? / shield
While I don't know which Dev for you to talk to, I'll still input my 2 cents.
I am very disappointed that I cannot use Shield Charge & Lightning Rod inside the death star walls. My suggestion is to reduce the range of all teleport powers to 0 in this area, thus allowing us to target the ground right at our feet and still use our attack. Not sure of the coding difficulties but I can only hope sometime.... maybe.
Shield Charge and lighting rod are consider pseudo pets when used.
I never use my at a distance I head into a large group and aim at my feet to leverage against all odds damage buff
If that does not work PM Positron about the issue
Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA
They don't work, they are restricted by the no TP field of the Death Star.
@Mojo-
Proud Member of Fusion Force.
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
I have a fire shield scrapper and I discovered a place that I can't use one of my shield powers. I was in Fire Base Zulu with my SG and noticed I can't use shield charge at the storm palace because it is a teleport styled power. I find this to be very restricting as it is a part of my attack chain.
I am not sure who to speak to in the matter of having this changed, but I do think it should. This is an attack not a travel power or assistive power in any way, why should I be minus a power if I am playing at full level or higher from when I took this power. A zone or mission should not dictate what power I can use, unless I'm setting no temp or travel powers on a TF.
If anyone has any suggestions on who I should take this too please let me know. Also if you have any thoughts on this please speak up as I would like to hear what you have to say in this matter as well.