Larger than 8v8 team arena (non-SG)


EmpireForgotten

 

Posted

In response to the other thread about people being 'fatkid'd in Kickballs, I think we need to discuss why we haven't been given an arena option for larger than 8v8's for arena.

Lets look at the benefits of Larger battles
1. Larger battles cause more chaos. Chaos always = fun
2. Larger battles offer the ability for more diverse lineups
3. Larger battles can usually mean longer match settings are reasonable, since teams get harder to roll over the larger they get.
4. Pre-Ladder days (Talking i6 i7 era) 20 minute 16v16's used to happen quite often in officials. Its easier to do on test because its a single team - kickballs don't have that luxury.


I don't want to pretend that I know how to code this game, but it certainly doesn't seem difficult to. Maybe it is nearly impossible, but if its not, Maybe we could find a developer/coder someplace who is completely burnt on his current project and would like a change of scenery to something that could be fairly easy to do.

It is early in the morning, so if anyone can think of a reason why this idea sucks, please post it here.


 

Posted

8 is the reason because the game is coded for teams of 8. Figuring out how to either have bigger teams, or have allied teams would take up programmer time the development staff aren't prepared to devote to PVP at this time.

Personally I would prefer any time the development staff spent on PVP to be spent tweaking and improving PVP as a whole. Examples of this would be removing TS/HD from zones, fixing broken powers, tweaking all of the individual power imbalances caused by DR, fixing support sets, etc.

Right now we're lucky to get an arena match at all outside of Freedom. Once we have decent PVP, then we will get numbers, then we can worry about big matches. Until then I'd much prefer the developers focus their effort on improving the current PVP system.


 

Posted

Larger than 8v8 would be an improvement. Tweaking powers might be good, but given the history, things could get worse.


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

8v8v8


 

Posted

Quote:
Originally Posted by Xanatos View Post
8 is the reason because the game is coded for teams of 8. Figuring out how to either have bigger teams, or have allied teams would take up programmer time the development staff aren't prepared to devote to PVP at this time.

Personally I would prefer any time the development staff spent on PVP to be spent tweaking and improving PVP as a whole. Examples of this would be removing TS/HD from zones, fixing broken powers, tweaking all of the individual power imbalances caused by DR, fixing support sets, etc.

Right now we're lucky to get an arena match at all outside of Freedom. Once we have decent PVP, then we will get numbers, then we can worry about big matches. Until then I'd much prefer the developers focus their effort on improving the current PVP system.
Im not talking about having larger than 8 on a team. Im talking about having 2 teams of 8 against 2 teams of 8

Cross team buffing is a skill that is kinda lost. All you need to do is add the other team to your friends list if you want an easier job buffing/working together.


No - I wouldn't expect the foundation (8 people per team) of the game to change just for bigger matches - I just think 12v12 (2 teams of 6 or a team of 8 and 4)
would be more ideal than the current setup.


Edit

Also, the code already exists in base raiding/zone PvP/SG arena matches to allow for allied teams in PvP. they wouldn't have to change anything code wise, just increase the number of slots allowed for 8v8 team arena matches.