CoH Crashes Alot, Ram Use is through the roof, i think
This problem might be fixed. although i had restarting the computer before, and tried shutting it down completely the problem persisted.
after downloading the latest security patch the ram use returned to normal.
i have no idea why
thankyou for your time
Those screenshots with Plants vs. Zombies doesn't really tell me much...
It's quite normal for CoH to use nearly 2 GB of RAM when it's running. There's a variety of reasons for CoH to crash, so it's hard to tell at this point what caused it. If it happens again, post the last few lines of the Console Log and I'll try to see what it means.
Manga @ Triumph
"Meanwhile In The Halls Of Titan"...Titan Network Working To Save City Of Heroes
Save Paragon City! Efforts Coordination
i get that the screen shots diddnt help, i just posted incase i was reading the break up of memory use it has at the bottom wrong. i understand that CoH can use around 2 gig of ram when running, but the imac was using 3.2 gig of ram nearly idle. more than double normal memory use.
i posted all i could as i started to panic, i was being fed worse case scenarios by people i spoke to about it. Restarting did nothing so i thought there may be permanent damage.
The problem started around 10 in the morning and went away shortly after posting on this forum at about 1am, which is nice, but sorry to have wasted time and given data that didn't help.
Most of the memory is in the "inactive" state which means it can be re-used for something else on demand. "Inactive" is essentially free memory as well.
Having had no pro major problems since CoH came to the mac, today i have been hit with constant crashes, uptoabout 3 times a mission. During a rikti raid i staid on 1min before crashing again, even at low grapgics.
This screen print shows my memory use with safari, itunes and grab active
and this one shows memory with CoH runing in safe mode after 30seconds or so
only 6meg of ram is free
i am not great at understanding what is going on anymore, i may be missing something very obvios. and i certainly doesnt seem like i can blame CoH for the crashes.
twice when i crashed it game me exeption reports here they are:
Exception caught: EXCEPTION_ACCESS_VIOLATION
Program: C:\coh\CityOfHeroes.exe
Version: 1600.20091102.9T4
SVN Revision: 55479
Time: Thu Jan 21 09:33:17 PM
Process ID: 9
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21 0x94A63155 (70869200,690f,7008f2e0,1bf3000)
22 0x94A63012 (0,0,0,0)
Map: maps/Missions/Tech/Tech_45/Tech_45_Layout_06_03.txt
Server IP: 206.127.144.24:23835
Client IP: 192.168.1.33
Extra Info:
CPU: 3060 Mhz / Memory: 2047 MBs / Video Card: TransGaming Display Device / Video Driver DLL: Unknown / Driver Version: 0.0.0.0 / Available Memory: 2047 MBs / OS Version: 5.1.2600 / Video Memory: Unknown
Render settings: VBOS 0
Render path: ARBVP ARBFP
Render features: WATER MULTITEX MULTITEX_DUAL HQBUMP MULTITEX_HQBUMP WATER_DEPTH BUMPMAPS BUMPMAPS_WORLD
Acceptable video card driver
Heap is NOT corrupted
No windows SYSTEM error code found.
This seems to show Merory as 2gig as oposed to the 4 gig i have, i dont know if this is important
It seems the second one has been lost by myself. it was very silimer all i noticed diferent is that it read the correct amount of memory.
I really am sorry about the wall of text, i just dont know what information is useful and what isnt. any help any1 can provide is apretiated. if not thankyou for reaching the bottom of this post