Fluff Ball of Doom


Enots

 

Posted

I just leveled a ss/dark brute up to 35. I really enjoy it. I plan on using this toon mostly for teaming and some soloing. My goal isn't to complete the ridiculously hard solo challenges, I have a dm/shield for that. Here is my build. Any suggestions or improvements would be welcome. I already had the PVP IO's and most of the other IO's, except 4 of the purple sets which currently have bids out.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Black Crux: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch

  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
  • (46) Crushing Impact - Damage/Endurance
  • (50) Crushing Impact - Damage/Recharge
  • (50) Crushing Impact - Accuracy/Damage/Recharge
Level 1: Dark Embrace
  • (A) Titanium Coating - Resistance
  • (3) Titanium Coating - Resistance/Endurance
  • (3) Titanium Coating - Resistance/Endurance/Recharge
  • (7) Steadfast Protection - Resistance/+Def 3%
Level 2: Haymaker
  • (A) Hecatomb - Chance of Damage(Negative)
  • (11) Endurance Reduction IO
  • (40) Hecatomb - Damage/Endurance
  • (40) Hecatomb - Damage/Recharge
  • (40) Hecatomb - Accuracy/Damage/Recharge
  • (43) Hecatomb - Accuracy/Recharge
Level 4: Murky Cloud
  • (A) Titanium Coating - Resistance
  • (5) Titanium Coating - Resistance/Endurance
  • (5) Titanium Coating - Resistance/Endurance/Recharge
  • (7) Steadfast Protection - Knockback Protection
Level 6: Hurdle
  • (A) Jumping IO
Level 8: Knockout Blow
  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (9) Crushing Impact - Accuracy/Damage/Endurance
  • (9) Crushing Impact - Damage/Endurance
  • (13) Crushing Impact - Damage/Recharge
  • (39) Crushing Impact - Accuracy/Damage/Recharge
Level 10: Obsidian Shield
  • (A) HamiO:Ribosome Exposure
  • (11) HamiO:Ribosome Exposure
  • (31) Gladiator's Armor - TP Protection +3% Def (All)
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (13) Luck of the Gambler - Defense
  • (15) Karma - Knockback Protection
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
  • (39) Panacea - +Hit Points/Endurance
Level 16: Dark Regeneration
  • (A) HamiO:Golgi Exposure
  • (17) HamiO:Golgi Exposure
  • (17) Theft of Essence - Chance for +Endurance
  • (37) Theft of Essence - Accuracy/Endurance/Recharge
  • (37) Theft of Essence - Accuracy/Endurance/Healing
Level 18: Rage
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod/Accuracy
  • (21) Performance Shifter - EndMod
  • (29) Performance Shifter - EndMod/Recharge
Level 22: Cloak of Darkness
  • (A) Luck of the Gambler - Recharge Speed
  • (23) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance
  • (29) HamiO:Cytoskeleton Exposure
Level 24: Death Shroud
  • (A) Scirocco's Dervish - Damage/Endurance
  • (25) Multi Strike - Damage/Endurance
  • (25) Cleaving Blow - Damage/Endurance
  • (27) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 26: Hasten
  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 28: Boxing
  • (A) Empty
Level 30: Tough
  • (A) HamiO:Ribosome Exposure
  • (31) HamiO:Ribosome Exposure
Level 32: Foot Stomp
  • (A) Armageddon - Chance for Fire Damage
  • (33) Armageddon - Damage/Endurance
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Recharge
  • (34) Force Feedback - Chance for +Recharge
Level 35: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
  • (36) HamiO:Cytoskeleton Exposure
Level 38: Taunt
  • (A) Taunt Duration IO
Level 41: Gloom
  • (A) Apocalypse - Chance of Damage(Negative)
  • (42) Apocalypse - Damage/Endurance
  • (42) Apocalypse - Damage/Recharge
  • (42) Apocalypse - Accuracy/Damage/Recharge
  • (43) Apocalypse - Accuracy/Recharge
  • (43) Endurance Reduction IO
Level 44: Dark Obliteration
  • (A) Ragnarok - Chance for Knockdown
  • (45) Ragnarok - Damage/Endurance
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Accuracy/Damage/Recharge
  • (46) Ragnarok - Accuracy/Recharge
Level 47: Soul Transfer
  • (A) Absolute Amazement - Stun
  • (48) Absolute Amazement - Endurance/Stun
  • (48) Absolute Amazement - Stun/Recharge
  • (48) Absolute Amazement - Accuracy/Stun/Recharge
  • (50) Absolute Amazement - Accuracy/Recharge
Level 49: Super Speed
  • (A) Winter's Gift - Slow Resistance (20%)
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) HamiO:Microfilament Exposure
Level 2: Rest
  • (A) Empty
Level 1: Fury


Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)

Proud Member of Repeat-Offenders

 

Posted

What is the goal of this build? You have Weave and the two +Def uniques, but it doesn't look like you're building toward a particular type of defense. If you are trying for defense of some type (positional or typed, for instance) you could do a lot more with this build than have here. If that's not a primary goal, honestly, I'd save that GA +Def for a build that you're trying to soft-cap.

Other issues:

Death Shroud and Dark Regen are underslotted for Accuracy--IME it's important to get DR's acc higher than a normal attack since having it miss can have dire consequences.

The Hami-O's in CoD and Weave aren't doing a thing for you. Save yourself some infamy and replace the Cytos with a LotG Def/End/Rchg.

Tough and Ob Shield are underslotted. If you don't care about Psi resist you can get away with it for Ob Shield, but Tough needs at least another slot. I really don't see the point in slotting Hami-O's if they do less for you than common IOs or a cheap set.

Personally, I think either Cloak of Fear or Op Gloom would be a heck of a lot more useful than Soul Transfer. Unless you're really set on ST, I'd recommend dropping it for one of the mez auras.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Quote:
Originally Posted by Finduilas View Post
What is the goal of this build? You have Weave and the two +Def uniques, but it doesn't look like you're building toward a particular type of defense. If you are trying for defense of some type (positional or typed, for instance) you could do a lot more with this build than have here. If that's not a primary goal, honestly, I'd save that GA +Def for a build that you're trying to soft-cap.

Other issues:

Death Shroud and Dark Regen are underslotted for Accuracy--IME it's important to get DR's acc higher than a normal attack since having it miss can have dire consequences.

The Hami-O's in CoD and Weave aren't doing a thing for you. Save yourself some infamy and replace the Cytos with a LotG Def/End/Rchg.

Tough and Ob Shield are underslotted. If you don't care about Psi resist you can get away with it for Ob Shield, but Tough needs at least another slot. I really don't see the point in slotting Hami-O's if they do less for you than common IOs or a cheap set.

Personally, I think either Cloak of Fear or Op Gloom would be a heck of a lot more useful than Soul Transfer. Unless you're really set on ST, I'd recommend dropping it for one of the mez auras.

Thank you for your response, I appreciate it.


With the myriad of +defense villainside I was trying to get enough where I would be softcaped with a veat or a /cold. I had the GA proc just sitting on a toon for the last 2 months, so I'm using it on this particular alt for the time being.

My accuracy should be fine with the +tohit from rage and running around 70% +acc. Unless I am missing something.

I already own the all the Hami-Os, the ones in the +def toggles are there to squeeze a litttle more recovery and defense. The resistance based Hami-Os offer me 66% endu reduction, and 40% resistance for 2 slots, if you have a way to get that from IO's please point me to it.


I have a hard time justifiying op gloom for the fact that minions only will survive very shortly in melee anyway. I would love to fit CoF in, its endu cost is going to be tough to overcome on an already endu heavy toon.


Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)

Proud Member of Repeat-Offenders

 

Posted

Quote:
Originally Posted by Enots View Post
I already own the all the Hami-Os, the ones in the +def toggles are there to squeeze a litttle more recovery and defense. The resistance based Hami-Os offer me 66% endu reduction, and 40% resistance for 2 slots, if you have a way to get that from IO's please point me to it.
The amount of additional endurance recovery you get from increasing the end reduction from 40% to 60% in a .26 EPS toggle is miniscule. The amount of additional defense you'll get from slotting past the ED cut-off is similarly tiny.

The point with Tough is that you are grossly underslotting it by leaving it at 40% resistance enhancement; it needs another slot, period. Heaven knows 100% end reduction is overkill, but putting another Ribosome Exposure in it would do a lot more for you than the Hami-O's in CoD and Weave.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

I just made another build, worked in CoF, more end managment to compensate, tough still has the same slotting though. I can't see using a slot for 2-3 more sm/leth resistance. I'm on a road trip until Saturday atm so I'll try to get my brother to post the build.


Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)

Proud Member of Repeat-Offenders

 

Posted

New Build, I really hate my blue bar.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

New Black Crux: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(46)
Level 1: Dark Embrace -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(3), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam/Rchg(7)
Level 2: Haymaker -- Hectmb-Dam%(A), EndRdx-I(11), Hectmb-Dmg/EndRdx(40), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(43)
Level 4: Murky Cloud -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(5), ImpArm-ResDam/EndRdx/Rchg(5), ImpArm-ResDam/Rchg(7)
Level 6: Hurdle -- Jump-I(A)
Level 8: Knockout Blow -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(39)
Level 10: Obsidian Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResKB(11), S'fstPrt-ResDam/Def+(31)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(15)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15), Panac-Heal/+End(39)
Level 16: Dark Regeneration -- HO:Golgi(A), HO:Golgi(17), Theft-+End%(17), Theft-Acc/EndRdx/Rchg(37), Theft-Acc/EndRdx/Heal(37)
Level 18: Rage -- Empty(A), GSFC-ToHit/EndRdx(19), GSFC-ToHit(19), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(37)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(25)
Level 22: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Cyto(23), HO:Cyto(29)
Level 24: Death Shroud -- Sciroc-Dmg/EndRdx(A), M'Strk-Dmg/EndRdx(25), Sciroc-Acc/Dmg/EndRdx(27)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(39)
Level 28: Boxing -- Empty(A)
Level 30: Tough -- HO:Ribo(A), HO:Ribo(31), GA-3defTpProc(36)
Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Weave -- LkGmblr-Rchg+(A), HO:Cyto(36), HO:Cyto(36)
Level 38: Cloak of Fear -- HO:Endo(A), Abys-Acc/EndRdx(46), Cloud-ToHitDeb(48), Cloud-Acc/EndRdx/Rchg(48), Cloud-ToHitDeb/EndRdx/Rchg(48), Cloud-Acc/ToHitDeb(50)
Level 41: Gloom -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43), EndRdx-I(43)
Level 44: Dark Obliteration -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(45), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(46)
Level 47: Darkest Night -- HO:Enzym(A), HO:Enzym(50), HO:Enzym(50)
Level 49: Super Speed -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury


Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)

Proud Member of Repeat-Offenders