Inv/Fire tank build advice
Here is my Invuln/Fire build for you to get some ideas from:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
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Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Fiery Melee
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5), S'fstPrt-ResDam/Def+(15)
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 2: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(37), Dct'dW-EndRdx/Rchg(37), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39)
Level 4: Combustion -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 6: Hurdle -- Jump-I(A)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(9), RctvArm-ResDam(9), RctvArm-ResDam/EndRdx/Rchg(11)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(13)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(15), Zephyr-Travel/EndRdx(21)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(29), RgnTis-Regen+(34), Mrcl-Rcvry+(36)
Level 18: Invincibility -- HO:Cyto(A), HO:Cyto(19), HO:Cyto(19), LkGmblr-Rchg+(50)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(34)
Level 22: Fire Sword -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(23), S'ngH'mkr-Dmg/Rchg(23), S'ngH'mkr-Dmg/EndRdx/Rchg(25)
Level 24: Tough -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(25), ImpSkn-EndRdx/Rchg(27), ImpSkn-ResDam/EndRdx/Rchg(31), ImpSkn-Status(33)
Level 26: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def(29)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(31)
Level 32: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(33), Aegis-ResDam/EndRdx/Rchg(33)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(40), LkGmblr-Rchg+(42)
Level 38: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-Acc/EndRdx/Rchg/Hold(43)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Greater Fire Sword -- P'ngS'Fest-Dmg/EndRdx(A), P'ngS'Fest-Dmg/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
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Virtue
Heroes
50- Fire Kinnnnn (Fire/Kin Controller)
50- Shielded Deity (Elec/Shield Scrapper)
50- Doomaster (Invuln/Fire Tanker)
Villains
50- Farm (SS/SD Brute)
My first advice would be to check out Call Me Awesome's two guides to the Invulnerable tank: Invulnerable Tank: The First 20 Levels and Invulnerable Tankers and the Defensive Soft cap.
Once you've taken a look at his guides come back with a build you're thinking about going with. Several of the other inv/ threads might give you some ideas as well.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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You: Superspeed, Resist Physical Damage, Incinerate, Fire Blast
Me: Superjump, Build Up, Taunt, Unstoppable
So I take it you don't think Resist Elements or Resist Energies are worth it?
Uhhh...that would be 4 poweres... LOL
My first advice would be to check out Call Me Awesome's two guides to the Invulnerable tank: Invulnerable Tank: The First 20 Levels and Invulnerable Tankers and the Defensive Soft cap.
Once you've taken a look at his guides come back with a build you're thinking about going with. Several of the other inv/ threads might give you some ideas as well. |
Aid self shouldn't be taken, IMO. In the situations where you would need it you're already under such severe debuffs that it won't turn the tide of the battle to your advantage. It's also good to remember it will use Endurance even if it gets interrupted.
Focused Accuracy isn't of much use nowadays with Accuracy bonuses available in pretty much half of the IO sets. You also have Invincibility which buffs your ToHit for each enemy within melee range. Getting Defense bonuses would be more useful as it will help you avoid ToHit debuffs altogether.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Aid self shouldn't be taken, IMO. In the situations where you would need it you're already under such severe debuffs that it won't turn the tide of the battle to your advantage. It's also good to remember it will use Endurance even if it gets interrupted.
Focused Accuracy isn't of much use nowadays with Accuracy bonuses available in pretty much half of the IO sets. You also have Invincibility which buffs your ToHit for each enemy within melee range. Getting Defense bonuses would be more useful as it will help you avoid ToHit debuffs altogether. |
Sorry I hadn't responded before, but I pretty much agree with what DSorrow posted. Personally, I wouldn't bother with either. But as always YMMV.
Between Resist Energies and Resist Elements you can skip both if you choose, but if you take one I'd take Resist Energies as Elec/Dark attacks are more prevalent in the game then Fire/Cold. Both can be taken later in your build.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
Focused Accuracy isn't of much use nowadays with Accuracy bonuses available in pretty much half of the IO sets. You also have Invincibility which buffs your ToHit for each enemy within melee range. Getting Defense bonuses would be more useful as it will help you avoid ToHit debuffs altogether.
|
This means that if I have it running and run through a Hurricane to kill an Avalanche shaman... my to hit will be reduced less than half of previous (without power). In spite of Invincibility's buff there are plenty of times when I am sitting in a hurricane or two and I can't hit anything. A big banished pantheon map and I run out of +ACC inspirations. This power could be the solution...
Here's the thing though. Focused accuracy isn't about accuracy anymore. It's about accuracy debuff resistance: 60%!
This means that if I have it running and run through a Hurricane to kill an Avalanche shaman... my to hit will be reduced less than half of previous (without power). In spite of Invincibility's buff there are plenty of times when I am sitting in a hurricane or two and I can't hit anything. A big banished pantheon map and I run out of +ACC inspirations. This power could be the solution... |
I think you've already made your decision. The reality is this, it's your toon. If you find that Focused Accuracy helps you more than any other power choice, then you should grab it.
I used to have it on my BS/Inv scrapper but found it to be more of an endurance sink for what it was worth. In those situations where my Acc was de-buffed I popped a yellow. With the ability to combine inspies I usually don't run completely out of them. Again, that's my preference. You need to decide what is best for you and your particular needs.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
I used to have it on my BS/Inv scrapper but found it to be more of an endurance sink for what it was worth. In those situations where my Acc was de-buffed I popped a yellow. With the ability to combine inspies I usually don't run completely out of them. Again, that's my preference. You need to decide what is best for you and your particular needs.
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I have no problems whatsoever hitting enemies through Hurricane on my /Inv scrapper. Between Invincibility, Kismet +ToHit, Acc bonuses and enhancement, insps and BU there isn't much that can keep my ToHit floored (or even under 85% hit chance).
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
I've finally got my Inv/Fire to 49 and I'll be 50 soon. I need a respec for him. His current build was from before the buff to passives so I've basically got the good toggles from Inv/ and the fighting pool for when things get sticky. I have Pyre master for "char" for sappers and my main problems in the game seem to be slows, accuracy debuffs, psi damage, toxic damage, and endurance drains.
I love that the passives have been buffed and that some of these holes are being sort of plugged.
I am thinking that I may dip into the Energy Master pool for conserve power, perfect body (or whatever) and the focused accuracy. Together with the passives this will help me with the slows, accuracy debuffs and endurance drains. I'm excited about this but I have some questions.
1) What about Aid Self? Dull Pain has been a huge benefit to my tank. I think about it as a resist ALL power. A self heal (with slotted interupts) may be a good solution to psi and toxic damage...
2) How well does focused accuracy work? The endurance cost is HUGE and for only a +5% accuracy buff!?!? It's basically just for the acc debuff resistance and I'll only need this in a few situations... foes with Hurricane for example. Is this power worth it?
Any other advice? I just have one respec so I want to get things right.