Sd/ba


Chrome_Family

 

Posted

Ok I have said it befor, I am not good at building Mids, But I took a crack at a SD/BA, even though I am not used to playing that set. Tell me what you think.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Little Sexy Kitten: Level 50 Mutation Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Battle Axe
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Arctic Mastery

Hero Profile:
Level 1: Deflection -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam/Rchg(3), TtmC'tng-ResDam(3), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-EndRdx/Rchg(5), TtmC'tng-ResDam/EndRdx/Rchg(7)
Level 1: Beheader -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 2: Battle Agility -- Krma-ResKB(A), LkGmblr-Rchg+(11), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(13)
Level 4: True Grit -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(13), RgnTis-Regen+(15)
Level 6: Active Defense -- RechRdx-I(A)
Level 8: Combat Jumping -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(15)
Level 10: Hurdle -- Jump-I(A)
Level 12: Against All Odds -- EndRdx-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(17), Numna-Heal(19), Mrcl-Rcvry+(19), Mrcl-Heal(21)
Level 18: Taunt -- Zinger-Dam%(A), Zinger-Acc/Rchg(21), Zinger-Taunt/Rchg/Rng(23), Zinger-Taunt/Rchg(23), Zinger-Taunt(25), Zinger-Taunt/Rng(25)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27)
Level 22: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def/EndRdx(29)
Level 24: Swoop -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 26: Shield Charge -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Dmg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Rchg(36), Oblit-Acc/Dmg/Rchg(36)
Level 28: Whirling Axe -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-%Dam(33), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 32: Tough -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(37), TtmC'tng-ResDam/EndRdx(37), TtmC'tng-ResDam/Rchg(37), TtmC'tng-EndRdx/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(39)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(40)
Level 38: Cleave -- Zinger-Acc/Rchg(A), Zinger-Taunt/Rchg/Rng(48), Zinger-Taunt/Rchg(48), Zinger-Taunt(50), Zinger-Dam%(50), Zinger-Taunt/Rng(50)
Level 41: Block of Ice -- Dev'n-Dmg/Rchg(A), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), G'Wdw-Acc/Hold/Rchg(42), G'Wdw-EndRdx/Hold(43), G'Wdw-Acc/EndRdx(43)
Level 44: Shiver -- ImpSwft-Dmg/Slow(A), ImpSwft-Acc/Slow(45), ImpSwft-Acc/EndRdx(45), ImpSwft-Rng/Slow(45), ImpSwft-Dam%(46), ImpSwft-EndRdx/Rchg/Slow(46)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(48)
Level 49: Ice Blast -- P'ngTtl--Rchg%(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1422;730;1460;HEX;|
|78DAA5944B4F135114C7EFD029A5B4A52D05CA9B1681028529DDA9241A14501E4DC|
|A43566A53EA15469B297646033B3F802B5DB872E103DCEBC218BF89F2154C8CBA30|
|F151CF3DFF0B71EF24F3FFCDDC39E7DCD373CE6D617F3E2CC4C38BC2085FAE965DB|
|7B45976EECA7A4BE1BE57F6EC9AD3BE6A7B5E55A636E4FE416A859EA51310420CC0|
|AC342F6F4BC795D6C6AE2DABB74E5E93FA6B4156A5B42E955584D2DCBE8C2F39BBB|
|22E1DCF3A7908176BB5AAB52ACB7BB6B3839745DB73A4EB46F4CBCEAE479FE2FCB6|
|E43CB05D7BDBAEDADE416261CFAE5873F58A67574A85B2EBC9FA4137653641F77C8|
|4C4A05B34FC22470F79D194052C8639094C319AA7199F83425F0D9F28128645F31A|
|A3651DD8602C507403D17DC60F550CD1DAC9115A638C7082B148763ED835F99286B|
|20B7733DA2E30AE90811F1B0A7F56289F2E2A6E004B46E0B8492DB57D6234D37210|
|D144709C8DAF927F88336988509A97926415D1FE918FEC18837F80BE44E16F46B73|
|8C1D81AA3FD1AB04CC8888E25C6172A461C81FC71972374DC6374ED013546B703D4|
|192DB44942FFE4C4535EEA7D0C3C612C53729DDAA01345EB47B5FA51BBAFB46F523|
|72189260CA2092934218D26AC50A01E9D5F8FF029D77483B748FF649CF90DFC02FE|
|30BE51F43EEDD507BB41180CC23C05BB14224E23A21150DD424E03C829839C32C86|
|91239F9C86E488FDD10C66E04F33682791BC1108E61ECC6307626790DEB920CA324|
|63A8450695F94E498FEAA447D1831C7A90430FF2E8411E6DCAA31545FA05E3DA6BF|
|C908763E208780D5439FAA40DDC611CD39F41567B655FF0944E3D075E02AF18D347|
|C021639DF6B2F4D4596F397AEE1D638DBECCE8119F7983469BA7C70C65CD8BD57F9|
|76609261D40531F615A33703826CCD363FD5FD7FBF0C976C1F556D24D2545255B4A|
|AE2BB9A1E4A692B2926D2515258D0FA7DED1B32AA1734ACE2B9955F248190542242|
|125612511256D4AA24A624A124ABA94F42A79A6A4F1173692FAC5|
|-------------------------------------------------------------------|


 

Posted

Quick glance:

Drop the Kin Combats. Focus on your positional defenses with the SD set not the typed and you'll be much happier and less light in the wallet. Kin Combats give great typed defense, but lousy positional for the money.

Pick up Phalanx Fighting: endurance free 5% defense. Bonus defense if you've got people next to you.

More slots in True Grit: I tend to put in three heals and the two steadfasts, but really, more heals there.

Change out the Perfect Zingers as well. Again, more positional defensive bonuses and less typed bonuses.

You should be easily able to get all three positions to the softcap.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Quote:
Originally Posted by Rangle M. Down View Post
Change out the Perfect Zingers as well. Again, more positional defensive bonuses and less typed bonuses.
Change it out to what? In mids a full set well give me some S/L defense. Can u be a little more specific on that please?


 

Posted

Shield defense is a different beast then Fiery Aura. With SD you want to focus on Positional vs. Typed Defense. So with Shield defense you want more Melee, Ranged and AoE defense. Work on getting them to the soft cap, not s/l defenses

For instance in Cleave, changing out the Zinger's for 5 of the Scirroco's
will give you 3.13% AoE defense, which your current build is lacking in. Grab an End/Recharge from a different set. I'd slot Whirling axe the same.

Four of the Mocking Beratement's gives you 1.25% to Melee for four slots instead of 1.56% for the six slots of Zinger. You can either give yourself more range with the extra slots, especially if you're wanting to tank on a hami raid, or you can move them elsewhere for more set bonuses.

You also don't need to add in the -kb IO's with Sheild, unlike Fiery Aura. Shield Defense has a 10 status protection as part of the set. 1 couldn't hurt, but you certainly don't need all three of the ones you've put in.

Hope this makes sense.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

One minor change to my original suggestion for True Grit. Since it's you're main source of e/n/f/c and toxic resists I would lean towards 6 slotting it with 3 resist IO's and 3 Heals. One of the resists would be the Steadfast Unique for me.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Good advice from Rangle so far.

I would probably go with 4 defense set slots in Deflection and round it out with 2 common resists IO. Rangle's suggestion for True Grit is a good one, though if you want to go with a Heal set, I'd allow 4 slots for that and 2 common resists IO. Slotting for resists is important, but IMO the defense and +HP aspects of those powers should come first.

Definitely drop the -KB IOs, you'll have plenty of KB protection once Active Defense has enough recharge to be perma.

IMO, you've neglected your BA attacks in favor of the epic attacks. I would recommend you get either Chop or Gash since otherwise you won't have a viable attack chain in the early levels. Also, Pendulum is must-take attack. If you're going to stick with Weave (It's not essential for soft-capping SD) I'd recommend dropping some of Ice attacks to get Phalanx Fighting at at least one more BA attack.

EDIT: Just noticed that you slotted Cleave with all Taunt IOs, *bad* idea. It's BA's most damaging attack, and should be slotted like one.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Thanks for the advise, but how do u get AD to be perma?


 

Posted

Two IO common Recharge Redux should do it, level 35+, I think I used two 40s on mine.




Tanker Tuesdays: Meet in King's Row by IP Gate 6pm PT9pm ET.
1st Tuesday on Champion, 2nd Tuesday on Justice
3rd Tuesdays (Odd months) Freedom, (Even months) Virtue, 4th Tuesday, Tour, Server TBA
Brutal Thrashing Thursdays: Justice (ask Papa Slade when),meet in RWZ 6pm PT9pm ET.

 

Posted

Quote:
Originally Posted by NuclearMedicine View Post
Two IO common Recharge Redux should do it, level 35+, I think I used two 40s on mine.
Actually, two level 25 common IOs will do it, though most people like a little more overlap than that.

EDIT: Oops, just realized I tried the 25s on a build that has some recharge bonuses. Without any other forms of recharge, two level 30 common IOs is juuuust enough to make it perma.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

Yeah, I thought the 30s were a bit close too. That's why I posted for the 35s+. I figured I've give everyone else the benefit of my mistakes...er...experience.




Tanker Tuesdays: Meet in King's Row by IP Gate 6pm PT9pm ET.
1st Tuesday on Champion, 2nd Tuesday on Justice
3rd Tuesdays (Odd months) Freedom, (Even months) Virtue, 4th Tuesday, Tour, Server TBA
Brutal Thrashing Thursdays: Justice (ask Papa Slade when),meet in RWZ 6pm PT9pm ET.

 

Posted

Quote:
Originally Posted by Finduilas View Post
IMO, you've neglected your BA attacks in favor of the epic attacks. I would recommend you get either Chop or Gash since otherwise you won't have a viable attack chain in the early levels. Also, Pendulum is must-take attack. If you're going to stick with Weave (It's not essential for soft-capping SD) I'd recommend dropping some of Ice attacks to get Phalanx Fighting at at least one more BA attack.

EDIT: Just noticed that you slotted Cleave with all Taunt IOs, *bad* idea. It's BA's most damaging attack, and should be slotted like one.
Spot on. Pendulum is a lovely, lovely toy you must have, and your early game lacks attacks.

I personally solved this by skipping the Epic pools, since I wanted Fighting, Travel, and plenty of Axe attacks. You could drop Travel if you have Ninja Run, or move Grant Cover later and steal some slots from it, or reduce or eliminate your Epic to do this.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by LSK View Post
Change it out to what? In mids a full set well give me some S/L defense. Can u be a little more specific on that please?
I can.. since I posted it in the other thread for you You might want to check it out.

This build gives you:

Over 3000+ Hit points,
42+ regen per second
Caps all defense (Melee, Ranged, AoE) 45%++
Accuracy buff of 27%
Damage buff of 41%
Recharge buff of 20% (w/ hasten 90%)


Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Little Sexy Kitten by Chrome: Level 50 Mutation Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Battle Axe
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(31), TtmC'tng-ResDam(37), TtmC'tng-ResDam/EndRdx(37), TtmC'tng-ResDam/Rchg(43)
Level 1: Beheader -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(7), Mako-Acc/EndRdx/Rchg(7), Mako-Dmg/Rchg(23), HO:Nucle(43)
Level 2: True Grit -- Heal-I(A), Heal-I(3), RgnTis-Regen+(3), S'fstPrt-ResDam/Def+(11), ResDam-I(11), ResDam-I(13)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Rchg+(31)
Level 6: Active Defense -- RechRdx-I(A), RechRdx-I(9)
Level 8: Against All Odds -- EndRdx-I(A), EndRdx-I(9)
Level 10: Swift -- Run-I(A)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Phalanx Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(17), LkGmblr-Def(17), LkGmblr-Rchg+(40)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19), Mrcl-Heal/EndRdx(19), Numna-Heal(46), Numna-Heal/EndRdx(50), Mrcl-Heal(50)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Acc/Rchg(43), P'Shift-EndMod/Rchg(48)
Level 22: Taunt -- Mocking-Taunt/Rchg(A)
Level 24: Gash -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Dmg/Rchg(33), HO:Nucle(46)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34), Oblit-Acc/Dmg/Rchg(34)
Level 28: Swoop -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Dmg/Rchg(33), HO:Nucle(46)
Level 30: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg/EndRdx(42)
Level 32: One with the Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(33), TtmC'tng-ResDam/Rchg(40)
Level 35: Cleave -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(36), Erad-%Dam(36), Sciroc-Acc/Dmg(37), Sciroc-Acc/Dmg/EndRdx(42)
Level 38: Pendulum -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-%Dam(39), Sciroc-Acc/Dmg(40), Sciroc-Acc/Dmg/EndRdx(42)
Level 41: Kick -- Acc-I(A)
Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-EndRdx(45)
Level 47: Weave -- HO:Cyto(A), HO:Cyto(48), HO:Cyto(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------

Set Bonus Totals:
  • 14.5% DamageBuff(Smashing)
  • 14.5% DamageBuff(Lethal)
  • 14.5% DamageBuff(Fire)
  • 14.5% DamageBuff(Cold)
  • 14.5% DamageBuff(Energy)
  • 14.5% DamageBuff(Negative)
  • 14.5% DamageBuff(Toxic)
  • 14.5% DamageBuff(Psionic)
  • 6.13% Defense(Smashing)
  • 6.13% Defense(Lethal)
  • 4.56% Defense(Fire)
  • 4.56% Defense(Cold)
  • 13.6% Defense(Energy)
  • 13.6% Defense(Negative)
  • 3% Defense(Psionic)
  • 7.38% Defense(Melee)
  • 13% Defense(Ranged)
  • 6.13% Defense(AoE)
  • 3.6% Max End
  • 20% Enhancement(RechargeTime)
  • 27% Enhancement(Accuracy)
  • 10% FlySpeed
  • 428.7 HP (22.9%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 11%
  • MezResist(Sleep) 4.4%
  • MezResist(Stun) 2.2%
  • 5% (0.08 End/sec) Recovery
  • 62% (4.85 HP/sec) Regeneration
  • 10% RunSpeed
------------
Set Bonuses:
Luck of the Gambler

(Deflection)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
Titanium Coating

(Deflection)
  • MezResist(Sleep) 2.2%
  • 28.1 HP (1.5%) HitPoints
Mako's Bite

(Beheader)
  • MezResist(Immobilize) 3.3%
  • 28.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Steadfast Protection

(True Grit)
  • 3% Defense(All)
Luck of the Gambler

(Battle Agility)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Blessing of the Zephyr

(Combat Jumping)
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Blessing of the Zephyr

(Super Jump)
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • Knockback Protection (Mag -4)
Luck of the Gambler

(Phalanx Fighting)
  • 10% (0.78 HP/sec) Regeneration
  • 21.1 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Numina's Convalescence

(Health)
  • 12% (0.94 HP/sec) Regeneration
  • 35.1 HP (1.88%) HitPoints
Miracle

(Health)
  • 2.5% (0.04 End/sec) Recovery
  • 35.1 HP (1.88%) HitPoints
Performance Shifter

(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Mako's Bite

(Gash)
  • MezResist(Immobilize) 3.3%
  • 28.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Obliteration

(Shield Charge)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Mako's Bite

(Swoop)
  • MezResist(Immobilize) 3.3%
  • 28.1 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Gaussian's Synchronized Fire-Control

(Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.1 HP (1.88%) HitPoints
Titanium Coating

(One with the Shield)
  • MezResist(Sleep) 2.2%
  • 28.1 HP (1.5%) HitPoints
Eradication

(Cleave)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 42.2 HP (2.25%) HitPoints
Scirocco's Dervish

(Cleave)
  • 10% (0.78 HP/sec) Regeneration
Eradication

(Pendulum)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
  • 42.2 HP (2.25%) HitPoints
Scirocco's Dervish

(Pendulum)
  • 10% (0.78 HP/sec) Regeneration
Reactive Armor

(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------|
|MxDz;1426;716;1432;HEX;|
|78DAA5935B4F134114C767BB5B4BE996520A944B29A502A52 D2CF060E22D1A85A24|
|89BA0204F6AB3C04057EB96B4AB019FFC003EA9D1271FD5CF 60FC26EA1730116FD1|
|272FF55CA6245EDEDCECFE7F33E7CC997376CF6C6977DE14E 2EE69A1997355BBD12|
|8AFDAEE0D596F2BDDF26CCFA9B989A2E37955995A91BB7BA9 25184B37B5BE979AAB|
|D46B3765400831C401E579B925DD86B4562A8EAC6EB6A671E 52DC9AA94D6591BF72|
|A9FD995D145B722EBD2F5ACD6C05CAED5AAD682E3B9B2D1E0 4951DA3B8EBB1D569E|
|ED8A07B3769AADEC48B9D955D87136AC825DF72AE592DDF06 47DAF0F2ACAC2331F0|
|6D1E0114DBFE886C1AC303A09C91861D462E408B93C613F28 D4D534C49640D3A1EB|
|0C87D05B21E44E020C5D2C40164D65D146C9E5533805E621D 11E674C92D16414204|
|AE7285DE7A20C2EB1976B4BF610CEC13A3F57A3F9F314DAC6 380F9E80A6932730C2|
|1E861F5A12E4BD45708A6B0653884D5AE8958F0A794D88832 7CC097C61F674B0A7E|
|30D6111BC115569842BED8C32B8E00C571A808DA2EA3B44D7 C8D4750190115D05C2|
|D46532CE5E642C92B10DA2621C65C41E53C2EEFB8C4784DC4 3C2F403C247684E0F5|
|72B7A1C327D00535CF52BCEFDEAE37EF571BF52DCAF29D5AF 25789F7E5EEFEFFF46|
|5B0C7C67FC208C34194227FCA4D967C832A8B20C729604674 9FC33CBA720F69C3FE|
|BD053DA22F99C907D46284219C36AC1301FC0141FC70C9FC3 2FB0435AD5997EEBC3|
|ED0EBF63EC33DE13466F53E2EC1DC257881A5351631C35CE5 1E31C35CE5199DFA27|
|CD08509F5592706C8A48329AFDA9E4F52AF26D38C11C66182 01EB2C5EE7B38EF0CB|
|4FFFC134AC99518778864FEF2C23611CFC6C70C3258A7F599 60DF5178345234BD63|
|8F8B1FFEB7A61B6F6095E6A075D455906D1D6707405E52A4E AFE1C8C6D13ACA064E|
|9B2FCD56A591A358D03194E3282750EEE1A24008248462A28 4513A5022289D28319|
|45E9401942728CD5FDF9802CE|
|-------------------------------------------------------------------|



Post Comic book Fan Films that ROCK!
Fight my brute