Dual Pistols - Guesses on what it will be like?


dbuter

 

Posted

I'm assuming it will have the various Mastermind pistol abilities. Any other ideas?


 

Posted

Don't have to guess much. Most of it was revealed at HeroCon.

The signature ability is a power or mechanism to change the ammo type, so that you can swap between kinetc, cryo, fire, and chemical damage types, thus altering the secondary effect.

You should find the video demo in one of the HeroCon threads.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

Dual Pistols powerset for Blasters, Corruptors and as a secondary for Defenders.

Four types of bullets that change 30% of the damage dealt and the secondary effect:

1. Regular (100% Lethal dmg)
2. Incendiary (70% Lethal dmg/30% Fire dmg + DoT)
3. Cryo (70% Lethal dmg/30% Cold dmg + Speed debuff)
4. Chemical (70% Lethal dmg/30% Toxic dmg + Debuff of some sort(TBC))

From the Hero Con Thread: http://boards.cityofheroes.com/showthread.php?t=196483


"There are no facts, only interpretations" - Friedrich Nietzche, Philosopher
"Conflict is inevitable. Combat is optional." - Max Lucade, Author


 

Posted

Doh! thanks for the link!


 

Posted

Also, thanks, since I'd missed that thread.

Since we might be seeing them in a couple of weeks, is anyone pre-planning which AT they'll be taking it for?


 

Posted

Quote:
Originally Posted by Harkness View Post
Also, thanks, since I'd missed that thread.

Since we might be seeing them in a couple of weeks, is anyone pre-planning which AT they'll be taking it for?
Probably one each for Blaster and Corruptor. I don't like Defender damage or waiting for attacks, so they're out.


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