Its that POLL time again!!
Yay, post #1000. I think I'll stop posting for a while and bask in the multiple-of-ten-ness. (guess ya'll don't have to put up with me for a while)
Dark Armor has to be the least played secondary because it has a bad reputation, and it still is very endurance hungry (I mean, just look at the end cost for that awesome heal). IO's do take away the brunt of that, but most players don't even think about those things until late in the game. For those that don't want to invest a ton of IOs to deal with the recharge and runspeed penalties, staying in granite and teleporting around can get old pretty quick - even if you know you're nigh unkillable.
Energy Aura has typed defenses, and has a psi hole. Unlike the positional sets, it really doesn't have many advantages (though one distinct one is having greater ease to softcap it by level 35). However, most players find it a little ... different than the rest of the sets. It still can be a great set. It's just a lot of players feel they must be playing the greatest set.
Invulnerability isn't too common to find redside. I'm not really sure if it's just that willpower supplanted the set or the commonly spouted psi hole to it. It is a very useful set, especially for the ITF. Some of the builds on the tanker forums have managed soft-capped typed builds, which drastically increases this set's survivability, putting it on near-par with stone, without the penalties.
Electric used to be unpopular. It didn't have a heal and most felt that end drain was a less-than-ideal form of mitigation as it didn't help it in situations where it needed the most help (running at ruthless or invincible difficulty). I loved the set, and have 150 levels of experience playing it. After I hit 50, I tweaked it and tweaked it in the game as I kept finding things I didn't like about it. I'd expect it to do something and it just couldn't. I was competitive and didn't like seeing other brutes pull off things I couldn't. So, a few respecs later, and I arrived at a final build of 27% melee defense and Aid Self for healing. A lot of people advise slotting it for interrupt, but I only had the slots to spare for healing, so I had to practice consistently pulling off the heal. Luckily, AE had just come out, and I could spawn huge amounts of mobs around me. I challenged myself to use aid self in the midst of literally hundreds of mobs. There's a few tricks I'll share with you:
1) Knockdown is essential: For my elec/elec, that meant after Lightning Rod, I could heal.
2) Powersink forces an animation on enemies, which catches those enemies that haven't been knocked down long enough for me to...
3) Successfully fire Aid Self.
I now had a way to use Aid Self consistently in combat when I needed to, and that drastically added to my survivability. Now, I'm spoiled with energize, and I'm starting to see more electric brutes out there.
Anyway, those are the secondaries out there. Someone else is sure to offer up some primaries. My money is on dual blades being the least popular, slightly ahead of battle axe.
I'd say DA is the most under used secondary for brutes, mainly because it "cant" do what the other secondaries are able to do.
I'd say DA is the most under used secondary for brutes, mainly because it "cant" do what the other secondaries are able to do.
|
edit: forgot to answer the OP! I would also say that DA is the least played set I see because it has an undeserved bad rep, not because it underperforms.
Hello everyone!
Im here,to ask you,the player,what you feel are under seen,and under played power sets for brutes?
Be a pal and state your opinion as to "Why" that reason may be....but i am sure,that its not a Nemisis Plot!
CHEERS!