Goofing off at work so here's a thought.
I think most of the posters in this thread misunderstood the suggestion.
As I understood it, there would be an accolade based on day badges that allows one to summon a gladiator. One could summon a gladiator upon earning the appropriate badges and "charging" the accolade like other day job accolade powers. The only PvP portion of the suggestion was to make PvP reputation affect the day job accolade in some way -- longer lasting, higher rank, whatever. So the suggestion, to add a day job that allows one to summon a gladiator pet, is awesome! I also like the suggestion to have PvP reputation give it a little longer lasting, or perhaps make it controllable in PvP like a mastermind pet as someone else suggested. And personally, I would like it if it summoned a gladiator at random. While it might be a bit gameable (only acquire the gladiator badges for powerful gladiators) I think that a long recharge and the fact that some gladiators wimpy gladiators are almost unavoidable would keep it from being over powered. |
PvP is just another aspect of the game that is underutilized. No need to get all worked up over it. If I could work vanguard merits into it I'd suggest something about that too. Brainstorms, SG bases, arenas, vaults, event salvage...all underutilized.
There are so many great concepts that the devs have started that they've done halfway. It's high time that they got to really working on fleshing them out instead of all these minor subgames. Part of that is synergizing things so it hangs together instead of just a patchwork quilt.
Also, how would you explain in-game the ability to summon an enemy group to fight with you? What, so just because I beat up the Family on a daily basis, now they decide to make nice with me and give me my own Underboss to help fight crime with? I know this sounds silly, but they've given us an explanation for everything in this game, even when it required mental gymnastics to make it work (powerset proliferation anyone?).
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how would you explain in-game the ability to summon an enemy group to fight with you? |
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Heh, I just got a neg rep for the post above...
"For riding the Failboat"
The funny thing is that I didn't lose any rep whatsoever from that. Whoever tried to put a whammy on me must have so little rep that I got -zero from that heh.
Guess someone sucks at forum PvP even more than in game PvP.
I thought the proper reply was lolPvP?
I am not good at the forum PvPz.
awww I can't rep you yet
"Play Nice and BEHAVE! I don't want to hear about any more of your shenanigans brought up in our meetings at Paragon"-Ghost Falcon @Tritonfree @Philly's 2nd Convenient CIGAL BoBC/INOANN Arts&Crafts Sporks
Average Joes FAP THE MENTOR PROJECT Justice Events
Heh, I just got a neg rep for the post above...
"For riding the Failboat" The funny thing is that I didn't lose any rep whatsoever from that. Whoever tried to put a whammy on me must have so little rep that I got -zero from that heh. Guess someone sucks at forum PvP even more than in game PvP. |
And I think many of the posters in this thread did get what you originally suggested, which was a mix of PvE and PvP rewards to give the temp Gladiator pet, specifically:
your PvP rep would determine the type of Gladiator you could summon (or duration or level). |
With Shivans (never got a Nuke, so I'm fuzzy on how they work) - you can get the reward (useful for PvE) just by going into the zone without PvPing (if you're "lucky" and can avoid any PvPers.) No interaction or actual engagement in PvP required at all. Yet even with this limited exposure to PvP (i.e., the chance you will be attacked while in zone) there has been a massive amount of moaning and groaning about the combination of a PvE reward and a PvP zone.
I understand that you are trying to make use of something you see as under-utilized - but forcing PvP to gain Rep in order to be able to summon kewl pets is pretty much going to be unpopular here.
Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
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Nope. Rep disabled just means that instead of green or red jelly beans displayed for your rep, you have a single gray jelly bean. Being repped when you've disabled rep still gives you green, red, or gray jelly beans with the rep comments. A gray jelly bean in a rep comment means the person doesn't have enough rep to adjust your rep, regardless if you have rep disabled or enabled.
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Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
Although you had some negative responses, it wasn't as bad as I got with my Temporary PvP Zone idea.
It's certainly an interesting way to try and incorporate Gladiators into the PvE side of things. Since I don't PvP it would be fun to be able to summon a Gladiator once in a while to assist on a mission instead of letting them sit unused. I wouldn't mind seeing this incorporated, even if I never do any PvP to improve the gladiator being summoned.
A simple way of looking at a reason for them to fight for you. Appeasement. They're hoping if their one guy fights for you, you'll leave them alone.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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"Play Nice and BEHAVE! I don't want to hear about any more of your shenanigans brought up in our meetings at Paragon"-Ghost Falcon @Tritonfree @Philly's 2nd Convenient CIGAL BoBC/INOANN Arts&Crafts Sporks
Average Joes FAP THE MENTOR PROJECT Justice Events
You had me at "What about combining Gladiator pets with Day Jobs" and lost me at "and PvP rep"
Ultimately it would just become another idea to get people interested in PvP, yet regulated to the farmers. Also, how would you explain in-game the ability to summon an enemy group to fight with you? What, so just because I beat up the Family on a daily basis, now they decide to make nice with me and give me my own Underboss to help fight crime with? I know this sounds silly, but they've given us an explanation for everything in this game, even when it required mental gymnastics to make it work (powerset proliferation anyone?).
Hmm just to play devil's advocate here... one way around that would be to combine Gladiator pets with Day Jobs, tied to PvP rep with the caveat that the summoned pets could only be used in the AE (since the summoned pet would only be a hologram based on your expertise of whichever enemy group you summoned). Since the rewards are generally lower in the AE anyway, it's not like it would be gamebreaking to add what would essentially be a perma-pet (once the day job accolade is obtained, subjected to the amount of PvP rep needed to call a pet) to give you a hand in the AE. The main benefit would be that your Gladiator wouldn't siphon XP away from you unlike an Ally in mish.
So, yeah... PvE to unlock the badges, PvP to charge the Gladiator Summoning power, and AE as the sandbox for said power. Maybe also throw in a special badge that can only be obtained by completing an AE arc using a Gladiator Pet. Could call the badge "I Did a Bunch of Crap I Hate Just to Get This Badge" or something like that. Hell I'd do it just to be able to set that as my badge title lol.