color]
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
[color:#8BAFF1]Gladiator's Javelin[/color]
[color:#B3CAF7](Fire Blast)[/color]
  • 2.5% (0.04 End/sec) Recovery, 7.5% Enhancement(Range) (in PvP)
[color:#8BAFF1]Thunderstrike[/color]
[color:#B3CAF7](Subdual)[/color]
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
[color:#8BAFF1]Ragnarok[/color]
[color:#B3CAF7](Fire Ball)[/color]
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
[color:#8BAFF1]Decimation[/color]
[color:#B3CAF7](Flares)[/color]
  • MezResist(Immobilize) 2.75%
  • 13.6 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
[color:#8BAFF1]Positron's Blast[/color]
[color:#B3CAF7](Rain of Fire)[/color]
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
[color:#8BAFF1]Luck of the Gambler[/color]
[color:#B3CAF7](Hover)[/color]
  • [color:#B3CAF7] 7.5% Enhancement(RechargeTime)[/color]
[color:#8BAFF1]Positron's Blast[/color]
[color:#B3CAF7](Psychic Scream)[/color]
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
[color:#8BAFF1]Adjusted Targeting[/color]
[color:#B3CAF7](Aim)[/color]
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
[color:#8BAFF1]Panacea[/color]
[color:#B3CAF7](Health)[/color]
  • 2.5% (0.04 End/sec) Recovery1.58% Resistance(Smashing,Lethal) (in PvP)
[color:#8BAFF1]Apocalypse[/color]
[color:#B3CAF7](Blaze)[/color]
  • 16% (0.8 HP/sec) Regeneration
  • 36.1 HP (3%) HitPoints
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
[color:#8BAFF1]Efficacy Adaptor[/color]
[color:#B3CAF7](Stamina)[/color]
  • 13.6 HP (1.12%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
[color:#8BAFF1]Adjusted Targeting[/color]
[color:#B3CAF7](Concentration)[/color]
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
[color:#8BAFF1]Efficacy Adaptor[/color]
[color:#B3CAF7](Drain Psyche)[/color]
  • 13.6 HP (1.12%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.5 HP/sec) Regeneration
[color:#8BAFF1]Luck of the Gambler[/color]
[color:#B3CAF7](Combat Jumping)[/color]
  • [color:#B3CAF7] 7.5% Enhancement(RechargeTime)[/color]
[color:#8BAFF1]Karma[/color]
[color:#B3CAF7](Combat Jumping)[/color]
  • [color:#B3CAF7] Knockback Protection (Mag -4)[/color]
[color:#8BAFF1]Kinetic Crash[/color]
[color:#B3CAF7](Telekinetic Thrust)[/color]
  • 3% RunSpeed
[color:#8BAFF1]Armageddon[/color]
[color:#B3CAF7](Psychic Shockwave)[/color]
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
[color:#8BAFF1]Obliteration[/color]
[color:#B3CAF7](Inferno)[/color]
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
[color:#8BAFF1]Karma[/color]
[color:#B3CAF7](Personal Force Field)[/color]
  • [color:#B3CAF7] Knockback Protection (Mag -4)[/color]



Code:
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|MxDz;1412;708;1416;HEX;|
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Posted

I dunno why you would sacrifice def, a dead blaster is useless


 

Posted

The only DEF on my Fire/MM Blaster is from PFF, Maneuvers and Hover and you can't shoot in fayse while in PFF. However, I do have 35% damage bonus with Assault on...so stuff dies and quickly at that.

Just hit 50 with her on Infinity server redside, working on the incarnate junk now.

Edit: The live build has 3 level 50 Fly IOs in Swift and not Micros. Same with Fly, couldn't scrounge the 4-6 Micros I wanted.

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Feverish Pursuits: Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Fire Blast -- GJ-Acc/Dmg(A), GJ-Dam/Rech(3), GJ-Acc/End/Rech(3), GJ-Dam/End/Rech(5), HO:Nucle(5), HO:Nucle(48)
Level 1: Subdual -- TotHntr-Acc/Rchg(A), TotHntr-Acc/Immob/Rchg(7), TotHntr-Immob/Acc(7)
Level 2: Fire Ball -- JavVoll-Acc/End/Rech(A), JavVoll-Acc/Dmg/End/Rech(9), JavVoll-Acc/Dmg(9), JavVoll-Dam/Rech(11), JavVoll-Dam/End/Rech(11)
Level 4: Mind Probe -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(17)
Level 6: Hover -- LkGmblr-Rchg+(A), Ksmt-ToHit+(13)
Level 8: Rain of Fire -- Posi-Dmg/Rchg(A), Posi-Acc/Dmg(17), Posi-Dmg/EndRdx(19), Posi-Dmg/Rng(19), Posi-Acc/Dmg/EndRdx(21)
Level 10: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(21), Posi-Dmg/Rchg(23), Posi-Dmg/Rng(23), Posi-Acc/Dmg/EndRdx(25)
Level 12: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(46)
Level 14: Fly -- Frbd-Stlth(A), Frbd-Fly(33), HO:Micro(33)
Level 16: Concentration -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(50)
Level 18: Blaze -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(34), Dev'n-Dmg/Rchg(36), Dev'n-Acc/Dmg/Rchg(36), HO:Nucle(36)
Level 20: Drain Psyche -- Nictus-Heal(A), Nictus-Acc/Heal(37), Nictus-Acc/EndRdx/Rchg(37), Nictus-Heal/HP/Regen/Rchg(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(39)
Level 24: Afterburner -- LkGmblr-Rchg+(A)
Level 26: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(39), Mantic-Dmg/ActRdx/Rchg(39), Mantic-Dmg/EndRdx/Rchg(40), Mantic-Acc/ActRdx/Rng(40)
Level 28: Maneuvers -- LkGmblr-Rchg+(A)
Level 30: Assault -- EndRdx-I(A)
Level 32: Inferno -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(43), Oblit-Dmg(43), Oblit-Dmg/Rchg(43)
Level 35: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(42)
Level 38: Psychic Shockwave -- FotG-Acc/Dmg/End/Rech(A), FotG-Acc/Dmg(45), FotG-Dam/End/Rech(45), FotG-Acc/End/Rech(45), FotG-Dam/Rech(46)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 44: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(48), TtmC'tng-ResDam(48)
Level 47: Super Speed -- Run-I(A)
Level 49: Burnout -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- HO:Micro(A), HO:Micro(40), HO:Micro(42)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(31)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod/EndRdx(29), Efficacy-EndMod/Acc(29), Efficacy-EndMod(31)
------------

Set Bonus Totals:

  • 24.5% DamageBuff(Smashing)
  • 24.5% DamageBuff(Lethal)
  • 24.5% DamageBuff(Fire)
  • 24.5% DamageBuff(Cold)
  • 24.5% DamageBuff(Energy)
  • 24.5% DamageBuff(Negative)
  • 24.5% DamageBuff(Toxic)
  • 24.5% DamageBuff(Psionic)
  • 0.94% Defense(Energy)
  • 0.94% Defense(Negative)
  • 1.88% Defense(Ranged)
  • 5% Enhancement(Heal)
  • 5% Enhancement(Immobilize)
  • 36% Enhancement(Accuracy)
  • 57.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 203.3 HP (16.87%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 3.3%
  • MezResist(Sleep) 2.2%
  • MezResist(Stun) 2.2%
  • 16% (0.27 End/sec) Recovery
  • 62% (3.11 HP/sec) Regeneration
  • 10% ResEffect(FlySpeed)
  • 10% ResEffect(RechargeTime)
  • 10% ResEffect(RunSpeed)
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 1.58% Resistance(Toxic)
  • 1.58% Resistance(Psionic)
  • 10% RunSpeed
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes

 

Posted