Claws/Ninja Ioing advice
Best advice I can give is to start your bidding early, it took me about 3 weeks to complete my ToD sets, simply because of different recipes not being available at the level I wanted (33). If you're going with 40s I'd still start early, the Dam/End has been scarce lately. Other than that looks like a decent softcapped build. I'd try to fit a Recharge IO in on Shockwave, but that's personal taste on my part.
you want to put 3 end mods in stamina and a 4th slot for the Chance for +End. It doesn't fire off enough to warrant taking the place of the 3rd end mod IO.
Speculating on my stalker and what to do with him when I hit 50.
This is the build I came up with so far;
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Von Schaden: Level 50 Technology Stalker
Primary Power Set: Claws
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Strike
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (34) Touch of Death - Damage/Recharge
- (37) Touch of Death - Accuracy/Damage/Endurance
- (39) Touch of Death - Damage/Endurance/Recharge
- (40) Touch of Death - Chance of Damage(Negative)
Level 1: Hide- (A) Karma - Knockback Protection
Level 2: Slash- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (46) Touch of Death - Damage/Recharge
- (46) Touch of Death - Accuracy/Damage/Endurance
- (46) Touch of Death - Damage/Endurance/Recharge
- (50) Touch of Death - Chance of Damage(Negative)
Level 4: Ninja Reflexes- (A) Red Fortune - Defense/Endurance
- (5) Red Fortune - Defense/Recharge
- (5) Red Fortune - Endurance/Recharge
- (13) Red Fortune - Defense/Endurance/Recharge
- (17) Red Fortune - Defense
- (25) Red Fortune - Endurance
Level 6: Assassin's Claw- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (7) Touch of Death - Damage/Recharge
- (11) Touch of Death - Accuracy/Damage/Endurance
- (23) Touch of Death - Damage/Endurance/Recharge
- (23) Touch of Death - Chance of Damage(Negative)
Level 8: Danger Sense- (A) Red Fortune - Defense/Endurance
- (9) Red Fortune - Defense/Recharge
- (9) Red Fortune - Endurance/Recharge
- (13) Red Fortune - Defense/Endurance/Recharge
- (19) Red Fortune - Defense
- (25) Red Fortune - Endurance
Level 10: Build Up- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
Level 12: Hurdle- (A) Jumping IO
Level 14: Health- (A) Healing IO
- (15) Regenerative Tissue - +Regeneration
- (15) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Kuji-In Rin- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
Level 18: Placate- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
Level 20: Stamina- (A) Endurance Modification IO
- (21) Endurance Modification IO
- (21) Performance Shifter - Chance for +End
Level 22: Combat Jumping- (A) Karma - Knockback Protection
Level 24: Super Jump- (A) Jumping IO
Level 26: Kuji-In Sha- (A) Numina's Convalescence - Heal
- (27) Numina's Convalescence - Endurance/Recharge
- (27) Numina's Convalescence - Heal/Recharge
- (40) Numina's Convalescence - Heal/Endurance/Recharge
Level 28: Focus- (A) Thunderstrike - Accuracy/Damage
- (29) Thunderstrike - Damage/Endurance
- (29) Thunderstrike - Damage/Recharge
- (37) Thunderstrike - Accuracy/Damage/Recharge
- (40) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
Level 30: Eviscerate- (A) Touch of Death - Accuracy/Damage
- (31) Touch of Death - Damage/Endurance
- (31) Touch of Death - Damage/Recharge
- (31) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (39) Touch of Death - Chance of Damage(Negative)
Level 32: Shockwave- (A) Positron's Blast - Accuracy/Damage
- (33) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Damage/Range
- (34) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Blinding Powder- (A) Siphon Insight - ToHit Debuff
- (36) Siphon Insight - Accuracy/ToHit Debuff
- (36) Siphon Insight - Accuracy/Recharge
- (36) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (37) Siphon Insight - Accuracy/Endurance/Recharge
Level 38: Caltrops- (A) Slow IO
- (39) Slow IO
Level 41: Dark Blast- (A) Thunderstrike - Accuracy/Damage
- (42) Thunderstrike - Damage/Endurance
- (42) Thunderstrike - Damage/Recharge
- (42) Thunderstrike - Accuracy/Damage/Recharge
- (43) Thunderstrike - Accuracy/Damage/Endurance
- (43) Thunderstrike - Damage/Endurance/Recharge
Level 44: Shadow Meld- (A) Defense Buff IO
- (45) Defense Buff IO
- (45) Recharge Reduction IO
- (45) Recharge Reduction IO
Level 47: Soul Storm- (A) Lockdown - Accuracy/Hold
- (48) Lockdown - Accuracy/Recharge
- (48) Lockdown - Recharge/Hold
- (48) Lockdown - Endurance/Recharge/Hold
- (50) Lockdown - Accuracy/Endurance/Recharge/Hold
- (50) Lockdown - Chance for +2 Mag Hold
Level 49: Swipe- (A) HamiO:Nucleolus Exposure
------------Level 1: Brawl
- (A) Accuracy IO
Level 1: Sprint- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 1: Assassination| Copy & Paste this data into Mids' Hero Designer to view the build |
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I left Elude out, seeing as at 50 with those slots I could softcap him anyway...is that a stupid thing to do? I've only just got it in his regular build, so I don't know how much of a help/not useful it is yet.
Any advice going? My Midsing is pretty sub par, going by past score ^^;