DM/WP respec build help
I'm not a great build guy, but here are two that I've been working on. Maybe they will help with some ideas:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite -- T'Death-Dam%:40(A), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(3), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Acc/Dmg:40(7)
Level 1: High Pain Tolerance -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(7), Aegis-EndRdx/Rchg:50(9), Numna-Heal:50(9), Numna-Heal/EndRdx:50(11), Numna-Heal/Rchg:50(11)
Level 2: Shadow Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(15)
Level 4: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(17), Numna-Heal/Rchg:50(19)
Level 6: Mind Over Body -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(19), Aegis-Psi/Status:50(21)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(21), KntkC'bat-Dmg/Rchg:35(23), KntkC'bat-Dmg/EndRdx/Rchg:35(23), Mako-Dmg/Rchg:50(25), Dct'dW-Heal/Rchg:50(25)
Level 10: Indomitable Will -- Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(27)
Level 12: Swift -- Flight-I:50(A)
Level 14: Health -- RgnTis-Regen+:30(A), Heal-I:50(15), Mrcl-Rcvry+:40(27), Numna-Heal:50(29), Numna-Regen/Rcvry+:50(29), Numna-Heal/EndRdx:50(31)
Level 16: Rise to the Challenge -- Numna-Heal:50(A), Heal-I:50(17), Numna-Heal/EndRdx:50(31), Numna-EndRdx/Rchg:50(33)
Level 18: Boxing -- Acc-I:50(A)
Level 20: Quick Recovery -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod/Acc:50(33), Efficacy-Acc/Rchg:50(33), Efficacy-EndMod:50(34), Efficacy-EndMod/Rchg:50(34), Efficacy-EndMod/Acc/Rchg:50(50)
Level 22: Stamina -- EndMod-I:50(A)
Level 24: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(36), Aegis-ResDam/Rchg:50(36)
Level 26: Soul Drain -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg:50(37), Oblit-Dmg/Rchg:50(37), Oblit-%Dam:50(37), Oblit-Acc/Dmg/Rchg:50(39)
Level 28: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(39)
Level 30: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(40)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(40), KntkC'bat-Dmg/Rchg:35(42), KntkC'bat-Dmg/EndRdx/Rchg:35(42), Mako-Dmg/Rchg:50(42), C'ngImp-Dmg/Rchg:50(43)
Level 35: Hover -- Winter-ResSlow:50(A), LkGmblr-Def:50(39), LkGmblr-Rchg+:50(43)
Level 38: Fly -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(40), Zephyr-ResKB:50(45)
Level 41: Char -- Lock-%Hold:50(A), Lock-Rchg/Hold:50(43)
Level 44: Fire Blast -- Apoc-Dam%:50(A), Apoc-Acc/Dmg/Rchg:50(45), Apoc-Acc/Rchg:50(45), Apoc-Dmg/Rchg:50(46), Apoc-Dmg/EndRdx:50(46), Apoc-Dmg:50(46)
Level 47: Fire Ball -- Ragnrk-Knock%:50(A), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(48), Ragnrk-Dmg:50(50), Ragnrk-Dmg/EndRdx:50(50)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+:30(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Darkest Melee: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- T'Death-Dam%:40(A), T'Death-Acc/Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Dmg/EndRdx:40(5), T'Death-Acc/Dmg:40(5), T'Death-Dmg/EndRdx/Rchg:40(7)
Level 1: High Pain Tolerance -- TtmC'tng-EndRdx:50(A), TtmC'tng-EndRdx/Rchg:50(7), TtmC'tng-ResDam:50(9), TtmC'tng-ResDam/EndRdx:50(9), TtmC'tng-ResDam/Rchg:50(11), TtmC'tng-ResDam/EndRdx/Rchg:50(11)
Level 2: Mind Over Body -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(13), Aegis-ResDam/EndRdx:50(13)
Level 4: Shadow Maul -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-%Dam:50(15), Oblit-Dmg:50(15), Oblit-Acc/Rchg:50(17), Oblit-Dmg/Rchg:50(17), Oblit-Acc/Dmg/Rchg:50(19)
Level 6: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(19), Numna-Heal/Rchg:50(21)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(23), KntkC'bat-Dmg/Rchg:35(23), KntkC'bat-Dmg/EndRdx/Rchg:35(25), Mako-Dmg/Rchg:50(25), C'ngImp-Dmg/Rchg:50(27)
Level 10: Indomitable Will -- Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(27)
Level 12: Hurdle -- Jump-I:50(A)
Level 14: Health -- RgnTis-Regen+:30(A), Mrcl-Rcvry+:40(29), Numna-Regen/Rcvry+:50(29), Numna-Heal:50(31), Numna-Heal/EndRdx:50(31), Heal-I:50(31)
Level 16: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/Rchg:50(21), Numna-Heal/EndRdx:50(33), Heal-I:50(48)
Level 18: Boxing -- Acc-I:50(A)
Level 20: Quick Recovery -- Efficacy-EndMod/Acc/Rchg:50(A), Efficacy-EndMod/Rchg:50(34), Efficacy-Acc/Rchg:50(34), Efficacy-EndMod:50(34), Efficacy-EndMod/EndRdx:50(36), Efficacy-EndMod/Acc:50(36)
Level 22: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(36), P'Shift-EndMod/Acc:50(37)
Level 24: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(37), Aegis-ResDam/Rchg:50(37)
Level 26: Soul Drain -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg:50(39), Oblit-%Dam:50(39), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(40)
Level 28: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx:50(42)
Level 30: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33)
Level 32: Midnight Grasp -- T'Death-Dam%:40(A), T'Death-Dmg/Rchg:40(43), T'Death-Acc/Dmg/EndRdx:40(43), T'Death-Dmg/EndRdx:40(43), T'Death-Acc/Dmg:40(45), T'Death-Dmg/EndRdx/Rchg:40(45)
Level 35: Combat Jumping -- LkGmblr-Rchg+:50(A), Winter-ResSlow:50(45)
Level 38: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(46), Zephyr-ResKB:50(46)
Level 41: Shadow Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/EndRdx/Rchg:35(42), KntkC'bat-Dmg/Rchg:35(46)
Level 44: Focused Accuracy -- GSFC-Build%:50(A), GSFC-ToHit/Rchg/EndRdx:50(48), GSFC-ToHit/Rchg:50(48), GSFC-ToHit:50(50), GSFC-ToHit/EndRdx:50(50), GSFC-Rchg/EndRdx:50(50)
Level 47: Physical Perfection -- Heal-I:50(A)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+:30(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Captain Midnight, while raiding the Oranbega stumbled upon old magic manuscripts that taught the art of how to manipulate elements and not just any element! The element of fire! Burn it to the ground! Fire Ball is your friend. <_<
I'll always be a "Champion" at heart. My server away from home.
"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson
Greetings,
Captain Midnight, My DM/WP scrapper is currently level 47.
I'm at a bit of a crossroads with him.
I'd like him to be able to go after AVs, but I also have some concept stuff that I am undecided about.
I don't honestly have enough Inf to IO out 2 builds for him so I was hoping some of the Heavy hitters might be able to weigh in and help me decide which way to go.
Umbral, you are always up for a challenge so mebbe you can give the 2 concept builds a shot.
Okay the 2 concepts:
Captain Midnight has been becoming more powerful magically.The ultimate extension of this is the Dark epic power set.
At the outset of his crime fighting career (in the 1930s ) He was tapping into Dark Magic to boost the power of his fists, but as he has steadily expanded his magical abilities, Soul Drain, Dark Consumption and Midnight Grasp being examples of his increased magical prowess. Taking the dark epics and having Dark Blast, or Night Fall and possibly Tenebrous Tentacles fits him delving into magical tomes and gaining even greater magical abilities.
Gamewise It gives him more AOE =)
On the other hand I can see Captain Midnight seeking to balance his use of Dark Magics. Having previously rationalized his use of Dark Magic as having been done for the greater good and using the weapons of evil against evil, he is now growing concerned for his soul and turning away from the study of darker magics and instead choosing to focus on his inner strengths by studying with a group of monks he had assisted with a problem with the Tsoo in Tibet and learning the ancient techniques of self mastery known to precious few.
This would involve the Body Mastery epic.
I can't figure out which one I like better.
So all other things being equal will one way or the other close doors on fighting AVs successfully?
I started IOing him in his mid 30s and good percentage of his IOs are in that 30s low 40s range. But Captain Midnight is my Main scrapper and the one I am determined to kit out as well as I can.
So your thoughts and possible builds?
Feel The Burn