Rad/psy can I solo?
You are probably going to want to team often. Free damage resistance and the DPA changes mean Psi isn't as good as it used to be (on Defenders at least), and mezzes will shut down most of your primary (not to mention you'll need to choose between picking up Phase or a perception power).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
You are probably going to want to team often. Free damage resistance and the DPA changes mean Psi isn't as good as it used to be (on Defenders at least), and mezzes will shut down most of your primary (not to mention you'll need to choose between picking up Phase or a perception power).
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I remember the days when PBU was nice and people could hit Total Focus for shitloads of damage.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
also remember dominate from the psi ancilliary power pool does more dmg than pretty much any of your psi attacks.
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Err well here it is..
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
squirrel: Level 50 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Psychic Blast
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Radiant Aura
- (A) Heal/Endurance
- (3) Endurance/Recharge
- (3) Heal/Recharge
- (5) Heal/Endurance/Recharge
- (5) Heal
- (7) +Regeneration/+Recovery
- (A) Accuracy/Damage
- (23) Damage/Endurance
- (25) Damage/Recharge
- (25) Accuracy/Damage/Endurance/Recharge
- (27) Accuracy/Damage/Recharge
- (27) Chance of Damage(Toxic)
- (A) Chance for Res Debuff
- (7) Chance for Negative Damage
- (9) To Hit Debuff/Endurance
- (9) To Hit Debuff
- (11) To Hit Debuff/Recharge
- (11) To Hit Debuff/Recharge/Endurance
- (A) Accuracy/Damage
- (19) Damage/Endurance
- (19) Accuracy/Damage/Endurance/Recharge
- (21) Accuracy/Damage/Recharge
- (21) Chance of Damage(Lethal)
- (23) Chance of Damage(Toxic)
- (A) Endurance Reduction IO
- (17) Endurance Reduction IO
- (A) Knockback Reduction (4 points)
- (13) EndMod/Endurance
- (13) EndMod/Accuracy/Recharge
- (15) EndMod
- (15) EndMod/Recharge
- (17) Accuracy/Recharge
- (A) Knockback Protection
- (31) Knockback Reduction (4 points)
- (31) Recharge Speed
- (33) Titan:Selenite Shard
- (A) Recharge Reduction IO
- (40) Chance of Damage(Smashing)
- (40) Chance of -Recharge
- (40) Recharge Reduction IO
- (43) Accuracy IO
- (46) Accuracy IO
- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (A) Accuracy/Damage/Knockback
- (34) Damage/Endurance/Knockback
- (34) Damage/Knockback
- (36) Accuracy/Knockback
- (36) Accuracy/Damage
- (36) Accuracy/Damage/Endurance
- (A) Jumping IO
- (A) +Recovery
- (A) EndMod
- (33) EndMod/Accuracy
- (33) EndMod/Recharge
- (34) Chance for +End
- (A) Knockback Reduction (4 points)
- (29) Titan:Selenite Shard
- (A) Accuracy/Damage
- (37) Accuracy/Damage/Endurance
- (37) Accuracy/Damage/Recharge
- (37) Damage/Recharge
- (39) Accuracy/Recharge
- (39) Chance for Placate
- (A) Knockback Reduction (4 points)
- (29) Titan:Selenite Shard
- (A) Knockback Distance IO
- (31) Endurance Reduction IO
- (A) Knockback Protection
- (A) Knockback Protection
- (A) Recharge Reduction IO
- (A) Accuracy/Damage/Recharge
- (42) Accuracy/Recharge
- (42) Chance of Damage(Negative)
- (42) Accuracy/Recharge
- (43) Chance of Damage(Psionic)
- (43) Accuracy/Hold/Recharge
- (A) Accuracy/Recharge
- (45) Accuracy/Hold/Recharge
- (45) Accuracy/Endurance
- (45) Chance of Damage(Lethal)
- (46) Chance for Smashing Damage
- (46) Endurance/Hold
- (A) Knockback Protection
- (48) Resistance/Endurance
- (48) Resistance
- (48) Endurance
- (50) Resistance/Recharge
- (50) Resistance/Endurance/Recharge
- (A) Endurance Reduction IO
- (50) Endurance Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 8.5% DamageBuff(Smashing)
- 8.5% DamageBuff(Lethal)
- 8.5% DamageBuff(Fire)
- 8.5% DamageBuff(Cold)
- 8.5% DamageBuff(Energy)
- 8.5% DamageBuff(Negative)
- 8.5% DamageBuff(Toxic)
- 8.5% DamageBuff(Psionic)
- 4.38% Defense(Energy)
- 4.38% Defense(Negative)
- 5% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 12.5% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 5% FlySpeed
- 194.6 HP (19.1%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -35)
- Knockup (Mag -35)
- MezResist(Held) 9.35%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- 18.5% (0.31 End/sec) Recovery
- 62% (2.63 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 18% RunSpeed
Set Bonuses:
Numina's Convalescence
(Radiant Aura)
- 12% (0.51 HP/sec) Regeneration
- 19.1 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Mental Blast)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
(Radiation Infection)
- 15.3 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 5% Enhancement(RechargeTime)
(Subdue)
- 12% (0.51 HP/sec) Regeneration
- 22.9 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Accelerate Metabolism)
- Knockback Protection (Mag -4)
(Accelerate Metabolism)
- 11.4 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 2.5% DamageBuff(All)
(Combat Jumping)
- Knockback Protection (Mag -4)
(Combat Jumping)
- Knockback Protection (Mag -4)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Telekinetic Blast)
- 3% RunSpeed
- 2.5% Resistance(Smashing)
- Knockback Protection (Mag -3)
(Telekinetic Blast)
- 2% (0.03 End/sec) Recovery
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Super Jump)
- Knockback Protection (Mag -4)
(Will Domination)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
(Will Domination)
- 4% (0.07 End/sec) Recovery
(Super Speed)
- Knockback Protection (Mag -4)
(Grant Invisibility)
- Knockback Protection (Mag -4)
(Stealth)
- Knockback Protection (Mag -4)
(Dominate)
- 16% (0.68 HP/sec) Regeneration
- 30.5 HP (3%) HitPoints
(Dominate)
- 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
(Choking Cloud)
- 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
(Choking Cloud)
- 4% (0.07 End/sec) Recovery
(Mind Over Body)
- Knockback Protection (Mag -4)
(Mind Over Body)
- MezResist(Sleep) 2.2%
- 15.3 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1417;715;1430;HEX;| |78DAA593C94F53411CC7E775A12C5D2994B2947D2F7DA5379783098211434D2D486| |25C9A47FB8031E5817D4529AE7F006AD4440F86A851F1EEC1F5E44D133D193DF987| |78C3DF326D623CFAD27E3F33BFF96D33F35E7A6BDA2BC4AD2342F31F2D1AB69D9B3| |6974DAB6096DC696345E6EBED4B9BB254328B1E21446F752D37B5B9BCAC678D8234| |CA72DDCACDAC49DB8641ACE69035AC15B3A067EC4A7E55E6735390BA1C9AB556CD9| |26995F5EAC09B595F2FEA73A6B121AD95469ACC6F986681EDC764D9326D3B449359| |EBB2B4E5922CCA72A5656643E66BB9D390DA2C55A2D0E018FCAF384034F88B7DB73| |8058394706419F304D702E334A16E91F019A3848A7A2ED014794188BE64BC2274EC| |31269C882D872A0551DA27988445DD3707AED47F60BC2134BE65BC237C0175AA282| |7D76AE65ACD5CA4858BB43CA6D6225C6B1BA2DC1CA5B9FBC821C8A8C08A47E5F3FC| |A212DE7B8C3B04FF0EE336217897108190063E2767C36F404C746330A095EAF60EC| |0CCE514D7004D2A7D539C1C47F634C26B721C89531BE31D8404A31FD2FB54BB3E76| |18667C857C01952F70937AE9BBC1D8260C5C65EC92FBC033421DE40B71BB22344A2| |60F98C2CA143E018311510FA656B5A9D6FB94A6F721E3019778446803BF36D55D1B| |1F5997DA2EDE5FBB6AAF9D5B18E416069F329EF06ECE50D8F0596E1612767261ADF| |3EF8451588AA9A5D818C576F3C5F961A5874B891EBE021F98FAD59EFAD91404D390| |F21AE223FC0E6FC4A8EA7154A76A6349468AB14A3733BEC62812AEC3525C45C5D96| |18257262E3266E84D4BCC528EC471C20FB0E92A4A8FD2BD27C7C93DA9339284549C| |9120FC84A84975C093BCDB14A3CB55FBD2E0078F98FBC79271D5BE2BA191E5A4ABF| |655FFD7F3DE5BCDD3906D045D40C980688B383A87721EA7177064E06809258FD3FD| |8FDE6AA78103D8D041944328875176D0C983DF4A138A17C587E24709A00451C2281| |1940E945D94FD3F815505F4| |-------------------------------------------------------------------|
Lots of weird stuff with that build, I'm not really sure where to begin so I'll just post the build for my Rad/Psi (this is just to give you an idea of what powers to take as well as how to slot them, don't actually copy this build since it was a half-***** attempt at getting my I12-spec'd build ready for I13 without having to buy new sets, so it's really not that good).
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Psychic Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(3), Dct'dW-Heal/Rchg(3), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-Heal(5)
Level 1: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9), Apoc-Dam%(11)
Level 2: Radiation Infection -- HO:Enzym(A), HO:Enzym(11), Achilles-ResDeb%(13), RechRdx-I(13), Range-I(25)
Level 4: Accelerate Metabolism -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc/Rchg(15), P'Shift-Acc/Rchg(17), P'Shift-EndMod/Acc(17), RechRdx-I(19)
Level 6: Enervating Field -- EndRdx-I(A), EndRdx-I(19), RechRdx-I(23), Range-I(25)
Level 8: Subdue -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(27), Decim-Dmg/Rchg(27), Decim-Acc/EndRdx/Rchg(29), Decim-Acc/Dmg/Rchg(29), TotHntr-Dam%(31)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Clrty-RunSpd(A), Clrty-EndRdx(33), Clrty-Stlth(33)
Level 16: Telekinetic Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(34), Decim-Acc/Dmg/Rchg(34), ExStrk-Dam%(36)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(46), Numna-Heal/EndRdx(46), Mrcl-Rcvry+(46)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Will Domination -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(36), Decim-Dmg/Rchg(36), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(37), FtnHyp-Plct%(37)
Level 24: Lingering Radiation -- Acc-I(A), Acc-I(40), RechRdx-I(40), RechRdx-I(43)
Level 26: Combat Jumping -- Ksmt-ToHit+(A), Krma-ResKB(39)
Level 28: Super Jump -- SprngFt-Jump(A), SprngFt-EndRdx(39), SprngFt-EndRdx/Jump(39)
Level 30: Acrobatics -- EndRdx-I(A)
Level 32: Stealth -- Krma-ResKB(A), EndRdx-I(40)
Level 35: Invisibility -- LkGmblr-Rchg+(A)
Level 38: Phase Shift -- RechRdx-I(A)
Level 41: Dominate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), NrncSD-Dam%(43), UbrkCons-Dam%(43)
Level 44: Mind Over Body -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), S'fstPrt-ResKB(45)
Level 47: World of Confusion -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(48), CoPers-Acc/Rchg(48), CoPers-Conf/EndRdx(48), CoPers-Conf%(50)
Level 49: Telekinesis -- RechRdx-I(A), RechRdx-I(50), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
Set Bonus Totals:
- 9.5% DamageBuff(Smashing)
- 9.5% DamageBuff(Lethal)
- 9.5% DamageBuff(Fire)
- 9.5% DamageBuff(Cold)
- 9.5% DamageBuff(Energy)
- 9.5% DamageBuff(Negative)
- 9.5% DamageBuff(Toxic)
- 9.5% DamageBuff(Psionic)
- 9% Max End
- 4% Enhancement(Confused)
- 47.5% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 10% FlySpeed
- 164 HP (16.1%) HitPoints
- 12% JumpHeight
- 12% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Immobilize) 13.2%
- MezResist(Sleep) 2.2%
- MezResist(Terrorized) 2.2%
- 9% (0.15 End/sec) Recovery
- 24% (1.02 HP/sec) Regeneration
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 10% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1408;703;1406;HEX;| |78DAA5944B4F534114C7E7F641697BDB520AA5140A94F22C72A52B5F0B130413846| |24565A3502FED056E8217C2AD4A8D0B3F802B5FA8C495513F8371E54E135D19FD22| |6EDC683D73FE530C71E94DFBFFCD9C3973E67FA68FE2DE8C2EC4FDB3428B9EDB325| |DB73C63AD5B4ED5DAF517CD0DBB220242888166AC3C7D6B7DDD5832ABB659B3B79D| |F2EC4DDB756990394C58329D0DAB6A94DC7A65D3AE94A7A9642D3EE76C5ABB96533| |39A8350697B7BCBB8BC6359559D87E7ED9A63B92E260B96B9633B1B719ECC39B76D| |D75EB3B7EC5ABD6376C7AE1CD62E52696BB79E2283E3F4BEE311EA69F8C4BC26444| |1784A4091E15B042E323EFE4DF78B7DC2A86879063C67B4BE000E18A18247EEDA23| |D5341CA29D20F8BC22A4A87FA0C584D02784CC4CE519758A79D531DE875C23FA087| |8CC687B023C65B463F35D9AF8718CD79FE5503B903C52FD13E50554F5009A48A389| |349AE84513BD68A2EF805B1FA42D41ECF20451AFEF085A28218CE345788C43390A4| |510F2445AD9EB400008323E93C6949518AC0CC04A1656B2B09285955C9D2F2B4065| |E3AAD1F832BB9BBC0A5C022E68FC29505E42E525708D1DB8C60E5C5C729FF185B45| |3B9E8848B1C5CE4E062082E86E062E81AEFBA47DA855DDEAE34F73BAA800BC90349| |72D10D175AF72F42468CFC6474D14A8FBAD29EDFEC7CA401083E2245091975A5197| |C94110AF5638FD68F32A35889D1CA2056C460279769A3D0B00A0DC3CD57FA5E8DA9| |5EC75E7168FC35F006780BF3A6266BE7E7D8C837DA35A16E72C2E0DAC7F2C02490E| |2F41FF4AF60A89F93B1C25B8FAF0265E006A36032BE53D929750153F05750404FBD| |BEC3DF1BBDE8110BFF444A14D15444E3C8A2CC81DBFF7ADEE9CD3AC1A510E915292| |5126D598EAE4B5991D3553932E5684D4A454E1BEFF5A6D3D84969E89494D352CE48| |792093026192B0145D4A444A544A4C4A9B948494A494B49497521A7F00D811FF03| |-------------------------------------------------------------------|
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
macskull, your build only has 3 -kb IOs + acro. Do you have an updated build for the Rad/Psy? I am assuming that it needs to have at least 41pts.
Lol not the first time some one has called one of my builds "diffrent" macskull. Was there any thing that really hit you as "what the heck"? I know I hit 45 KB but is DR going to screw me over again and drop it below 41? and is choking cloud just useless so i should just swap it out for WoC.
I only have 1 LotG and didn't really slot LR so it slows ppl, are these the things that you are talking about?
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Here is the last respec I did to my Rad/Psy, it is still fun to play around with in zones, yeah the heal decay and travel suppression sux, but get on a team and just hit targets with EF and spam Dominate, Will Dom and TK blast. Still a very fun toon to play in arena matches with HD off and TS off
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Rad/Psy: Level 50 Mutation Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Psychic Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/EndRdx/Rchg(7), Mrcl-Heal(9), Mrcl-Heal/Rchg(13)
Level 1: Mental Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Dmg/Rchg(37)
Level 2: Radiation Infection -- Achilles-ResDeb%(A), UndDef-DefDeb(5), UndDef-DefDeb/Rchg/EndRdx(11), LdyGrey-DefDeb(17), Achilles-DefDeb(37), LdyGrey-DefDeb/Rchg/EndRdx(46)
Level 4: Accelerate Metabolism -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(5), P'Shift-EndMod(7), Efficacy-EndMod/Rchg(17), Efficacy-EndMod/Acc/Rchg(46)
Level 6: Enervating Field -- Range-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Subdue -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Dmg/Rchg(34)
Level 12: Lingering Radiation -- RechRdx-I(A)
Level 14: Super Speed -- Zephyr-ResKB(A), Clrty-RunSpd(15), Clrty-Stlth(15), Clrty-EndRdx(50)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/EndRdx(19), Mrcl-Rcvry+(31), Mrcl-Heal/EndRdx(31), Mrcl-Heal(40)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(31), P'Shift-EndMod/Acc/Rchg(40)
Level 22: Telekinetic Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(23), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Dmg/EndRdx(29)
Level 24: Will Domination -- Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(33), Apoc-Dam%(34), GJ-Dam%(34)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29), Krma-ResKB(39), Zephyr-ResKB(39)
Level 28: Super Jump -- SprngFt-EndRdx/Jump(A), Zephyr-ResKB(39)
Level 30: Acrobatics -- KBDist-I(A)
Level 32: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), Ksmt-ToHit+(40), Krma-ResKB(45)
Level 35: Scramble Thoughts -- Amaze-EndRdx/Stun(A), Amaze-Stun(36), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-ToHitDeb%(37)
Level 38: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 41: Dominate -- Dev'n-Acc/Dmg(A), Dev'n-Hold%(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Dmg/Rchg(42), UbrkCons-Dam%(43), G'Wdw-Dam%(43)
Level 44: Mind Over Body -- GA-RechRes(A), GA-ResDam(45), GA-End/Res(45), S'fstPrt-ResKB(46)
Level 47: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(48), Mantic-Dmg/EndRdx/Rchg(48), Mantic-Acc/ActRdx/Rng(48), Mantic-Dmg/ActRdx/Rchg(50), ExecCtrt-Dmg/ActRdx(50)
Level 49: Phase Shift -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
------------
Set Bonus Totals:
- 25% DamageBuff(Smashing)
- 25% DamageBuff(Lethal)
- 25% DamageBuff(Fire)
- 25% DamageBuff(Cold)
- 25% DamageBuff(Energy)
- 25% DamageBuff(Negative)
- 25% DamageBuff(Toxic)
- 25% DamageBuff(Psionic)
- 0.94% Defense(Energy)
- 0.94% Defense(Negative)
- 1.88% Defense(Ranged)
- 15% Enhancement(Accuracy)
- 50% Enhancement(RechargeTime)
- 10% FlySpeed
- 282.3 HP (27.8%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -31)
- Knockup (Mag -31)
- MezResist(Immobilize) 2.2%
- MezResist(Repel) 1000% (10% chance, in PvP)
- 16.5% (0.28 End/sec) Recovery
- 96% (4.08 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 10% RunSpeed
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
I started a Rad/Psy defender since I moved form Vic to Freedom and was only going to use her for PvE but have been thinking more and more of turning her into a PvP toon.
I like Zone PvP (since i have a hard time getting into arena) and am still getting use to the population of freedom in the zones. But my question is can I stand on my own two feet in a fight, or should I just go with teaming?
As for a build think i'll worry about that at lv50, and I know i have to shoot for 1500HP and phase.
Thanks for any advise