Some help Decision Making
The thing I find with my bane is he is a tough toon to build. There's a lot I'd like to take on him but in order to keep high all around defenses and high recharge I have to be picky.
Just glancing at your build and what you would like to do with him I would suggest fitting in aid self somewhere (which means you'll need to make room for 2 slots). Hits -will- get through your defenses at some point and if you are taking on AVs esp you will need a way to recover those hit points.
Venom grenade is a nice debuff, yeah the redraw sucks but if you can can consider it then it can do 2 things for ya: you can stack -20% dam resis on a group of mobs, or with shatter armor and surveillance -60% on a single mob. If you can stand venom grenade (I know ya hate the redraw but just trying to open up your mind to a few new combos) you could also replace pulverize with poisonous ray (both available at lvl 12) and have a seriously hard hitting attack; venom grenade is -20% damage resist, but it is -40% for toxic and poisonous ray is 100% toxic damage. I see you have put together an expensive build and poisonous ray would allow you to 5 slot apocalypses + an achilles heel -resist proc.
I would also try and fit in hasten and 3 slot it if you could.
Call reinforcements might be okay for fighting AVs, its mindless damage and you could 4 slot purples for 16% regen, 3% health and 4% damage.
You could also consider switching patrons to ghost widow for gloom and darkest night for mitigation purpos... wait, I forget I'm talking to a bane spider lol.
These are of course just my opinions, again there's a lot of ways to build a bane. If you could manage capped defenses, decent resists (with slotted armors, tough and the +3% pvp unique you could get @ 40-41% S/L resist and 15-20% for most others with your current IO selections) and 80-90% global recharge you will have a solid fighting machine. Also try and get your hitpoints up to @ 1700-1800ish (you need accolades and bane spider armor upgrade to do this). A bane's only serious weakness is their complete lack of defense debuff resistance. There's a lot of folk who have some pretty nasty bane spiders so I'm sure you will get a lot more feedback.
I have Capped Melee and Ranged, with 10% off from AoE Defense, 40% S/L Res, a passive 82% recharge and 1600HP w/ Accolades which Im already working on.
I dont like redraw, and Poison Ray is such a slow animation that Id rather spam another melee attack so that I opted out of it, and Venom grenade as well since they wont have that efficiency.
Should they ever Fix Venom Nade and do what they did for Crabs and give Banes a Mace Based Venom Grenade then Id likely take it. Til then Surv with Shatter should be plenty, especially if the Achilles proc hits.
And yea, I agree, I find myself wanting to squeeze more powers in, but just not having the slots to do it. Id still like to add Tactics, Aid Self, Phase and Web Cocoon along with the mass Immob, but theres just not the room for it.
Here's a quick build I made that might give you some ideas on how to improve a bit. With cloak supressed melee is a 46.3, ranged at 50.9 and AE at 38.8. Has 1812 hit points (with all hp accolades) and 95 global recharge, but no hasten. Has aid self too. Expensive build though.
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1456;718;1436;HEX;|
|78DA9D934953134114C77B9209216442122101C22A24210B0 CC413828228A0A0586|
|0402D40C6219982A94A4DA8CC68C9CD0FE049ABF4E4CDF5E2 72B2DCBE95F7F8960E|
|55EACD29F8FFA65FBFEEFEBFD799F5474B9A108F178492BC5 2335DD7586C989523A|
|7EE1AE57AAD6A5B8DE04DD37BD0306BE1CBA6638D948FED2A C4841099BF135D1D33|
|0CCE6805335B0DD3766CE7D0B86A560F2DEFCFA4D6647CD53 9B21A96E3E9AD176DA|
|35EAFE92BB6E758AE1B9183C3230F9279B46E55ED8AED5871 1AAD3A0F6DD73EB06B|
|B677925C3EB62BFAEDE5C52D63DDAC5820AE67354E7AC1731 EFE43A2F5345531E11|
|3A2247C3A638AA04E13464A840F61C85428DD2F72F0322ED4 0CA1AD073028DACEF9|
|31EF0BE4299C17505628D47E8DB146E88829846E829620B44 3BE9FCD04FC3B02B7D|
|576099D7B8C7B84D83EC320B441FF037C9608E4046E842E83 72A3E02B727EE635E3|
|0DA1FB2DE31D21F99EF0159685A4E9109B4EB2E95E36DDCBA 6536C3AC5A63B213F2|
|CCF0AB3E901363DC0A687D8F4109B1E62D30AD88BF02A1149 91E92084A2B28EE81A|
|35350A83B8BC9D78962F22C7C813CE161845423BECD0256FA 7EB29CF3C238C3D67B|
|C20FC00BF09795262920EF7C3D21E0EF97AE601AA5F8C49A6 253FC2B23E59691FF7|
|27CDFD49737FB2DC9F2CF727CBFDF904ABFA65A5FD5CE9601 07F2A1C1A4C5308AB1|
|C96950ECF90CBF159C61C217F817191300C3B8C72BA6F7493 CEC96F130A65820A09|
|19799719F63ACE5E0BECB5C026A7D87289BDFE82A99C7491D BA093263619B708A53|
|2638BF0196EB028D38BF7A98E09933079C0A8322CC24FE884 2E4DEBF3B4C3D402E3|
|12210653D3B22FD3455A33A09E7E9FF0078FB8F14F644395D F2444148A5C574F3FD|
|36628763AFBBFCF37ADB55D68B303DECA20621BE50E0EEFA2 ECA0EC626C0F651FC5|
|40697ED75A86A333E8EB3CCA2CCA1C4A02AB7E829941FC8CC 2281A4A04A513258A1|
|243E94249A1BC4469FE069C24FE9A|
|-------------------------------------------------------------------|
Ill take a look when I get home. Expense really isnt an issue, Ive got about 3 bil socked away to work on this character :P The only thing is Im not going to be too reliant on BotZ for extra defense if thats what you did. I hate taking multiple travel powers.
If money were no object
soft capped to range/melee. Just shy of perma hasten/perma pets
with arcana time and redraw factored in I had it calculated around 260 dps. With pets out proly 400 dps.
Haven't looked at it in a while, but I think it has enough recovery to fight for quite a while.
edit: If BaB's every fixed redraw this would be a toon I'd play forever. Not to mention it's performance would increase substantially.
Mine is at 42 and while really cool, it is just so clunky to play with major redraw caused by both venom and surveillance.
At least 60% st -res, good team buffs, and a heap of damage is a recipe for awesomeness. But playing it is like a new driver learning a standard. Jerky.
Click this DataLink to open the build!
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1437;733;1466;HEX;| |78DA9D934953135110C7DF642124992C101220EC4B08906420B86B95888A960A165| |6002D40A6A6C8144C999AA46662959EC4E5E841C1E5E4CDF5E272D112F5E0F7F0E0| |47702BAFB15FF71B4A3C3A95FC7F6FFA75F7EBE9F7DEF495E33263EBE34C4A1C2B6| |9B6AD4E58DACA9A59B6D542B9543474CB7756AB5EB6B412F331C652FFCEDACA51CD| |D4D542C528EA96634CCD5A9A611AE6AA7A522BAEEAD59D4ECE64C329734DB774B3A| |A380379A65C2E29278CAAA9DB76005F0A155D2F927D4AD72A1016715E2097BD6654| |1293156345999F9C9855A7B5151DC4AEEAD6D516A87608FEF5CC796A5E764D622CC| |F5CEB08CF0D44F74D44CF75C4F02DC4CB20044818E562236E8C1A43787621DE8283| |440E92D40C830E966F41BC831937CD30771CB3F1645E5183F7B18B9BEA9E109E22E| |A9F119E233A5F20BCD0709F48E4CB316E7A0F99FC64F2FA297720400821921144BB| |8CE80C23EAC03F48CB7B8263985BDE4DD883E8DF87C8ED4584C03124AA0D7D06538| |C85F33813CE22A20AA27D94AA1D41F8A0DA88E858E4340CD22C3A4F9D9D434460AA| |41A46D5860DCA17191B084E8B988E85F46A455443DA48D515A77EC21AED4B449D8A| |0DA1F5069E01117D9E303684A0C1286102DC3840C227909FBF911DAD22C5ADC4C2D| |7E05A656F11DADD4E2BE28A109F11A1CDA6825D696C4982D307588341D3D68EA85B| |ABB449AAE0C9ABA7720010EBDC2A1F70B16D547CBE5699D4F903425BE28F5131D06| |BE11BE137E20D25F5DFCD8A529ED2F389D83226AF00E261ABA4BD8206CD239BF47B| |88F7803FB9D115119DA9B2CED4D96F6264B7B93A3BDC9D1DEFC86B51471AE94712C| |66E4086182701891A7D21AE18B47459746A94BED9EEDCB093F78D8D4DF163786CF7| |8C4550493844E673CDBB7B3E68FA22BA3F8FF7AB664279DFF5C0046051036C7E53C| |7FBDC06581CB22B72D7159E6A272A97D909D8A23FB795D07B81CE472884B1CEA63B| |7B9A78FDFC12017994B884B984B844B944B8C4B92CB232EB53F4836FDEF| |-------------------------------------------------------------------|
So Im in love with my Bane. Like. <3. Anyways I want to IO my beautiful Bane and Im not sure if Im going in the right direction.
My overall goal is a powerful Survivable PvE Build.
I hate redraw, so I skipped Venom Grenade, but if I could push the Envelope and solo AVs thatd be wonderful, however I dont think he can quite go that far.
Id just like some feedback or suggestions concerning Areas of inefficiency or alternative ideas for an IO focus beyond +Def, +Rech, +HP
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Dark Jazz2: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Bash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(7), T'Death-Dam%(39)
Level 1: Wolf Spider Armor -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(50)
Level 2: Bane Spider Armor Upgrade -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(9), ImpArm-ResDam/Rchg(9)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A), GftotA-Def(5), GftotA-Def/EndRdx(5)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-ToHit/Rchg/EndRdx(13), GSFC-Rchg/EndRdx(15), GSFC-ToHit/EndRdx(15), GSFC-Build%(17)
Level 8: Hurdle -- Jump-I(A)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), GftotA-Def(11), GftotA-Def/EndRdx(11)
Level 12: Pulverize -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(19), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(37)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(36), RgnTis-Regen+(40), Mrcl-Heal(40), Numna-Heal(40), Numna-Heal/Rchg(43)
Level 18: Shatter -- Hectmb-Dmg/Rchg(A), Hectmb-Dmg/EndRdx(23), Hectmb-Acc/Dmg/Rchg(25), Hectmb-Acc/Rchg(25), Hectmb-Dam%(34), Mako-Dam%(37)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(23), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc(46), Efficacy-EndMod/EndRdx(50)
Level 22: Mental Training -- Run-I(A)
Level 24: Cloaking Device -- LkGmblr-Rchg+(A)
Level 26: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel(27), Zephyr-Travel/EndRdx(27)
Level 28: Boxing -- Amaze-EndRdx/Stun(A), Amaze-Stun(29), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(31)
Level 30: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(31), ImpArm-ResDam/EndRdx/Rchg(34)
Level 32: Crowd Control -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dam%(34), Oblit-%Dam(37)
Level 35: Weave -- LkGmblr-Rchg+(A), GftotA-Def(36), GftotA-Def/EndRdx(36)
Level 38: Placate -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Web Envelope -- GravAnch-Immob/EndRdx(A), GravAnch-Immob(42), GravAnch-Acc/Immob/Rchg(42), GravAnch-Immob/Rchg(42), GravAnch-Acc/Rchg(43)
Level 44: Shatter Armor -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(45), T'Death-Dmg/Rchg(45), T'Death-Acc/Dmg/EndRdx(45), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 47: Surveillance -- ShldBrk-Acc/EndRdx/Rchg(A), ShldBrk-Acc/Rchg(48), ShldBrk-DefDeb/EndRdx/Rchg(48), ShldBrk-Acc/DefDeb(48), Achilles-ResDeb%(50)
Level 49: Tactical Training: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 4: Ninja Run
------------
------------
Set Bonus Totals: