DM/WP/Mako stalker - PVP


ConFlict

 

Posted

Hey I would like some guidance for this build for my to be newly made pvp stalker. How does Dark Melee really work in PvP? If I'd go with a def-set I see the -acc component in all the attacks work out fine but how good is it with this build? Is it even worth getting touch of fear? Should I slot it for fear instead perhaps? Overall... how is the build? I would like to stay off purples for a while... even the LotG's and miracles will be hard to get for me atm with all the other toons I got going. Thanks.

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Rascal May (PVP): Level 50 Magic Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Dmg/Rchg:50(5), Mako-Dam%:50(5), T'Death-Dam%:40(34)
Level 1: Hide -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(7)
Level 2: High Pain Tolerance -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:40(7), ImpArm-ResDam/Rchg:40(9), ImpArm-ResDam/EndRdx/Rchg:40(9), Mrcl-Heal:40(11), Mrcl-Heal/EndRdx:40(11)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(13), Dct'dW-Heal/Rchg:50(13), Dct'dW-Heal/EndRdx/Rchg:50(15), Dct'dW-EndRdx/Rchg:50(15), H'zdH-EndRdx/Rchg:40(17)
Level 6: Assassin's Eclipse -- Mako-Acc/Dmg:50(A), Mako-Dmg/Rchg:50(17), Mako-Acc/EndRdx/Rchg:50(19), Mako-Dam%:50(19), C'ngImp-Acc/Dmg:50(21), T'Death-Dam%:40(34)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(23)
Level 10: Mind Over Body -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam:40(23), ImpArm-ResDam/EndRdx/Rchg:40(25), ImpArm-EndRdx/Rchg:40(25)
Level 12: Placate -- RechRdx-I:50(A), RechRdx-I:50(27), Range-I:50(27)
Level 14: Super Speed -- Clrty-Stlth:50(A), Clrty-RunSpd:50(29), Clrty-EndRdx:50(29)
Level 16: Indomitable Will -- GftotA-Def/EndRdx:40(A), GftotA-Def:40(31), EndRdx-I:50(31)
Level 18: Siphon Life -- Mako-Dam%:50(A), T'Death-Dam%:40(31), DarkWD-Slow%:50(33), Nictus-%Dam:50(33), C'ngImp-Acc/Dmg:50(33), Mako-Acc/Dmg/EndRdx/Rchg:50(34)
Level 20: Heightened Senses -- LkGmblr-Rchg+:50(A), GftotA-Def/EndRdx:40(36), GftotA-Def:40(36), GftotA-Def/EndRdx/Rchg:40(36), GftotA-EndRdx/Rchg:40(37)
Level 22: Build Up -- GSFC-Build%:50(A), GSFC-ToHit/Rchg/EndRdx:50(37), GSFC-ToHit/Rchg:50(37), GSFC-Rchg/EndRdx:50(39), GSFC-ToHit/EndRdx:50(39)
Level 24: Stealth -- LkGmblr-Rchg+:50(A), EndRdx-I:50(39)
Level 26: Touch of Fear -- Cloud-Acc/ToHitDeb:30(A), Cloud-%Dam:30(40), Cloud-ToHitDeb/EndRdx/Rchg:30(40), Cloud-Acc/Rchg:30(40), DampS-ToHitDeb/EndRdx:50(42), DampS-ToHitDeb/Rchg/EndRdx:21(42)
Level 28: Fast Healing -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(42), Mrcl-Heal/EndRdx:40(43)
Level 30: Invisibility -- LkGmblr-Rchg+:50(A)
Level 32: Midnight Grasp -- Mako-Acc/Dmg:30(A), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Acc/EndRdx/Rchg:50(43), TotHntr-Dam%:50(45), Mako-Dam%:50(45), T'Death-Dam%:40(45)
Level 35: Phase Shift -- RechRdx-I:50(A), EndRdx-I:50(46)
Level 38: Assault -- EndRdx-I:50(A)
Level 41: Tactics -- GSFC-ToHit/EndRdx:50(A), GSFC-ToHit:50(46), GSFC-ToHit/Rchg/EndRdx:50(46), GSFC-ToHit/Rchg:50(48), GSFC-Rchg/EndRdx:50(48)
Level 44: Spirit Shark -- Decim-Acc/Dmg:40(A), Decim-Build%:40(48), Decim-Acc/Dmg/Rchg:40(50), Decim-Acc/EndRdx/Rchg:40(50), Decim-Dmg/EndRdx:40(50)
Level 47: Hibernate -- RechRdx-I:50(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
------------
Set Bonus Totals:

  • 13% DamageBuff(Smashing)
  • 13% DamageBuff(Lethal)
  • 13% DamageBuff(Fire)
  • 13% DamageBuff(Cold)
  • 13% DamageBuff(Energy)
  • 13% DamageBuff(Negative)
  • 13% DamageBuff(Toxic)
  • 13% DamageBuff(Psionic)
  • 3,75% Defense(Psionic)
  • 10,8% Max End
  • 4% Enhancement(Heal)
  • 7% Enhancement(Accuracy)
  • 55% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 149,1 HP (12,4%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Confused) 2,5%
  • MezResist(Held) 2,5%
  • MezResist(Immobilize) 19,6%
  • MezResist(Sleep) 2,5%
  • MezResist(Stun) 2,5%
  • MezResist(Terrorized) 4,7%
  • 16,5% (0,28 End/sec) Recovery
  • 3,76% Resistance(Fire)
  • 1,26% Resistance(Cold)
  • 10% RunSpeed


 

Posted

Of your 3 main attacks the top one is enhanced to 78% damage. They are really underslotted. The other two you really want to enhance up and proc out are shark and mg. I would drop hiber or phase for sj(personally I would drop hiber) without fitness you really need the extra mobility. Your overall +dam is a little low. Touch of fear needs more acc, look into slotting a lyso in there. I am not even sure I would take siphon life, but I haven't done dm in a stalker in a long long time.



Edit: yes get tof, fear is really good.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Quote:
Originally Posted by ConFlict View Post
Of your 3 main attacks the top one is enhanced to 78% damage. They are really underslotted. The other two you really want to enhance up and proc out are shark and mg. I would drop hiber or phase for sj(personally I would drop hiber) without fitness you really need the extra mobility. Your overall +dam is a little low. Touch of fear needs more acc, look into slotting a lyso in there. I am not even sure I would take siphon life, but I haven't done dm in a stalker in a long long time.



Edit: yes get tof, fear is really good.
I think you missed some commas and so on. Should I proc out MG and Shark more? or how was it?

Thanks for feedback


 

Posted

Quote:
Originally Posted by Rothb View Post
I think you missed some commas and so on. Should I proc out MG and Shark more? or how was it?

Thanks for feedback


Enhance them first, then worry about procs. At least 60+ acc and 90+ dam. Then one to procs if you have room.


Duel me.
I will work on my sig pic more when I have time.