I did a bad, bad thing
You are of course going to have Gale on as your auto-power right?

<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison
Just a few things that I noticed.......
1) You will probably be happier with a Recharge Reduction in Gale rather than the 2nd end red (Kinetic crash is a good KB set and it's cheap. I'd consider going with it.)
2) If it's for soloing you won't need O2 boost unless you are planning on using it later as a set mule.
3) Since you're going to be flying you'll probably want Swift rather than Hurdle.
4) A stealth IO (Celerity or Unbounded Leap) will save you a power pick since you won't need Super Speed for PvE Invis.
5) If you are soloing you may wish to reconsider Nova since the Nova won't finish the spawn but crashing your end will allow the spawn to finish you.
6) Tornado is a pretty nice damage power. If you aren't going to slot it up you may want to consider taking a power that will give you some good utility for a single enhancement slot (like Combat Jumping)
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
One question: Where's Whirlwind? :P
This is slightly reminiscent of a joke build I did for my Ice/Storm Controller. Every KB power I could get ahold of, all slotted for KB. If you've not seen it in action, Jump Kick with 3 KB SOs is hilarious.
-Recruited under Arachnos' "Equal-Opportunity Villainy" plan-
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One thing I often do on 2XP weekends is to start characters I normally wouldn't dream of playing to see if I like them.
Now, the power sets that usually cause me the greatest dismay are Storm Summoning and Energy Blast. So I decided to make a character that combined them, just to see if I could find some value in them.
This is the non-set build I've devised so far. Your thoughts on power selections and order are invited. Theme of the character is "Fusionette joins the Cabal" so having Fly is more or less dictated by the concept.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Katie Chaos: Level 50 Mutation Defender
Primary Power Set: Storm Summoning
Secondary Power Set: Energy Blast
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Electricity Mastery
Hero Profile:
Level 1: Gale -- Acc-I:50(A), Acc-I:50(5), EndRdx-I:50(23), EndRdx-I:50(31), KBDist-I:50(40), KBDist-I:50(50)
Level 1: Power Bolt -- Acc-I:50(A), Acc-I:50(3), Dmg-I:50(3), Dmg-I:50(17), Dmg-I:50(34), RechRdx-I:50(50)
Level 2: O2 Boost -- RechRdx-I:50(A), Heal-I:50(5), Heal-I:50(19), Heal-I:50(43)
Level 4: Energy Torrent -- Acc-I:50(A), Acc-I:50(7), Dmg-I:50(7), Dmg-I:50(19), Dmg-I:50(46)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Freezing Rain -- Acc-I:50(A), Acc-I:50(9), DefDeb-I:50(9), DefDeb-I:50(15), RechRdx-I:50(25), RechRdx-I:50(37)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Hurricane -- EndRdx-I:50(A), EndRdx-I:50(13), ToHitDeb-I:50(13), ToHitDeb-I:50(17)
Level 14: Snow Storm -- EndRdx-I:50(A), EndRdx-I:50(15)
Level 16: Health -- Heal-I:50(A)
Level 18: Fly -- Flight-I:50(A)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Steamy Mist -- EndRdx-I:50(A), EndRdx-I:50(23)
Level 24: Power Burst -- Acc-I:50(A), Acc-I:50(25), Dmg-I:50(27), Dmg-I:50(27), Dmg-I:50(29), RechRdx-I:50(31)
Level 26: Aim -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(31)
Level 28: Super Speed -- Run-I:50(A)
Level 30: Recall Friend -- RechRdx-I:50(A)
Level 32: Lightning Storm -- Acc-I:50(A), Acc-I:50(33), Dmg-I:50(33), Dmg-I:50(33), RechRdx-I:50(34), RechRdx-I:50(34)
Level 35: Explosive Blast -- Acc-I:50(A), Acc-I:50(36), Dmg-I:50(36), Dmg-I:50(36), Dmg-I:50(37), RechRdx-I:50(37)
Level 38: Nova -- Acc-I:50(A), Acc-I:50(39), Dmg-I:50(39), Dmg-I:50(39), Dmg-I:50(40), KBDist-I:50(40)
Level 41: Thunder Strike -- Acc-I:50(A), Acc-I:50(42), Dmg-I:50(42), Dmg-I:50(42), Dmg-I:50(43), RechRdx-I:50(43)
Level 44: Shocking Bolt -- Acc-I:50(A), Acc-I:50(45), Dmg-I:50(45), Dmg-I:50(45), Dmg-I:50(46), RechRdx-I:50(46)
Level 47: Power Sink -- RechRdx-I:50(A), RechRdx-I:50(48), EndMod-I:50(48), EndMod-I:50(48), RechRdx-I:50(50)
Level 49: Tornado -- Dmg-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison