Sonic/NRG blaster critique please


ClawsandEffect

 

Posted

My borther wanted me to help him out with biulding up a toon, since he has a MAC, he cant use mids. So I am turning to you good folks to see how survivable this toon stacks up. The toon will be mainly for teams. He likes the sonic primaries and settled on NRG for the secondary, after he read the fun play style in the forums. I hit the softcap for range def i belive. I added more damage damage buffs via recipes. The order of powers arent in any set order, I just wanted to see what it would turn out to be like. Any in put would be welcomed. THanks gang. :P



Hero Plan by Mids' Hero Designer 1.621

http://www.cohplanner.com/



Click this DataLink to open the build!



for sam: Level 50 Magic Blaster

Primary Power Set: Sonic Attack

Secondary Power Set: Energy Manipulation

Power Pool: Speed

Power Pool: Fitness

Power Pool: Fighting

Ancillary Pool: Electrical Mastery



Hero Profile:

Level 1:  Shriek  --  Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(46)

Level 1:  Power Thrust  --  HO:Nucle(A)

Level 2:  Scream  --  Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)

Level 4:  Howl  --  Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)

Level 6:  Build Up  --  AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx(7), AdjTgt-ToHit/EndRdx/Rchg(17), AdjTgt-Rchg(17), AdjTgt-EndRdx/Rchg(42)

Level 8:  Hasten  --  RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)

Level 10:  Shout  --  Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(21), Thundr-Dmg/EndRdx/Rchg(21), Thundr-Dmg/EndRdx(23), Thundr-Dmg/Rchg(25), Thundr-Acc/Dmg/Rchg(48)

Level 12:  Hurdle  --  Jump-I(A)

Level 14:  Super Speed  --  Zephyr-Travel(A), Zephyr-Travel/EndRdx(37), Winter-ResSlow(39)

Level 16:  Health  --  Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(25)

Level 18:  Sirens Song  --  LgcRps-Acc/Sleep/Rchg(A), LgcRps-Acc/Rchg(27), LgcRps-EndRdx/Sleep(27), LgcRps-Acc/EndRdx(29)

Level 20:  Stamina  --  P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod(33), P'Shift-End%(34), P'Shift-EndMod/Acc/Rchg(36)

Level 22:  Amplify  --  AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(34), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx/Rchg(36), AdjTgt-ToHit/Rchg(36)

Level 24:  Boxing  --  Empty(A)

Level 26:  Screech  --  Thundr-Dmg/EndRdx(A), Dev'n-Hold%(29), Thundr-Acc/Dmg(40), Thundr-Dmg/EndRdx/Rchg(40), Decim-Build%(40)

Level 28:  Tough  --  S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(33), S'fstPrt-ResKB(45)

Level 30:  Stun  --  Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dam%(31), Mako-Acc/Dmg(31), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(39), Mako-Dmg/EndRdx(39)

Level 32:  Dreadful Wail  --  C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Dmg/Rchg(46), RzDz-Immob%(50), RzDz-Acc/Stun/Rchg(50), Sciroc-Dam%(50)

Level 35:  Weave  --  RedFtn-Def(A), RedFtn-Def/EndRdx(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(46), RedFtn-Def/Rchg(48), RedFtn-EndRdx/Rchg(48)

Level 38:  Total Focus  --  Mako-Acc/Dmg(A), Mako-Dam%(42), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(45)

Level 41:  Conserve Power  --  RechRdx-I(A), RechRdx-I(42), RechRdx-I(45)

Level 44:  Static Discharge  --  P'Shift-End%(A)

Level 47:  Charged Armor  --  TtmC'tng-ResDam/EndRdx(A)

Level 49:  Power Boost  --  RechRdx-I(A)

------------

Level 1:  Brawl  --  Empty(A)

Level 1:  Sprint  --  Clrty-Stlth(A)

Level 2:  Rest  --  Empty(A)

Level 1:  Defiance  

Level 0:  Ninja Run  

------------

Set Bonus Totals:

  • 14.5% DamageBuff(Smashing)

  • 14.5% DamageBuff(Lethal)

  • 14.5% DamageBuff(Fire)

  • 14.5% DamageBuff(Cold)

  • 14.5% DamageBuff(Energy)

  • 14.5% DamageBuff(Negative)

  • 14.5% DamageBuff(Toxic)

  • 14.5% DamageBuff(Psionic)

  • 4.88% Defense(Smashing)

  • 4.88% Defense(Lethal)

  • 3% Defense(Fire)

  • 3% Defense(Cold)

  • 26.4% Defense(Energy)

  • 26.4% Defense(Negative)

  • 3% Defense(Psionic)

  • 3.94% Defense(Melee)

  • 30.2% Defense(Ranged)

  • 3% Defense(AoE)

  • 48% Enhancement(Accuracy)

  • 21.3% Enhancement(RechargeTime)

  • 4% Enhancement(Sleep)

  • 17% FlySpeed

  • 76.8 HP (6.37%) HitPoints

  • 17% JumpHeight

  • 17% JumpSpeed

  • Knockback (Mag -4)

  • Knockup (Mag -4)

  • MezResist(Held) 6.6%

  • MezResist(Immobilize) 8.8%

  • 17.5% (0.29 End/sec) Recovery

  • 20% ResEffect(FlySpeed)

  • 20% ResEffect(RechargeTime)

  • 20% ResEffect(RunSpeed)

  • 2.84% Resistance(Fire)

  • 2.84% Resistance(Cold)

  • 2.52% Resistance(Energy)

  • 2.52% Resistance(Negative)

  • 17% RunSpeed







| Copy & Paste this data into Mids' Hero Designer to  view the build |
|-------------------------------------------------------------------|
|MxDz;1418;721;1442;HEX;|
|78DA9D935B4F134114C767DB2DA5375AE452A020A5054A0B2 CF0E62D315E30D1484|
|2C0F022589765292B65B76E9708F1C50FE0931A8989505A5F 7CF71663A2C68FA11F|
|A69ECB14F0D54DFAFFCD9C9E39F39F33BB0B7B37A3423CBB2 A94D88DB25EAD16AF8|
|37AA61B58D04B9611DC74DC7455DF090A2152F29FE2926E97 CC0D6DD9B12DA378CD|
|F374633BDBFA6F79B752715C4F9BB74DB7B45F5CD06DABB25 BD63DCBB13B6FDB5BA|
|66BDA9ED61A84171DA7AC2D574C73E3CC304AC35B96679BD5 6A4C4E4A5B9E659792|
|F315CBD0E6CBA6E1B996A197A13EEEBADF07F6F2F0BB2F5A4 F33201A808CF0D5198|
|704F5885103E4C4F431604EEC9CAE12E20A40F58B5580222B 29B87654B41D11DA6B|
|8C6342B8CE6810D640FDBC4AF57FA050F423E313A1E333E30 BC1010D289C1EA8F96|
|893860F2D258E69967847C8D72998815B0872BA2F3849D6CF FD832268489A0EB1B1|
|6EF6DECDFE7AF9087D7C84193E7E1B948D70591199A050164 231B953EC377918FD4|
|3184FF931210809714E50E277142ABA42D021D6C91EFC9DBF 144C1EF8CEF84118FC|
|4968870A5DF2EC5DAFE97CBD2F09E91784910340B7C8BEA2D 94348EC91E93D0DB23|
|272C4A813B2DCB16C8DD215A89E94579A6CC223D661DC2F0B F4731B06DF0386448E|
|5B94E316E5DE52D00F0552B203A9A482A1742F61AA8FE0521 AF77AE8112D3DBFCDD|
|8646C11C62D468960800ECB55C365EA757A87306D13E6F6A8 FADC13C6530AAA6026|
|C36602990E6ADF689811234CC70933114694B00BF96372AF3 1F694DFA67A0536536|
|087057638C587780C3A210F3EC1AF559E31C53880176052B6 76F280BAFD06429A7C|
|83B4026D5E85C9AC0CCDF2C241F5CC67467772576D7D65100 9D1FD2DAA27DF9D502|
|869E434A9194A50AAE0F5FFF57C8DB65C8496C2A0F7501651 56505651D6501EA0E8|
|28EB28064AF3DBC9EAF805F47511E512CA65941EF0279E636 63002124189A2C4503|
|A50E22809942E9401944394E65F933100C0|
|-------------------------------------------------------------------|


 

Posted

Well, Sonic/Energy is a set that really gets some mileage out of the melee attacks. Especially with Siren's Song added in the mix. If the mob is sleeping you can beat them to death one at a time without danger to yourself.

Other than that it looks okay on my quick skimming, I'll take a more in-depth look later when I'm not heading out the door to work.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Thanks for checking this out for me. :P


 

Posted

since botz nerf and assuming you don't care about looks, pick up ice shield and slot for s/l. easier to do and you can slot for more rech/hp.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.