Looking for an INV/BA build
Quote:
So it sounds like a little dual boxing here but I'll take a stab and provide a little commentary for the sample build. In general, forum members are a nosy lot and want more information and the goals/plans of your tank. Do you want to retain set bonuses while exemping down? Stay at max level? Solo/duo/small/large teams primarily? etc etc. The idea being to promote healthy discussion and all heh.
Hi! Getting back into tanks after being away for a while, so I'm looking for a good Mid's build for my Invul/Battle Ax tank. She's at 25 now, and will likely dual-team with my scrappers or controllers.
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In anycase, the primary idea behind the sample is to obtain a fairly inexpensive build and grabbing +hp bonuses in most of the power choices. Note, you could opt for two more eradication sets for the hp bonuses in Cleave and Pendulum instead of the cheaper MultiStrikes used. As it stands, the build has about 3118 hps not including accolades. If you get the 4 main accolades, you'll be just shy of 3500 hps.
Other items of note are the Kismet unique, Steadfast unique but the hope here is you'll amass some reward merits to pick them up (or buy them outright off the market) at some point in the Inv/BA career. The only other thing of interest might be the slotting for Invincibility. Many will advocate 4 slots but I went ahead and 6-slotted and threw in a couple of Rectified Reticle for the s/l defense bonus but this is by no means necessary. Hope this helps.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
InvulnBA: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Battle Axe
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-EndRdx/Rchg(3), S'fstPrt-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(9)
Level 1: Beheader -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(9), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(45)
Level 2: Dull Pain -- Tr'ge-Heal/EndRdx(A), Tr'ge-EndRdx/Rchg(5), Tr'ge-Heal/Rchg(7), Tr'ge-Heal/EndRdx/Rchg(7)
Level 4: Gash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(13), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Dmg/EndRdx/Rchg(45)
Level 6: Combat Jumping -- Ksmt-Def/EndRdx(A), Ksmt-ToHit+(46)
Level 8: Unyielding -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(17), TtmC'tng-EndRdx/Rchg(40), TtmC'tng-ResDam/EndRdx/Rchg(43)
Level 10: Hurdle -- Jump-I(A)
Level 12: Resist Physical Damage -- ResDam-I(A), ResDam-I(46)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Heal-I(A)
Level 18: Invincibility -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(19), S'dpty-EndRdx/Rchg(19), S'dpty-Def(34), Rec'dRet-ToHit(34), Rec'dRet-ToHit/Rchg(37)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Swoop -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(23), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 24: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(25), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(27), Mocking-Taunt/Rng(27), Mocking-Rchg(33)
Level 26: Tough Hide -- DefBuff-I(A)
Level 28: Whirling Axe -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(31), C'ngBlow-Dmg/EndRdx(31), C'ngBlow-Acc/Rchg(31)
Level 30: Boxing -- Empty(A)
Level 32: Resist Energies -- ResDam-I(A), ResDam-I(45)
Level 35: Cleave -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(36), M'Strk-Dmg/Rchg(36), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37)
Level 38: Pendulum -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(39), M'Strk-Dmg/Rchg(39), M'Strk-Acc/EndRdx(39), M'Strk-Acc/Dmg/EndRdx(40), M'Strk-Dmg/EndRdx/Rchg(40)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- Heal-I(A), EndMod-I(46)
Level 47: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(48), TtmC'tng-ResDam/EndRdx/Rchg(48), TtmC'tng-EndRdx/Rchg(48)
Level 49: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(50), S'dpty-EndRdx/Rchg(50), S'dpty-Def/EndRdx/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Code:
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The Mentor Project - Because we were all new to the game at one time...
http://boards.cityofheroes.com/showthread.php?t=212083
A very good bit of info. Thanks!
Yep, you're right, I'm two-boxing with the occasional team (when I can get it). My goal is to flesh out and fill the talent gaps in my collection of heroes while generating prestige for my SG. I have a fire/ice tank at 50 but, frankly, she's not a favorite since the Great Burn Nerfs a few years ago. :-(
(Also, I'm not that much into villains right now. Although that Going Rogue may change that opinion. ;-) )
Hi! Getting back into tanks after being away for a while, so I'm looking for a good Mid's build for my Invul/Battle Ax tank. She's at 25 now, and will likely dual-team with my scrappers or controllers.
(It doesn't help when I lost my original Mid's build plans after my PC crashed. :-( )
Thanks!