Ice/Cold
What are your plans for this build. Just curious.
@Mental Maden @Maden Mental
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General teaming and TF's, nothing special.
Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)
Proud Member of Repeat-Offenders
Arctic air is what consumes the most endurance, due to the slotting.
There are some things you can do without losing your softcap to help with endurance:
- Instead of Cytoskeleton Hamis in your defenses, use Enzymes. It is a bug that you can use a defense-debuffing Hami to buff your defenses, but the 33% modifier allows you to replace the LOTG Def IO with a Def/End IO, saving a few tenths of endurance. This process also frees up a slot in Arctic Fog and Hover.
- For a loss of 1.1% defense in your shield buffs, you can pick up Gift of the Ancients in your two powers for a gain of 0.04% recovery.
- With those two free slots, you could 6-slot arctic fog instead with red fortune, gaining 2.5% range defense. Unfortunately, for the life of me, I cannot make up that lost 2.5% range defense. I see you can free up another slot in fly by removing the BoTZ KB protection IO. But, no matter where I put it, I can't get another 2.5 ranged defense. The only possibility would be to remove that slot, and two additional others (maybe the achilles in Sleet) and one out of shiver. Then you could reslot arctic air, and even cram 3 procs in it as well as gain 7.5% recovery from it, and get 80.24% confuse and end redux by pairing the proc with the confuse/end from the set.
That's about the only way to squeeze any more endurance from that. The end result is a net gain of 1.9 end/second, but at a loss of 15% recharge and 15% global acc.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Queen Mab: Level 50 Magic Controller
Primary Power Set: Ice Control
Secondary Power Set: Cold Domination
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Block of Ice -- Lock-%Hold(A), Lock-Acc/Rchg(5), Lock-Rchg/Hold(11), Lock-Acc/EndRdx/Rchg/Hold(13), Lock-EndRdx/Rchg/Hold(17), Lock-Acc/Hold(37)
Level 1: Infrigidate -- Empty(A)
Level 2: Frostbite -- Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/Immob/Rchg(3), Enf'dOp-Acc/Rchg(3), Enf'dOp-EndRdx/Immob(31), Enf'dOp-Acc/EndRdx(34), Enf'dOp-Immob/Rng(37)
Level 4: Ice Shield -- GftotA-Def(A), GftotA-Def/EndRdx(5)
Level 6: Arctic Air -- CoPers-Conf/EndRdx(A), CoPers-Conf%(7), Mlais-Dam%(7), Mlais-EndRdx/Conf(9), C'phny-EndRdx/Conf(9), C'phny-Dam%(15)
Level 8: Shiver -- TmpRdns-Acc/EndRdx(A), P'ngTtl-Acc/EndRdx(15)
Level 10: Glacial Shield -- DefBuff-I(A), DefBuff-I(11)
Level 12: Ice Slick -- RechRdx-I(A), RechRdx-I(13)
Level 14: Swift -- Run-I(A)
Level 16: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(17)
Level 18: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(19), LkGmblr-Rchg+(21)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(42), P'Shift-EndMod(42)
Level 22: Arctic Fog -- RedFtn-EndRdx(A), RedFtn-Def(23), RedFtn-Def/EndRdx/Rchg(23), RedFtn-Def/EndRdx(25), RedFtn-EndRdx/Rchg(31), RedFtn-Def/Rchg(43)
Level 24: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25)
Level 26: Maneuvers -- RedFtn-EndRdx(A), RedFtn-Def(27), RedFtn-Def/EndRdx/Rchg(27), RedFtn-EndRdx/Rchg(31), RedFtn-Def/Rchg(43), RedFtn-Def/EndRdx(46)
Level 28: Benumb -- Acc-I(A), Acc-I(29), RechRdx-I(29), RechRdx-I(50)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 32: Jack Frost -- BldM'dt-Dmg(A), BldM'dt-Acc(33), BldM'dt-Acc/Dmg(33), BldM'dt-Dmg/EndRdx(33), BldM'dt-Acc/EndRdx(34), BldM'dt-Acc/Dmg/EndRdx(34)
Level 35: Sleet -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(36), Ragnrk-Dmg/Rchg(36), Ragnrk-Acc/Dmg/Rchg(36), Ragnrk-Acc/Rchg(37)
Level 38: Heat Loss -- P'ngTtl-EndRdx/Rchg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(40)
Level 41: Tough -- HO:Ribo(A), HO:Ribo(42), S'fstPrt-ResDam/Def+(43)
Level 44: Ice Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), HO:Enzym(48)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(50), HO:Enzym(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Thank you for the help Tonality, I'll look over your suggestions and crunch some more numbers.
Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)
Proud Member of Repeat-Offenders
Another way to slot Arctic Air: Confuse, End/Confuse and the Contagious Confusion proc from Coercive Persuasion, End/Confuse and damage proc from Malaise and a common EndRdx. That should cap both Confuse and EndRdx with the two procs.
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Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
I'm working on an Ice/Cold Concept controller. I created a build softcaped to smash/leth and ranged. Some things I don't like about the build is the endurance usage and AA's slotting. If you see any oversights please let me know.
I have a good amount of money set aside but not unlimited, so the glad proc is out of the question. I also don't plan on ever soloing this build.
Thank you in advance.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Queen Mab: Level 50 Magic Controller
Primary Power Set: Ice Control
Secondary Power Set: Cold Domination
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Block of Ice -- Lock-%Hold(A), Lock-Acc/Rchg(5), Lock-Rchg/Hold(11), Lock-Acc/EndRdx/Rchg/Hold(13), Lock-EndRdx/Rchg/Hold(17), Lock-Acc/Hold(37)
Level 1: Infrigidate -- Empty(A)
Level 2: Frostbite -- Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/Immob/Rchg(3), Enf'dOp-Acc/Rchg(3), Enf'dOp-EndRdx/Immob(31), Enf'dOp-Acc/EndRdx(34), Enf'dOp-Immob/Rng(37)
Level 4: Ice Shield -- DefBuff-I(A), DefBuff-I(5)
Level 6: Arctic Air -- CoPers-Conf%(A), CoPers-Conf/EndRdx(7), CoPers-Conf(7), CoPers-Conf/Rchg(9), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(15)
Level 8: Shiver -- TmpRdns-Acc/EndRdx(A), P'ngTtl-Acc/EndRdx(15), ImpSwft-Acc/EndRdx(17)
Level 10: Glacial Shield -- DefBuff-I(A), DefBuff-I(11)
Level 12: Ice Slick -- RechRdx-I(A), RechRdx-I(13)
Level 14: Swift -- Run-I(A)
Level 16: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(31)
Level 18: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(19), LkGmblr-Rchg+(21), LkGmblr-Def(21)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(42), P'Shift-EndMod(42), P'Shift-EndMod/Rchg(43)
Level 22: Arctic Fog -- LkGmblr-Rchg+(A), LkGmblr-Def(23), HO:Cyto(23), HO:Ribo(31), HO:Ribo(46)
Level 24: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), HO:Cyto(27)
Level 28: Benumb -- Acc-I(A), Acc-I(29), RechRdx-I(29), RechRdx-I(50)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 32: Jack Frost -- BldM'dt-Dmg(A), BldM'dt-Acc(33), BldM'dt-Acc/Dmg(33), BldM'dt-Dmg/EndRdx(33), BldM'dt-Acc/EndRdx(34), BldM'dt-Acc/Dmg/EndRdx(34)
Level 35: Sleet -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(36), Ragnrk-Dmg/Rchg(36), Ragnrk-Acc/Dmg/Rchg(36), Ragnrk-Acc/Rchg(37), Achilles-ResDeb%(43)
Level 38: Heat Loss -- P'ngTtl-EndRdx/Rchg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc/Rchg(40)
Level 41: Tough -- HO:Ribo(A), HO:Ribo(42), S'fstPrt-ResDam/Def+(43)
Level 44: Ice Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), HO:Cyto(48)
Level 49: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(50), HO:Cyto(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Edited because I posted the wrong build.
Active 50's
Darklocked (dm/sd Brute)
Wardman (Fire/sd Scrapper)
Congealer (ice/cold Corruptor)
Peroxisome (mind/psi Dominator)
Evil Thing (Fire/Kin Corruptor)
Proud Member of Repeat-Offenders