Crab + guns


DarknessEternal

 

Posted

Do Crabs put away the Wolf spider gun when they do Crab powers?

If so, is there a draw time on Crab powers as well?


 

Posted

Quote:
Originally Posted by DarknessEternal View Post
Do Crabs put away the Wolf spider gun when they do Crab powers?

If so, is there a draw time on Crab powers as well?
Yes. There's also a draw time if you grab the Mace blasts.

There's no draw time if you mix the Crab powers with things like Mu Mastery.


 

Posted

Quote:
Originally Posted by DarknessEternal View Post
Do Crabs put away the Wolf spider gun when they do Crab powers?

If so, is there a draw time on Crab powers as well?
VEATs were created entirely after the redraw penalty was compensated for. If the weapon is already out, there will be a slight pause after the attack. It does not have lingering redraw issues some people say that some sets do (most often Trick Arrow).

If you, for example, Web Envelope from Mace Mastery then Wide Area Web Grenade from the assault rifle, they will fire almost simultaneously. One, then the other. The rifle won't even finish its drawing animation.

Some chains are not as smooth. However, you're not losing out if you throw Heavy Burst into an otherwise all-crab attack setup. I wouldn't suggest alternating every other attack but that's more because it'd LOOK silly.

Redraw's still a concern for some sets, but these aren't those sets.


@Gilia1
I play heroes on Champion.
I play villains on Virtue.