My Fire/Shield build
Wow erm.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
Come on Effy mate not like you too be quiet
Exalted server
Red Pendragon-FM/SD Scrapper 50+3
Softcapped 45% defence, 247 DPS no pets, 447 DPS with pets
Turning off hero accolades, your build has mediocre (considering you have a number of very expensive PvP IOs) stats:
Soft capped but only with both hover and CJ toggled
+72.5% global recharge
+205% recovery (3.43 end/sec) with .88 end/sec consumed
+297% regen
Considering how much you spent, I would be very unhappy with this.
My current build has 95% rech, 300+% regen, 3.62 end/sec recovery. It should be very possible for you to reach similar levels of recharge and far better recovery/regen numbers considering your build has physical perfection and mine doesn't.
There's a number of things I'd do different but the glaring ones are the psi resistance procs you have in true grit. They do almost nothing for your build. You'd be so much better off putting those slots in either physical perfection, health or changing them to straight damage resistance IOs. Further, I wouldn't worry about capping out damage in powers where you use purples, especially when you have the procs in there already and you're getting global bonuses for +dmg.
I'd post my build for you to compare, but unfortunately my gaming rig died and am currently waiting on the parts to build another one. I'm posting from my laptop which doesn't have all my Mid's builds.
Haha
Man you've got some really exspensive stuff in there. An imo your not getting the best out of it at all
Regen an Recov are the main points as there really quite low, removing the procs outta a few of the powers would fix this easy peasy m8.
In comparison to mine, running body mastery too as ya know.
78.75% rech
28hp a sec regen
4.25end/sec
soft capped an without the glad proc unique too.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
| Copy & Paste this data into Mids' Hero Designer to view the build |
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A quick mod shows what a few slot changes can do. Lower end use, high regen and recov.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
| Copy & Paste this data into Mids' Hero Designer to view the build |
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I'd take AAo much later in the build as well. Having aggro at lower levels isn't good when you don't have the defense or hit points to survive an large mob of enemies.
Here is a build I made, it has higher endurance costs, lower regeneration, but higher resistances and higher DDR.
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Virtue: @Santorican
Dark/Shield Build Thread
The build i posted isn't my build, it's far from it, but it is a build with only slots rejigged, i didn't change any powers or power orders.
I do believe you've reposted the same build^^
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
I found my build on the forums where I posted it before.
For comparison, my Fire/Shield/Blaze:
95% Recharge
3.62 end/sec Recovery
309% Regen
29.8% Smash/Lethal Resistance
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Flame Fencer Revised v3: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Dam%(A), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/Rchg(21), T'Death-Dmg/EndRdx(21), T'Death-Acc/Dmg(31), T'Death-Dmg/EndRdx/Rchg(31)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), S'fstPrt-ResDam/Def+(17), GA-3defTpProc(50)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(13)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Regen/Rcvry+(5), RgnTis-Regen+(13), Panac-Heal(17), Panac-Heal/+End(40)
Level 6: Cremate -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg(11), C'ngImp-Dmg/EndRdx(19)
Level 8: Swift -- Run-I(A)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(36), LkGmblr-Rchg+(37), Ksmt-ToHit+(43)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(37)
Level 18: Fire Sword Circle -- Armgdn-Dam%(A), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(40), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Dmg/Rchg(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod(23), P'Shift-EndMod/Acc(34)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(40)
Level 26: Incinerate -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Acc/Rchg(29), Hectmb-Dmg/EndRdx(29), Hectmb-Dam%(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 30: Boxing -- Acc-I(A)
Level 32: Tough -- Aegis-ResDam/EndRdx/Rchg(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx(46)
Level 35: Shield Charge -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Rchg(39), Oblit-Dmg(50)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 41: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(42), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42)
Level 44: Fire Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(45), Apoc-Acc/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Dmg/Rchg(46)
Level 47: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Acc/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Oh my, that is a pretty win build Santorican.
I'll always be a "Champion" at heart. My server away from home.
"When the people fear their government, there is tyranny; when the government fears the people, there is liberty." - Thomas Jefferson
Another basis for comparison.
I put together this build tonight. No purples, no PvP IOs, no HOs/SHOs.
Soft capped of course
63.8% global recharge
203% (3.46 end/sec) recovery
304% regen
The build is probably in the magnitude of 8 Billion influence cheaper than the build in your original OP and stat wise it compares fairly decently. The fact that this "budget" build gets close to the stats of your multi-billion build should give you pause.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Fire-Shield-No Purples: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(50)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(17), S'fstPrt-ResDam/EndRdx(33), S'fstPrt-ResDam/Def+(34)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(37)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx/Rchg(42)
Level 6: True Grit -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Heal(43), Dct'dW-EndRdx/Rchg(45), RgnTis-Regen+(46)
Level 8: Hurdle -- Jump-I(A)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(13), Zephyr-Travel/EndRdx(13), LkGmblr-Rchg+(40)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(34)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-End%(42), P'Shift-EndMod/Acc(42), P'Shift-Acc/Rchg(46)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(43)
Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Boxing -- Acc-I(A)
Level 32: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(33), Aegis-Psi/Status(33)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(39), LkGmblr-Rchg+(39)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A), Numna-Heal(45), Numna-Heal/EndRdx(45), P'Shift-EndMod(46), P'Shift-End%(50)
Level 47: Laser Beam Eyes -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(48), Decim-Dmg/Rchg(48), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(50)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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thanks guys thats just what im looking for, im still pretty much a noob though ive been here 12 months. I do need to have fly in my set to match my toons character. Any ideas which include fly ?
Exalted server
Red Pendragon-FM/SD Scrapper 50+3
Softcapped 45% defence, 247 DPS no pets, 447 DPS with pets
Hows is this which includes fly
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Fire/Shield/Blaze: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(19)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(9), SW-Def(11), GA-3defTpProc(13), S'fstPrt-ResDam/Def+(39)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(19)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), SW-Def(23), SW-ResDam/Re TP(39)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(11), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(34)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- RgnTis-Regen+(A), Numna-Heal(25), Numna-Heal/EndRdx(37)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), P'Shift-End%(23), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(40)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: True Grit -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx(25), Mrcl-Rcvry+(33), Panac-Heal/+End(39), Panac-Heal/EndRedux(45), Panac-Heal(50)
Level 26: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(27)
Level 28: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(29), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Dam%(34), Armgdn-Dmg/EndRdx(43)
Level 30: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(31), LkGmblr-Rchg+(31), LkGmblr-Def(43)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37)
Level 38: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(45)
Level 41: Ring of Fire -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Dmg/EndRdx(46), Apoc-Dam%(50)
Level 44: Melt Armor -- Achilles-ResDeb%(A)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 1: Critical Hit
Exalted server
Red Pendragon-FM/SD Scrapper 50+3
Softcapped 45% defence, 247 DPS no pets, 447 DPS with pets
I'd do something like this:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Fire/Shield/Blaze: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(19)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(9), GftotA-Def/EndRdx(11), GftotA-Def(13), GA-3defTpProc(39), S'fstPrt-ResDam/Def+(43)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(19)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), GftotA-Def(23), GftotA-Def/EndRdx(39)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(11), GSFC-Build%(25), GSFC-ToHit/EndRdx(40), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(34)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(43), Mrcl-Rcvry+(45)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: True Grit -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx(25), Numna-Regen/Rcvry+(33), RgnTis-Regen+(37), Panac-Heal/+End(39), Panac-Heal(50)
Level 26: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(27)
Level 28: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(29), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Dam%(34), Armgdn-Dmg/EndRdx(43)
Level 30: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(31), LkGmblr-Rchg+(31), LkGmblr-Def(40)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37)
Level 38: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(45)
Level 41: Ring of Fire -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Dmg/EndRdx(46), Apoc-Dam%(50)
Level 44: Melt Armor -- ShldBrk-Acc/DefDeb(A), ShldBrk-Acc/Rchg(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
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Build has 3.36 end/sec recovery, 310% regen and 82.5% recharge. Of the three stats, I'm not really happy about the recovery stat. While your end/sec consumption is really low .69 end/sec, you'll notice the drain with the higher recharge (hence faster availability of AoEs). I'm hoping someone else can help optimize it further.
Some of the things you could do is a) forget about trying to soft cap without hover and therefore add more regen and recovery into the build b) take char instead of melt armor and boost recharge to 90%.
Overall, though this build and the one you modified is better than the one presented in the OP.
Click this DataLink to open the build!
Fully soft capped but it's still abit of a west build.
Having AD double stacked is so nice, it'd be nice on this build.
Personally i think a few uniques for pimp value are gimping the build. It's hard to see around the numbers, what helps me is making a budget build of the same toon.
See what the average player would have, an then compare yours.
As nice as the panacea are, there not worth some of the sacrifices. Though the above build is miles better than the one i the OP. nice job Fury.
@Effy
Effy On Hot Sauce Fire/Cold Corr
Effy On Hot Chilli Fire/Dark Corr
Effy On Heat FM/SD Before FoTM
Effy Unleashed DP/EN Blaster 1st 50 @ Union
The beauty of Fire is that you don't NEED a lot of global recharge bonuses to get high DPS. That allows you to focus on regeneration, recovery, and resistances. The highest I'd go on a Fire/Shield would be 60% recharge, after that it's just excess in order to lower the recharge on Shield Charge.
Virtue: @Santorican
Dark/Shield Build Thread
Thanks to everyone i have now decided on the build im going for.
Exalted server
Red Pendragon-FM/SD Scrapper 50+3
Softcapped 45% defence, 247 DPS no pets, 447 DPS with pets
Ive just got a respec on my main toon Red Pendragon, which is a fire/shield. This is my current build and im just looking to see if any1 can offer some advice on any improvements that i could make to mae him even more better.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Olympus Torch1: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(19)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), S'fstPrt-ResDam/Def+(11), LkGmblr-Def(13), GA-3defTpProc(39)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(19)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), SW-Def(23), SW-ResDam/Re TP(39)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(11)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(34)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(37)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), P'Shift-End%(23), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(40)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: True Grit -- Aegis-Psi/Status(A), ImpArm-ResPsi(25), Numna-Heal/EndRdx(25), Numna-Heal(42), Numna-Regen/Rcvry+(45)
Level 26: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(27)
Level 28: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(29), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Dam%(34), Erad-%Dam(39), Armgdn-Dmg/EndRdx(43)
Level 30: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(31), LkGmblr-Rchg+(31), LkGmblr-Def(43)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), T'Death-Dam%(33), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37)
Level 38: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(45)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(48), GSFC-Build%(50)
Level 44: Laser Beam Eyes -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), LdyGrey-%Dam(46), Apoc-Dmg/EndRdx(50), Apoc-Dam%(50)
Level 47: Physical Perfection -- Panac-Heal/+End(A), P'Shift-End%(48), P'Shift-EndMod(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 1: Critical Hit
Exalted server
Red Pendragon-FM/SD Scrapper 50+3
Softcapped 45% defence, 247 DPS no pets, 447 DPS with pets