Rate my build (mind/fire dom)


BadBad_Girl

 

Posted

Ok. So I am still very new to pvp and have managed to come up with this build after some advice from the forums and advice from friends in game. If you could rate and comment I would highly appreciate it. I primarily do zone pvp but duels here and there are always fun. As always, changes are welcome to the build and any advice would be great. Thanks.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Mesmerize

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge
  • (3) Devastation - Damage/Recharge
  • (5) Devastation - Accuracy/Damage/Recharge
  • (5) Fortunata Hypnosis - Chance for Placate
Level 1: Flares
  • (A) Apocalypse - Damage
  • (7) Apocalypse - Damage/Recharge
  • (9) Apocalypse - Accuracy/Damage/Recharge
  • (9) Apocalypse - Accuracy/Recharge
  • (11) Apocalypse - Chance of Damage(Negative)
Level 2: Levitate
  • (A) Devastation - Accuracy/Damage
  • (13) Devastation - Accuracy/Damage/Endurance/Recharge
  • (13) Devastation - Damage/Recharge
  • (15) Devastation - Accuracy/Damage/Recharge
  • (15) Explosive Strike - Damage/Knockback
  • (17) Explosive Strike - Accuracy/Knockback
Level 4: Dominate
  • (A) Unbreakable Constraint - Hold
  • (17) Unbreakable Constraint - Chance for Smashing Damage
  • (19) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (21) Unbreakable Constraint - Accuracy/Recharge
  • (21) Lockdown - Accuracy/Hold
  • (50) Lockdown - Chance for +2 Mag Hold
Level 6: Confuse
  • (A) Coercive Persuasion - Confused/Recharge
  • (23) Coercive Persuasion - Confused
  • (23) Coercive Persuasion - Accuracy/Confused/Recharge
  • (25) Coercive Persuasion - Accuracy/Recharge
  • (25) Coercive Persuasion - Confused/Endurance
Level 8: Swift
  • (A) Run Speed IO
Level 10: Assault
  • (A) Endurance Reduction IO
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO
Level 14: Super Speed
  • (A) HamiO:Microfilament Exposure
  • (27) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Combat Jumping
  • (A) Shield Wall - Defense/Endurance
  • (29) Shield Wall - Defense/Recharge
  • (31) Shield Wall - Endurance/Recharge
  • (31) Shield Wall - Defense/Endurance/Recharge
  • (31) Shield Wall - Defense
  • (33) Karma - Knockback Protection
Level 18: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (19) HamiO:Microfilament Exposure
Level 20: Fire Blast
  • (A) Devastation - Accuracy/Damage
  • (33) Devastation - Damage/Endurance
  • (34) Devastation - Damage/Recharge
  • (34) Devastation - Accuracy/Damage/Recharge
  • (34) HamiO:Nucleolus Exposure
Level 22: Fiery Embrace
  • (A) Recharge Reduction IO
Level 24: Tactics
  • (A) Adjusted Targeting - To Hit Buff
  • (33) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (36) Adjusted Targeting - To Hit Buff/Recharge
  • (46) Adjusted Targeting - Endurance/Recharge
  • (48) Adjusted Targeting - To Hit Buff/Endurance
Level 26: Acrobatics
  • (A) Endurance Reduction IO
Level 28: Health
  • (A) Numina's Convalescence - Endurance/Recharge
  • (29) Miracle - +Recovery
Level 30: Stamina
  • (A) Performance Shifter - EndMod
  • (39) Performance Shifter - EndMod/Recharge
  • (40) Performance Shifter - EndMod/Accuracy/Recharge
  • (40) Performance Shifter - Chance for +End
  • (40) Performance Shifter - EndMod/Accuracy
Level 32: Maneuvers
  • (A) Shield Wall - Defense/Endurance
  • (37) Shield Wall - Defense/Recharge
  • (39) Shield Wall - Defense/Endurance/Recharge
  • (39) Shield Wall - Endurance/Recharge
  • (43) Shield Wall - Defense
  • (50) Karma - Knockback Protection
Level 35: Blazing Bolt
  • (A) Sting of the Manticore - Accuracy/Damage
  • (36) Sting of the Manticore - Damage/Endurance
  • (36) Sting of the Manticore - Accuracy/Interrupt/Range
  • (37) Sting of the Manticore - Damage/Interrupt/Recharge
  • (37) Sting of the Manticore - Damage/Endurance/Recharge
Level 38: Blaze
  • (A) Gladiator's Javelin - Damage/Recharge
  • (43) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (45) Gladiator's Javelin - Chance of Damage(Toxic)
  • (45) Gladiator's Javelin - Accuracy/Damage
  • (45) Gladiator's Javelin - Accuracy/Endurance/Recharge
  • (46) Gladiator's Javelin - Damage/Endurance/Recharge
Level 41: Water Spout
  • (A) Undermined Defenses - Defense Debuff/Recharge
  • (42) Undermined Defenses - Defense Debuff
  • (42) Achilles' Heel - Defense Debuff/Recharge
  • (42) Achilles' Heel - Chance for Res Debuff
  • (43) Touch of Lady Grey - Defense Debuff
  • (46) Touch of Lady Grey - Defense Debuff/Recharge
Level 44: Hibernate
  • (A) Recharge Reduction IO
Level 47: Shark Skin
  • (A) Steadfast Protection - Resistance/Endurance
  • (48) Steadfast Protection - Resistance/+Def 3%
  • (48) Steadfast Protection - Knockback Protection
  • (50) HamiO:Ribosome Exposure
Level 49: Vengeance
  • (A) Karma - Knockback Protection
------------
Level 1: Brawl
  • (A) Touch of Death - Accuracy/Damage
  • (7) Touch of Death - Damage/Endurance
  • (11) Touch of Death - Damage/Recharge
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Domination





 

Posted

just a piece of gen advice - post the data chunk so people can import into mids to look at -


 

Posted

on your sheild wall slotting - you can 3 slot SW +1 lotg recharge +1 karma kb.

it looks like your a lil low on recharge. 3/2 slot your stamina for extra hp (3 perf shifters, 2 efficacy adapters)..shrak skin - 3 glad armor + 1 karma kb, for double kb protection.


 

Posted

I would probably take the end/rech (?!) out of Health.


 

Posted

Quote:
Originally Posted by _Lith_ View Post
I would probably take the end/rech (?!) out of Health.
That was a mistake. Was supposed to be numinas regen/recovery.


 

Posted

Ok I changed it up a bit to get some more kb protection and more recharge. I also fixed the mistake I made in health.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Mesmerize

  • (A) Devastation - Accuracy/Damage
  • (3) Devastation - Accuracy/Damage/Endurance/Recharge
  • (3) Devastation - Damage/Recharge
  • (5) Devastation - Accuracy/Damage/Recharge
  • (5) Fortunata Hypnosis - Chance for Placate
Level 1: Flares
  • (A) Apocalypse - Damage
  • (7) Apocalypse - Damage/Recharge
  • (9) Apocalypse - Accuracy/Damage/Recharge
  • (9) Apocalypse - Accuracy/Recharge
  • (11) Apocalypse - Chance of Damage(Negative)
Level 2: Levitate
  • (A) Devastation - Accuracy/Damage
  • (13) Devastation - Accuracy/Damage/Endurance/Recharge
  • (13) Devastation - Damage/Recharge
  • (15) Devastation - Accuracy/Damage/Recharge
  • (15) Explosive Strike - Damage/Knockback
  • (17) Explosive Strike - Accuracy/Knockback
Level 4: Dominate
  • (A) Unbreakable Constraint - Hold
  • (17) Unbreakable Constraint - Chance for Smashing Damage
  • (19) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (21) Unbreakable Constraint - Accuracy/Recharge
  • (21) Lockdown - Accuracy/Hold
  • (50) Lockdown - Chance for +2 Mag Hold
Level 6: Confuse
  • (A) Coercive Persuasion - Confused/Recharge
  • (23) Coercive Persuasion - Confused
  • (23) Coercive Persuasion - Accuracy/Confused/Recharge
  • (25) Coercive Persuasion - Accuracy/Recharge
  • (25) Coercive Persuasion - Confused/Endurance
Level 8: Swift
  • (A) Run Speed IO
Level 10: Assault
  • (A) Endurance Reduction IO
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO
Level 14: Super Speed
  • (A) HamiO:Microfilament Exposure
  • (27) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Combat Jumping
  • (A) Shield Wall - Defense/Endurance
  • (29) Shield Wall - Defense/Recharge
  • (31) Shield Wall - Endurance/Recharge
  • (31) Luck of the Gambler - Recharge Speed
  • (31) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (33) Karma - Knockback Protection
Level 18: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (19) HamiO:Microfilament Exposure
Level 20: Fire Blast
  • (A) Devastation - Accuracy/Damage
  • (33) Devastation - Damage/Endurance
  • (34) Devastation - Damage/Recharge
  • (34) Devastation - Accuracy/Damage/Recharge
  • (34) HamiO:Nucleolus Exposure
Level 22: Fiery Embrace
  • (A) Recharge Reduction IO
Level 24: Tactics
  • (A) Adjusted Targeting - To Hit Buff
  • (33) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (36) Adjusted Targeting - To Hit Buff/Recharge
  • (46) Adjusted Targeting - Endurance/Recharge
  • (48) Adjusted Targeting - To Hit Buff/Endurance
Level 26: Acrobatics
  • (A) Endurance Reduction IO
Level 28: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (29) Miracle - +Recovery
Level 30: Stamina
  • (A) Performance Shifter - EndMod
  • (39) Performance Shifter - EndMod/Recharge
  • (40) Performance Shifter - EndMod/Accuracy/Recharge
  • (40) Performance Shifter - Chance for +End
  • (40) Performance Shifter - EndMod/Accuracy
Level 32: Maneuvers
  • (A) Shield Wall - Defense/Endurance
  • (37) Shield Wall - Defense/Recharge
  • (39) Shield Wall - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Recharge Speed
  • (50) Karma - Knockback Protection
Level 35: Blazing Bolt
  • (A) Sting of the Manticore - Accuracy/Damage
  • (36) Sting of the Manticore - Damage/Endurance
  • (36) Sting of the Manticore - Accuracy/Interrupt/Range
  • (37) Sting of the Manticore - Damage/Interrupt/Recharge
  • (37) Sting of the Manticore - Damage/Endurance/Recharge
Level 38: Blaze
  • (A) Gladiator's Javelin - Damage/Recharge
  • (43) Gladiator's Javelin - Accuracy/Damage/End/Rech
  • (45) Gladiator's Javelin - Chance of Damage(Toxic)
  • (45) Gladiator's Javelin - Accuracy/Damage
  • (45) Gladiator's Javelin - Accuracy/Endurance/Recharge
  • (46) Gladiator's Javelin - Damage/Endurance/Recharge
Level 41: Water Spout
  • (A) Undermined Defenses - Defense Debuff/Recharge
  • (42) Undermined Defenses - Defense Debuff
  • (42) Achilles' Heel - Defense Debuff/Recharge
  • (42) Achilles' Heel - Chance for Res Debuff
  • (43) Touch of Lady Grey - Defense Debuff
  • (46) Touch of Lady Grey - Defense Debuff/Recharge
Level 44: Hibernate
  • (A) Recharge Reduction IO
Level 47: Shark Skin
  • (A) Steadfast Protection - Resistance/Endurance
  • (48) Steadfast Protection - Resistance/+Def 3%
  • (48) Steadfast Protection - Knockback Protection
  • (50) HamiO:Ribosome Exposure
Level 49: Vengeance
  • (A) Karma - Knockback Protection
------------
Level 1: Brawl
  • (A) Touch of Death - Accuracy/Damage
  • (7) Touch of Death - Damage/Endurance
  • (11) Touch of Death - Damage/Recharge
  • (39) Touch of Death - Damage/Endurance/Recharge
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Domination



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

i'd swap nucleus in fireblast for a salvo acc/dam/end/range and switch the deva dmg/end for the quad. you'll get the same acc and damage and a lil' more range and recharge.

you'll get KB'ed still. you're at 34 pts and need 41. 3 shield walls in shrak skin will get 3 more. 4 kinetic crashes in levitate is 3 more, another kb IO in acro will get the last point.


 

Posted

Quote:
Originally Posted by B_Witched View Post
just a piece of gen advice - post the data chunk so people can import into mids to look at -
Click on the data link that is present.. Lot easier