Plant/Energy build help
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I'll preface this by saying that I've been cruising the Dom boards lately trying to get a feel for how folks build there doms so I may not be the best source of information. My actual dom experience is pretty limited.
This is my current build.
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When I looked at your build it was obvious that your shooting for regen bonuses. I think you made some odd choices along the way though. For example, the bonuses you gain from using Shield Wall in PFF only grant you an extra .8 hp regenerated per second. You've got a similar situation in Stamina; you only gain 20 hp, or about .3 hp a second with your regeneration. You may also want to note that the Heal and Heal/Endurance IO's in Health are currently boosting the regeneration from Numina's +regen/+recovery. Currently, the build on test corrects this and those bonuses will only apply to Health itself in the future.
I also question why you have stealth, superspeed, and Invisibility. Stealth and Superspeed will make you invisibile to virtually all pve mobs. You may find more utility in Grant Invisibility, allowing your teammates to stealth to mission objectives with you.
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Actually I was focusing on HP, Damage, Recovery and Recharge; Regen bonuses are simply a biproduct of set bonuses.
I'll preface this by saying that I've been cruising the Dom boards lately trying to get a feel for how folks build there doms so I may not be the best source of information. My actual dom experience is pretty limited.
When I looked at your build it was obvious that your shooting for regen bonuses. I think you made some odd choices along the way though. For example, the bonuses you gain from using Shield Wall in PFF only grant you an extra .8 hp regenerated per second. You've got a similar situation in Stamina; you only gain 20 hp, or about .3 hp a second with your regeneration. You may also want to note that the Heal and Heal/Endurance IO's in Health are currently boosting the regeneration from Numina's +regen/+recovery. Currently, the build on test corrects this and those bonuses will only apply to Health itself in the future. I also question why you have stealth, superspeed, and Invisibility. Stealth and Superspeed will make you invisibile to virtually all pve mobs. You may find more utility in Grant Invisibility, allowing your teammates to stealth to mission objectives with you. |
I have both Scorp shield and Invis bound to a macro for extra defense..this is my "Oh ****" macro (seriously, It's labeled OSHT.)
I appreciate the feedback, any seasoned Dom builders out there?
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If you're using Scorpion Shield and Invisible for the defense, why not move the 3 slots of Shield Wall out of PFF and into Invisibility? They seem a bit wasted in PFF. Using them both as a panic button when you have PFF seems a bit odd as well. It's not like you'll be able to attack while using Invis. Heck, I'd go as far as moving them into Stealth for some defense while you're still able to attack.
Actually I was focusing on HP, Damage, Recovery and Recharge; Regen bonuses are simply a biproduct of set bonuses.
I have both Scorp shield and Invis bound to a macro for extra defense..this is my "Oh ****" macro (seriously, It's labeled OSHT.) I appreciate the feedback, any seasoned Dom builders out there? |
I'd also recommend relocating the extra slot from Hurdle and Superspeed (since you have no appreciable ranged defenese). There are several other places that you could place those two slots for an additional HP, defense, or damage bonus.
This is my current build.
Can anyone offer some advice, build, etc.. or am I better off sticking with scorpion and the build I currently have?
This build is strictly for PvE. I have no intention of PvPing with it now or ever in the near future. As you can see infamy isn't much of a problem, however I'd like to steer clear of some of the more expensive PvP IOs.
Thank you,
Green Scare