Cold/Ice closing in on 50.


BaldDonn

 

Posted

Christmas Carroll just hit level 47 and I've begun to look into IO sets for her.

CC is a concept/theme toon (hence the female character) and has been a long time in the making (three years) as she only gets played during the Winter Event. But with her being so close to 50 now I think she may be around a little longer this year.

CC is a PvE only character and works well in teams but also solo's quite a bit as well.
I'm trying to get her as close to the soft cap v. ranged as possible with PBU active. I've taken the guide's of Silas and Turbo Ski into account and have only made modest changes to fit my play style.

Thank you for taking the time to read this and any pointers you could offer would be greatly appreciated!!

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Posted

here some simple adjusting for more ranged def:

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Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

You could pretty easily take out one of the accuracy enhancements in benumb. You really need to max out sleet's recharge too.


 

Posted

I'd go with just the base slot (1 endred) in Snow Storm.

If anything in the area isn't already at the speed floor I'd hazard to say you can't get it there even with tossing Snow Storm into the mix. Nearly every attack you have is -rech and -spd (Benumb and Freeze Ray don't, unless you want to call Freeze Ray's hold the ultimate -spd)

If you want to hit the soft cap for ranged, give priority to slotting sets for +def (ranged) and not +rech. I'm looking at the Basilisk's in Freeze Ray in particular. I'd shuffle slots and look to get a full 6 slot with Lockdown in there instead.

Like vernichterhelge posted in his build I'd move slots to get 6 slots in those Thunderstrikes.

If you use Benumb on targets while you are effected by your own buffs (PBU, Aim) or the target is hit by your debuffs (Sleet, Infrigidate) or similarly effected by teammates you can readily have enough global accuracy to not need any accuracy slotted in Benumb itself (i.e. could go with 3 recharge).

Pretty much no matter what the overall build priorities (recharge vs ranged defense vs other) you want to maximize recharge in Benumb, Sleet, Heat Loss and in this case PBU.

Here's one possibility when CC is reworked with some of those thoughts in mind:

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Christmas Carroll (v2.00.i16): Level 50 Mutation Defender
Primary Power Set: Cold Domination
Secondary Power Set: Ice Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Infrigidate -- Achilles-ResDeb%(A), AnWeak-Acc/DefDeb(9), AnWeak-Acc/Rchg(17), AnWeak-DefDeb(17), AnWeak-DefDeb/EndRdx/Rchg(31), AnWeak-Acc/Rchg/EndRdx(37)
Level 1: Ice Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx(48), Thundr-Dmg/EndRdx/Rchg(50)
Level 2: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46), Thundr-Dmg/EndRdx(48)
Level 4: Ice Shield -- LkGmblr-Def/Rchg(A), LkGmblr-Def/EndRdx(5), LkGmblr-Rchg+(5), LkGmblr-Def(34)
Level 6: Glacial Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(7), LkGmblr-Rchg+(7), LkGmblr-Def(36)
Level 8: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(9)
Level 10: Aim -- GSFC-Build%(A), GSFC-ToHit(11), GSFC-ToHit/Rchg(11), GSFC-ToHit/EndRdx(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43)
Level 12: Arctic Fog -- LkGmblr-Def(A), S'fstPrt-ResDam/Def+(13), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Rchg+(40)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21)
Level 22: Benumb -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Freeze Ray -- Lock-Acc/Hold(A), Lock-Acc/Rchg(25), Lock-Rchg/Hold(25), Lock-EndRdx/Rchg/Hold(37), Lock-Acc/EndRdx/Rchg/Hold(39), Lock-%Hold(40)
Level 26: Sleet -- UndDef-DefDeb/Rchg/EndRdx(A), UndDef-DefDeb/Rchg(27), LdyGrey-DefDeb/Rchg(27), LdyGrey-DefDeb/Rchg/EndRdx(34)
Level 28: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(29), Thundr-Acc/Dmg/Rchg(29), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx(48), Thundr-Dmg/EndRdx/Rchg(50)
Level 30: Combat Jumping -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(31), LkGmblr-Rchg+(31)
Level 32: Heat Loss -- Efficacy-EndMod/Rchg(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(33), Efficacy-EndMod/Acc/Rchg(34)
Level 35: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 38: Ice Storm -- Dmg-I(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39)
Level 41: Power Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(50)
Level 44: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(45), RctvArm-ResDam/EndRdx/Rchg(45)
Level 47: Snow Storm -- EndRdx-I(A)
Level 49: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance


 

Posted

I am currently looking into switching towards Power Mastery, but here's the current setup.



Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Defender
Primary Power Set: Cold Domination
Secondary Power Set: Ice Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Infrigidate -- ShldBrk-Acc/DefDeb:30(A)
Level 1: Ice Bolt -- Thundr-Dmg/EndRdx/Rchg:50(A), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Dmg/EndRdx:50(11), Thundr-Acc/Dmg/EndRdx:50(17)
Level 2: Ice Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(3), LkGmblr-Def:50(5)
Level 4: Ice Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(5), Thundr-Dmg/Rchg:50(11), Thundr-Acc/Dmg/Rchg:50(15), Thundr-Acc/Dmg/EndRdx:50(17), Thundr-Dmg/EndRdx/Rchg:50(39)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Hurdle -- Jump-I:50(A)
Level 10: Glacial Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(21), LkGmblr-Rchg+:50(23)
Level 12: Arctic Fog -- LkGmblr-Rchg+:50(A), HO:Ribo(13), LkGmblr-Def:50(13), S'fstPrt-ResDam/Def+:30(31), GA-3defTpProc:30(43)
Level 14: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15), Zephyr-ResKB:50(27)
Level 16: Freeze Ray -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(19), Lock-Rchg/Hold:50(19), Lock-EndRdx/Rchg/Hold:50(21), Lock-Acc/EndRdx/Rchg/Hold:50(42), Lock-%Hold:50(43)
Level 18: Health -- Numna-Heal/EndRdx:30(A), Numna-Regen/Rcvry+:50(29), Numna-EndRdx/Rchg:50(31), Numna-Heal/Rchg:50(31), Numna-Heal/EndRdx/Rchg:50(46), Numna-Heal:50(46)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(36), P'Shift-EndMod/Acc:50(40)
Level 22: Benumb -- Acc-I:50(A), RechRdx-I:50(23), RechRdx-I:50(34), RechRdx-I:50(40)
Level 24: Ice Storm -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(25), Ragnrk-Acc/Dmg/Rchg:50(25), Ragnrk-Dmg/EndRdx:50(37), Ragnrk-Acc/Rchg:50(37)
Level 26: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(27), LkGmblr-Rchg+:50(33)
Level 28: Sleet -- ShldBrk-Acc/Rchg:30(A), ShldBrk-Acc/DefDeb:30(29)
Level 30: Boxing -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(33), Amaze-Acc/Stun/Rchg:50(33), Amaze-Acc/Rchg:50(34), Amaze-EndRdx/Stun:50(34)
Level 32: Heat Loss -- P'Shift-EndMod/Rchg:50(A), P'Shift-Acc/Rchg:50(37)
Level 35: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-EndRdx:40(36), RctvArm-ResDam:40(36)
Level 38: Bitter Ice Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(39), Apoc-Acc/Dmg/Rchg:50(39), Apoc-Acc/Rchg:50(40), Apoc-Dmg/EndRdx:50(43)
Level 41: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def:50(42)
Level 44: Dominate -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(45), UbrkCons-Acc/Hold/Rchg:50(45), UbrkCons-Acc/Rchg:50(45), UbrkCons-EndRdx/Hold:50(46)
Level 47: Mass Hypnosis -- FtnHyp-Sleep:50(A), FtnHyp-Sleep/Rchg:50(48), FtnHyp-Acc/Sleep/Rchg:50(48), FtnHyp-Acc/Rchg:50(48), FtnHyp-Sleep/EndRdx:50(50)
Level 49: Mind Over Body -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(50), RctvArm-ResDam:40(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance



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Space reserved for a super awesome Signature, someday...

 

Posted

Heh...I have a Winter Event toon on Freedom named Christmas Carol!


-------------
@Portland Underground

 

Posted

I've been working on a build that (although expensive because of the purps and lotgs (there are no pvp IOs though) hits the soft cap on ranged def as well as good rech and acc (6 sec gap on benumb, 21 sec gap on heat loss, and about a 10 second overlap on sleet with hasten running (which has a 16 sec gap itself)). It's quite a bit different from the build you posted BaldDonn but maybe you can get some ideas from it - I took psy mastery for the set mules as well as the utility (aoe sleep, decent damage st hold, psy dam res) - the confuse and sleep purp sets are *relatively* cheap in comparison to other sets and give awesome bonuses like 5% ranged def and a couple hefty rech bonuses. Here it is - hopefully it'll help give you some ideas (also, at the risk of sounding like I'm highjacking the thread (which I'm not trying to), if you or anyone else has criticisms of my build, I'm all ears as well).

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Cold Domination
Secondary Power Set: Ice Blast
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Infrigidate -- Acc-I:50(A)
Level 1: Ice Bolt -- Apoc-Dmg/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(17), Apoc-Acc/Rchg:50(17), Apoc-Dmg/EndRdx:50(37), Apoc-Dam%:50(37), Decim-Build%:40(37)
Level 2: Ice Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(13), Thundr-Acc/Dmg/EndRdx:50(13), Thundr-Dmg/EndRdx/Rchg:50(15)
Level 4: Snow Storm -- P'ngTtl-Acc/Slow:50(A), P'ngTtl-Dmg/Slow:50(5), P'ngTtl-Acc/EndRdx:50(5), P'ngTtl-Rng/Slow:50(7), P'ngTtl-EndRdx/Rchg/Slow:50(7), P'ngTtl--Rchg%:50(9)
Level 6: Swift -- Flight-I:50(A)
Level 8: Hover -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(9)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Arctic Fog -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(43)
Level 14: Fly -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(15)
Level 16: Health -- Heal-I:50(A)
Level 18: Benumb -- Acc-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19), RechRdx-I:50(21)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), EndMod-I:50(36)
Level 22: Ice Storm -- Ragnrk-Dmg/Rchg:50(A), Ragnrk-Acc/Dmg/Rchg:50(23), Ragnrk-Acc/Rchg:50(23), Ragnrk-Dmg/EndRdx:50(25), Ragnrk-Knock%:50(25)
Level 24: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(40)
Level 26: Sleet -- Achilles-ResDeb%:20(A), AnWeak-DefDeb:50(27), AnWeak-Acc/DefDeb:50(27), AnWeak-Acc/Rchg:50(34), AnWeak-DefDeb/EndRdx/Rchg:50(34), AnWeak-Acc/Rchg/EndRdx:50(36)
Level 28: Bitter Ice Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(29), Thundr-Dmg/Rchg:50(29), Thundr-Acc/Dmg/Rchg:50(31), Thundr-Acc/Dmg/EndRdx:50(31), Thundr-Dmg/EndRdx/Rchg:50(31)
Level 30: Aim -- AdjTgt-ToHit:50(A), AdjTgt-Rchg:50(43), AdjTgt-ToHit/Rchg:50(46), AdjTgt-ToHit/EndRdx/Rchg:50(50)
Level 32: Heat Loss -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(33), P'Shift-EndMod/Acc/Rchg:50(33), P'Shift-Acc/Rchg:50(33), Efficacy-EndMod/Acc/Rchg:50(34)
Level 35: Super Speed -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(36)
Level 38: Blizzard -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(39), Posi-Dmg/Rchg:50(39), Posi-Acc/Dmg/EndRdx:50(39), Posi-Dmg/Rng:50(40)
Level 41: Dominate -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(42), BasGaze-Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(42)
Level 44: World of Confusion -- CoPers-Conf:50(A), CoPers-Conf/Rchg:50(45), CoPers-Acc/Conf/Rchg:50(45), CoPers-Acc/Rchg:50(45), CoPers-Conf/EndRdx:50(46), CoPers-Conf%:50(46)
Level 47: Mass Hypnosis -- FtnHyp-Sleep:50(A), FtnHyp-Sleep/Rchg:50(48), FtnHyp-Acc/Sleep/Rchg:50(48), FtnHyp-Acc/Rchg:50(48), FtnHyp-Sleep/EndRdx:50(50)
Level 49: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance