Looking for a Plant/Thorn IO build
Not a big PvP'er, so we're looking at PvE.
While no purples means no fun, i guess you could do with something like this, albeit it won't be nearly as good as it could be with purples/pvpos, this version of my dom's build shouldnt kill ur wallet neearrrly as much:
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Thorny Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Strangler -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/EndRdx/Rchg/Hold:30(5), NrncSD-Dam%:30(37), G'Wdw-Dam%:50(43)
Level 1: Thorny Darts -- Decim-Dmg/EndRdx:40(A), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(7), Decim-Acc/Dmg:40(23), Decim-Dmg/Rchg:40(23), Achilles-ResDeb%:20(25)
Level 2: Skewer -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/Rchg:50(19), C'ngImp-Acc/Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(21), LdyGrey-%Dam:21(21)
Level 4: Fling Thorns -- Posi-Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(27), Posi-Dmg/Rng:50(29), Posi-Acc/Dmg/EndRdx:50(29), Posi-Dam%:50(31), LdyGrey-%Dam:21(31)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(17)
Level 8: Seeds of Confusion -- Mlais-Acc/Rchg:50(A), Mlais-EndRdx/Conf:50(9), Mlais-Acc/EndRdx:50(9), Mlais-Conf/Rng:50(11), Mlais-Acc/Conf/Rchg:50(11), Mlais-Dam%:50(13)
Level 10: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(13), Winter-ResSlow:50(15), LkGmblr-Rchg+:25(17)
Level 12: Spirit Tree -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(33), Dct'dW-Heal/Rchg:50(33), Dct'dW-Heal:50(40), Dct'dW-Rchg:50(46)
Level 14: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(46)
Level 16: Aim -- AdjTgt-ToHit/Rchg:50(A), AdjTgt-ToHit/EndRdx/Rchg:50(25), AdjTgt-EndRdx/Rchg:50(27), AdjTgt-ToHit:50(45), AdjTgt-Rchg:50(45)
Level 18: Hurdle -- Jump-I:50(A)
Level 20: Health -- Heal-I:50(A)
Level 22: Stamina -- P'Shift-End%:40(A), P'Shift-EndMod:42(50)
Level 24: Vines -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/EndRdx/Rchg/Hold:30(31), BasGaze-EndRdx/Rchg/Hold:30(33), BasGaze-Rchg/Hold:30(43), Lock-Acc/EndRdx/Rchg/Hold:50(43), Lock-%Hold:50(45)
Level 26: Carrion Creepers -- RechRdx-I:50(A), Posi-Dam%:50(40), JavVoll-Dam%:50(40), TotHntr-Dam%:50(46)
Level 28: Maneuvers -- LkGmblr-Rchg+:42(A)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Fly Trap -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Dmg/EndRdx:50(34), ExRmnt-Acc/Dmg/Rchg:50(34), ExRmnt-EndRdx/Dmg/Rchg:50(34), LdyGrey-%Dam:50(37), ShldBrk-%Dam:30(39)
Level 35: Ripper -- Oblit-Dmg:50(A), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-Acc/Rchg:50(37)
Level 38: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(39), Zephyr-ResKB:50(39)
Level 41: Charged Armor -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam/EndRdx/Rchg:50(42), Aegis-ResDam:50(42), S'fstPrt-ResDam/Def+:30(42)
Level 44: Surge of Power -- ResDam-I:50(A)
Level 47: Summon Guardian -- ExRmnt-Acc/Dmg:50(A), ExRmnt-Dmg/EndRdx:50(48), ExRmnt-Acc/Dmg/Rchg:50(48), ExRmnt-EndRdx/Dmg/Rchg:50(48), Heal-I:50(50), Heal-I:50(50)
Level 49: Power Sink -- Efficacy-EndMod/EndRdx:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Domination
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Set Bonus Totals:
- 16.5% DamageBuff(Smashing)
- 16.5% DamageBuff(Lethal)
- 16.5% DamageBuff(Fire)
- 16.5% DamageBuff(Cold)
- 16.5% DamageBuff(Energy)
- 16.5% DamageBuff(Negative)
- 16.5% DamageBuff(Toxic)
- 16.5% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 7.69% Defense(Fire)
- 7.69% Defense(Cold)
- 14.3% Defense(Energy)
- 14.3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 18% Defense(Ranged)
- 7.69% Defense(AoE)
- 2.25% Max End
- 2.5% Enhancement(Confused)
- 81.3% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 34% Enhancement(Accuracy)
- 5% FlySpeed
- 22.9 HP (2.25%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 9.95%
- MezResist(Sleep) 5%
- MezResist(Stun) 7.2%
- MezResist(Terrorized) 7.2%
- 9% (0.15 End/sec) Recovery
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 10% RunSpeed
Taking a new look at Dominators and decided to go Plant/Thorn. I see lots of build here but none with IO's. Anybody got one? Medium amount of influence, not looking to fill every slot with purples. Can you help me out?