Please Critique this build
De ja vu?
Hmm. The only thing I would say is to either replace SJ was SS or take out tactics and get SS. Because blasters love to webnade.
You are also going to be using a lot of end. If you have all the toggles on while using your attack powers...you will loose all your end quickly.
Yes i know i asked this b4 kinda but i flipped a few things around to make my shark mastery build better (adding accro for example) since my PFF build kinda doesn't work it'll ward off a few hits but somehow even with just 20-25% chances to hit people still get massive hitting streeks. If PFF actuly WORKED then i'd be going to build but since hiber can't be punched through by nothing. And i may respec into SS if i find this toon is survivable without it and by this is mean if i can kill someone and keep more then 3/4 of my HP then i'll respec into it.
I have a dom she's plant/energy yes i know that doesn't seem like a pvp build but trust me she works. Anyway i made a build for her and i just need a second, third, and maybe a forth opinion on it so plz rip it to shreads!
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Midnight Rose: Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Energy Assault
Power Pool: Medicine
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Strangler
(A) Basilisk's Gaze - Accuracy/Hold: Level 30
(3) Basilisk's Gaze - Recharge/Hold: Level 30
(3) Ghost Widow's Embrace - Accuracy/Endurance: Level 50
(5) Ghost Widow's Embrace - Accuracy/Recharge: Level 50
(5) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 50
Level 1: Power Bolt
(A) Thunderstrike - Accuracy/Damage: Level 50
(7) Explosive Strike - Chance for Smashing Damage: Level 20
(29) Thunderstrike - Accuracy/Damage/Recharge: Level 50
(31) Thunderstrike - Accuracy/Damage/Endurance: Level 50
(31) Thunderstrike - Damage/Recharge: Level 50
Level 2: Bone Smasher
(A) Crushing Impact - Accuracy/Damage: Level 50
(13) Crushing Impact - Damage/Endurance: Level 50
(17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
(25) Crushing Impact - Damage/Recharge: Level 50
(27) Crushing Impact - Accuracy/Damage/Endurance: Level 50
Level 4: Power Push
(A) Kinetic Crash - Damage/Knockback: Level 50
(7) Kinetic Crash - Accuracy/Knockback: Level 50
(21) Kinetic Crash - Accuracy/Damage/Knockback: Level 50
(23) Kinetic Crash - Damage/Endurance/Knockback: Level 50
(23) Force Feedback - Accuracy/Knockback: Level 50
Level 6: Aid Other
(A) Empty
Level 8: Seeds of Confusion
(A) Coercive Persuasion - Confused: Level 50
(9) Coercive Persuasion - Confused/Endurance: Level 50
(9) Coercive Persuasion - Confused/Recharge: Level 50
(15) Coercive Persuasion - Accuracy/Recharge: Level 50
(17) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
(45) Malaise's Illusions - Accuracy/Recharge: Level 50
Level 10: Power Blast
(A) Devastation - Accuracy/Damage: Level 50
(11) Devastation - Damage/Endurance: Level 50
(11) Devastation - Damage/Recharge: Level 50
(13) Devastation - Accuracy/Damage/Recharge: Level 50
(15) Thunderstrike - Accuracy/Damage: Level 50
(21) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 12: Combat Jumping
(A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
(48) Karma - Knockback Protection: Level 30
Level 14: Super Jump
(A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
(19) Unbounded Leap - +Stealth: Level 50
(43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
Level 16: Power Boost
(A) Recharge Reduction IO: Level 50
(19) Recharge Reduction IO: Level 50
Level 18: Hurdle
(A) Jumping IO: Level 50
Level 20: Health
(A) Miracle - +Recovery: Level 40
(25) Miracle - Heal/Endurance: Level 40
(29) Miracle - Heal: Level 40
Level 22: Stamina
(A) Performance Shifter - Chance for +End: Level 50
(37) Performance Shifter - EndMod/Recharge: Level 50
(45) Performance Shifter - EndMod: Level 50
Level 24: Assault
(A) Endurance Reduction IO: Level 50
(48) Endurance Reduction IO: Level 50
Level 26: Carrion Creepers
(A) Positron's Blast - Damage/Recharge: Level 50
(27) Trap of the Hunter - Chance of Damage(Lethal): Level 50
(31) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50
(33) Positron's Blast - Chance of Damage(Energy): Level 50
(36) Trap of the Hunter - Accuracy/Recharge: Level 50
Level 28: Total Focus
(A) Mako's Bite - Accuracy/Damage: Level 50
(33) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
(33) Crushing Impact - Accuracy/Damage/Endurance: Level 50
(34) Mako's Bite - Damage/Recharge: Level 50
(34) Crushing Impact - Damage/Endurance: Level 50
(34) Crushing Impact - Accuracy/Damage: Level 50
Level 30: Tactics
(A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
(42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(42) Rectified Reticle - Increased Perception: Level 20
Level 32: Aid Self
(A) Doctored Wounds - Recharge: Level 50
(36) Doctored Wounds - Heal: Level 50
(37) Doctored Wounds - Heal/Endurance: Level 50
(43) Doctored Wounds - Heal/Recharge: Level 50
(46) Interrupt Reduction IO: Level 50
Level 35: Sniper Blast
(A) Sting of the Manticore - Accuracy/Damage: Level 50
(36) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50
(42) Extreme Measures - Accuracy/Interrupt/Range: Level 50
(45) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50
(46) Sting of the Manticore - Chance of Damage(Toxic): Level 50
(46) Sting of the Manticore - Damage/Endurance: Level 50
Level 38: Power Burst
(A) Devastation - Accuracy/Damage: Level 50
(39) Devastation - Damage/Recharge: Level 50
(39) Devastation - Accuracy/Damage/Recharge: Level 50
(39) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
(40) Devastation - Damage/Endurance: Level 50
(40) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 41: Acrobatics
(A) Knockback Distance IO: Level 50
(43) Knockback Distance IO: Level 50
(48) Endurance Reduction IO: Level 50
Level 44: Water Spout
(A) Recharge Reduction IO: Level 50
Level 47: Hibernate
(A) Recharge Reduction IO: Level 50
Level 49: Shark Skin
(A) Titanium Coating - Resistance: Level 50
(50) Titanium Coating - Resistance/Endurance: Level 50
(50) Titanium Coating - Resistance/Recharge: Level 50
(50) Steadfast Protection - Knockback Protection: Level 30
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Domination
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