Regen scrapper vs 8 man level
Hi,
I was wondering if I could hope to ever play at the highest possible level of difficulty (all levels to the max) as a regen? I use the run + leap away while attacking but while it works against 3-5 mobs, it doesn't against much more than that. I was wondering if there is hope with the whirlwind (3 slotted with endurance) + ranged defense strategy? Whirlwind is a huge endurance sinker though. Are there other strategies out there to play at the highest possible difficulties as a regen? thanks |
You could roll a katana/regeneration slot for a lot of postional defense and recharge and you're golden
Virtue: @Santorican

Dark/Shield Build Thread
DM/Regen with the goal of using only Siphon Life, Midnight Grasp and Smite eventualy (with soul drain of course and DC as an occasionnal aoe).
Yeah you could do that, you'd just need around 30 to 35% postional defense to melee and range
Virtue: @Santorican

Dark/Shield Build Thread
I suspect you'll have trouble running +4x8 with bosses on a Dark Melee/Regen on a tight budget. I'll certainly defer to Umbral on this one if he knows differently, though. I suspect he's personally running a really expensive super high recharge build, though, which is going to be out of your reach.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
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"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Katana because the more you can hit with divine avalanche the more melee/lethal def you have. A few slots and it's easy to keep over 60% at all times, if you slot something like GC so it's pegged on acc and pop a yellow and purple befor rushing a spawn. You can't be hit with some enemies. Ritki is not one of those, unfortunately.
I was running +1/x8 yesterday and being slaughtered by the Rikti until an ill/ controller came and helped keep the aggro off me. And this is after I ran by AE and bought 15 def insp.
I know nothing about Dark melee unfortunately. And I found BS slow. I felt like Frankenstein.
I suspect you'll have trouble running +4x8 with bosses on a Dark Melee/Regen on a tight budget. I'll certainly defer to Umbral on this one if he knows differently, though. I suspect he's personally running a really expensive super high recharge build, though, which is going to be out of your reach.
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Shadow Maul is going to be a godsend for you, however, because you're going to want to have some AoE and Shadow Maul is the best you've got. Alternate saturated Shadow Mauls with MG and Siphon Life while you're taking out the LTs and minions. Save the bosses for last because your primary concern should be limiting incoming damage rather than killing the group off in the quickest manner possible. The important thing to remember is that you're going to need to learn to use your click powers as efficiently as possible. Don't waste any of them because, in a situation like that where you're taking out 5 targets at most and likely 1 target at a time, there isn't much room for error. I'd probably lead off with MoG as I jumped in and switch to a DP>Recon>MoG>IH priority string (though that's not set in stone because there are some times when you want to use Recon before DP or MoG before either of those).
Kat/Regen and BS/Regen are still going to be a better builds for the job of soloing large, high level groups simply because the added benefits of Siphon Life are substantially less compared to the added benefits of Divine Avalanche for a set that already has inordinate amounts of damage recovery (the opposite of which is true for defense based builds like */SD and */SR because you don't need more defense when you're already softcapped but more damage recovery is great).
DM/Regen is much more of an AV soloer than a farmer, though it will do the job of farming quite adequately. Most of it is based around learning to use your click powers correctly, which is, honestly, the trick of playing any */Regen well. Don't try to do anything in the top tier of content with a */Regen unless you're extremely confident in your ability to use your click powers exactly when they're needed.
it would probably depend on what you're fighting
I'll try it out on my claws/regen, but he probably wont fair well as he is now on a budget build
Edit:
Using what ever inspirations drops...
Councils - not too much problem
CoT - a bit of a problem with all those debuffs being slap at you (0.0 regen on a Regen... Really????) but I got it done
Carnies - didn't last 5 seconds on the 1st mob... got held??? not even gonna try that again
Arachnos - EB spawned on the first mob??? wtf!!! Gonna have to try it again and hope for no EB but my guess is its a no go
Rikti - not too much problem
I had a old Claws/Regen that could handle 8 man mobs, so I dont belive taking Katana, or Dark melee will matter much in the long run.I used KB instead of Divine Avalance, or the -toHit debuffing of DM.
Alot of people tell you to skip your level 32 teir 9 in the Claws set, but Solo, giving it some practice, you can keep a mob on its butt, and Spin them to death.
Theres alot more options that most dont exsplore.
Hi,
I was wondering if I could hope to ever play at the highest possible level of difficulty (all levels to the max) as a regen?
I use the run + leap away while attacking but while it works against 3-5 mobs, it doesn't against much more than that.
I was wondering if there is hope with the whirlwind (3 slotted with endurance) + ranged defense strategy? Whirlwind is a huge endurance sinker though.
Are there other strategies out there to play at the highest possible difficulties as a regen?
thanks