Dual Blades/regen Needs advise


Arbegla

 

Posted

Hey guys, this is my first real attempt at making a 'scrappy' stalker, and from what i've heard its a pretty viable role these days. I picked dual blades as this toon will be a Praetorian version of my katana/regen scrapper. I figure between placate/recon/dull pain/IH/mog and shadowmeld ill have enough 'oh crap' buttons to scrap like the big boys.

My proposed attack chain is leading with empower (BU->AS->placate) then going into attack vitals (power slice, nimble, vengeful) then going into the weaken. and if the mobs still standing just repeat vitals and weaken until he dies, using my heals/buffs to stay standing. Do you think it'll work? will the DPS be sustainable? how do you think it'll perform?

I didnt pick a travel power due to ninja run. Its what my scrapper uses, so i figure this stalker could do the same. any advise would be great

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1423;719;1438;HEX;|
|78DAA594CB52134114863B243124999084704B0810410C1018C94EC04B95A055285|
|130DC04248ED0E0E8D484CA4C2CD9A9E5B54A5DB8D0953BAFAFA00FA1A53E848F60|
|9597782E1D5CB874AAF27F33DDA7CF7F4E4F4F0A37A634216E1E179EC8A465384EA|
|9E81AD63559099C35DC6AC5B04293E5AAED66CE59E5AD801022A9A64B056949A94F|
|550DAB74C23236A593AECF4CC92D693B523F2FB7A52D2B866B96EDF8B47D4556A4E|
|DEAF51B6DB65CB6F453A66B4BC709D1437147CACD38DD4EDBD74DC7BC6C5AA6BBFB|
|EF48F2E48EB9A1D7FD8AE5AA552A188E2B2BBB1D50E220FC6E0585BA6A5EB105C88|
|BC66DC65542C624CC639C87E23CA2D583430D2D84DB4135216A3E4FB681660608FB|
|0719438C1C6111C2BD2ADC7B8632F8661805C2BE738C59C21D08F7AB70FF252AE58|
|0C1D8606C12F292E087AD0F7099223042437721033759F3075F520DA1578CD704ED|
|0DA1E92DE31D6101968455BFE1052A459B2304C022C2330D91451A8A4D03B222769|
|AB00C4BA31CE08DF2D2665EDA36CF3806E812F7202ECE8579E239AAB599D1081609|
|6591784AF5B43C633C27DC87A5ADAAA7D61581AE995542768D7191B14EC897084BB|
|0AA5DED653B6F7D076F7D076F7D8AB73EC55BFF00C2932A3C3946BE43E38C09C2C8|
|11C2A1A3841508EF54E19D9C3DCDD9D39CBD9BB37773F65EE8B14BF5D8C56D77333|
|28C8790AF47F5D8F3832CFA7EB2EF2FC66FB6AF11F278AAF22202697B55DADE1839|
|F53533F8D4AE41DA7E75E0FBFDF4C20E0618FD8C2CE11BA41B50ED0C7CA48A063F3|
|13E33BE1086BE12BEC37F434EA5CDC5C969987D87130CB65F057B5DBD74FD3137F0|
|8470016646D5D11D6DA71392F6ED7D9C42A4C867C6B7F71D0A3101F079C5AC6FEF0|
|B141EDEBCCEBF2BFFEB7AAFD5ED827321B82B82880594257C5C46594159C5B13594|
|7594124AED8356AF227A180B1A431947994079844181304818454389A034A144516|
|2280994369414CA0B94DA1F4AC3F6B5|
|-------------------------------------------------------------------|


 

Posted

Anyone got anything to give me advise on in regards to this build?


 

Posted

Ok not really advice but here is my current DB/regen stalker build. It will be getting updated with a new PvE build with the addition of the MA super pack, I just haven't goptten around to it.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Villain Profile:
Level 1: Nimble Slash -- Acc-I(A), Acc-I(3), Dmg-I(5), Dmg-I(23), Dmg-I(37)
Level 1: Hide -- DefBuff-I(A)
Level 2: Power Slice -- Acc-I(A), Acc-I(3), Dmg-I(5), Dmg-I(9), Dmg-I(37)
Level 4: Fast Healing -- Heal-I(A), Heal-I(11), Heal-I(23)
Level 6: Assassin's Blades -- Acc-I(A), Acc-I(7), Acc-I(7), Dmg-I(9), Dmg-I(25), Dmg-I(48)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(13)
Level 10: Hurdle -- Jump-I(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13)
Level 14: Health -- Heal-I(A), Heal-I(15), Heal-I(15)
Level 16: Integration -- Heal-I(A), Heal-I(17), Heal-I(17)
Level 18: Vengeful Slice -- Acc-I(A), Acc-I(19), Dmg-I(19), Dmg-I(21), Dmg-I(25), RechRdx-I(50)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(43)
Level 22: Combat Jumping -- DefBuff-I(A)
Level 24: Super Jump -- Jump-I(A)
Level 26: Sweeping Strike -- Acc-I(A), Acc-I(27), Dmg-I(27), Dmg-I(31), Dmg-I(34), RechRdx-I(50)
Level 28: Dull Pain -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29), Heal-I(34), Heal-I(40), Heal-I(45)
Level 30: Instant Healing -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31), Heal-I(34), Heal-I(40), Heal-I(46)
Level 32: One Thousand Cuts -- Acc-I(A), Acc-I(33), Dmg-I(33), Dmg-I(33), Dmg-I(37), RechRdx-I(50)
Level 35: Reconstruction -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), Heal-I(36), Heal-I(40), Heal-I(46)
Level 38: Moment of Glory -- DefBuff-I(A), ResDam-I(39), DefBuff-I(39), RechRdx-I(39), RechRdx-I(43), RechRdx-I(46)
Level 41: Ablating Strike -- Acc-I(A), Acc-I(42), Dmg-I(42), Dmg-I(42), Dmg-I(43)
Level 44: Resilience -- ResDam-I(A), ResDam-I(45), ResDam-I(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Super Speed -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1401;587;1174;HEX;|
|78DAA5935B4F135114854FA1A5F446A99596022D508A424B0778F3F260A26862421|
|3B02288C46602C776E264209DD1E89BF74BE25FF08FE88FAB7BCFDA454EE4CD095D|
|5F67B3D6DEE7CCE9B4DE6CA5957A77474532F75CDBF73BEDC0765FEA7EAC65779D6|
|315574A95A4D46969576B6BEB95ED76EEBAF689F6E786FFD9D22FB4E76BEB91EE6A|
|4FF7EDC039F5720FBD9EEE6B2FB0865FD23BA7A7AEF5C0093CEDFBB8D9D6F699E37|
|593E14DFB4CEB93144CAED3ED0595FB67CEB1351CB2AD5F3B76D0B3BD4ECBF603DD|
|7F3B4D8B5BA5CFFB84926B105533844D350244CB210A400D78CCF6486857AA12963|
|E24A4421D22977518373AEC917D141D46466B61290914804F6488A15F2C86466306|
|A4DF34B00E7CA6545CDAC61B680BA481313A8E84AC3CB11296BE502685499194618|
|E933923DD3258D68481038A66C5904569D2C05732E4641739ACFB8A000BBE6AEC62|
|1373C7696E5EDAE617E003EA40810C53B28B293CFF22958A98A48AD8D8371A5E92E|
|1254C9D11605C05583486EF536A5652B328CD1958C4D6AE036BC021A5CA922AC357|
|3160A69AC0774ACD4B6A1E4B5B10942FA266ACF009A5AA92AAA2B464E2B25947945|
|A96D4329ED9B53540EE10AE034DE023A556E467BD82A5AD0ACA1751079E92BD2127|
|D740F73503553A264B0C1646AC1B5822C3869CE34613CF3D7AFE72D21F5D6AFB9FC|
|A4EF4FCF55391B032FBD7F35FD7AFF4B04F623749DA66D963D9673960396479C672|
|C4F29CA5C332F87D9ECEDEE005DD64B9C5729BE5079BE2FCF6A558D22C199609962|
|CCB244B9EA5C032C3F29365F00767E7E44E|
|-------------------------------------------------------------------|


 

Posted

well that gives me a rough outline, but without sets, it doesnt compare much. How does your DB/regen perform? with just SOs? are the 'oh crap' powers up often enough to cover you to be a 'scrappy' stalker?


 

Posted

Here's a strategy I found effective for my DB stalker, who was /Nin, but it might work for you as well. I usually opened with the Sweep combo to put the baddies on their butts, followed by 1K Cuts, then Attack Vitals on the toughest remaining target and more 1K Cuts if needed. The theory was that downed targets can't attack me, and this could work well for /Regen by giving your huge healing abilities time to patch up any damage. I never bothered with the Weaken combo, but it certainly can't hurt.

Good luck!


 

Posted

i've recently started to love the stalker dual blades set, and the reason may surprise you. it's lethal damage (same as my old love, claws), decently fast recharging attacks, and you have OPTIONS. within your PRIMARY. and i mean real options, in the middle of fights, not just 'gee what attack's ready after this one'.

moreso than a regular stalker set, with dual blades you have the option to build for single, aoe, or a mix of both. you have options of using self buffs, aoe debuffs, a solid aoe control, or solid single target damage.

you have those options from standard attacks, and other sets will seem extremely one-dimensional after a good run with DB/.

yes, the combos could be put together a little better for a stalker, but as a stalker player you're probably used to using what you're given to work with. best advice i could give would be to learn your character, learn your AT, learn your power sets, and build to your own taste to do what you have the most fun doing. all the rest is just minor details.


"Scrappers don't want the bit of dignity that Brutes left them taken away by (lol)Stalkers." -Delta_Strider, on Stalker buffs.

Current Project: Hard Goodbye, StJ/Nin
Retired: Blitzwulf, Claws/Nin (50); Perdition's Blade, Night Widow (50)

 

Posted

Quote:
Originally Posted by Arbegla View Post
My proposed attack chain is leading with empower (BU->AS->placate) then going into attack vitals (power slice, nimble, vengeful) then going into the weaken. and if the mobs still standing just repeat vitals and weaken until he dies, using my heals/buffs to stay standing. Do you think it'll work? will the DPS be sustainable? how do you think it'll perform?

Personally, I'd go with Empower -> Weaken -> Attack Vitals.... Reason being, the leadoff in Weaken is a cone, and Empower sets you up for a stealthed crit, with Weaken that becomes an AoE stealthed crit that, if timed right, will be under the effects of both build up and empower (for the first cone in Weaken at least).

Leading into Att Vit from Empower -> Weaken will help ensure that Att Vit hits, because you'll have the +ToHit from Empower and your targets will have -Def from Weaken.

Rolling the combo this way should kill off the minions and the tougher enemies can be finished rather quickly with Attack Vitals -> Ablative Strike -> Attack Vitals ...... or you can use Attack Vitals -> 1K cuts -> Attack Vitals if there are still some minions hanging onto dear life.

I have a DB/Regen stalker @ 37 currently and this works pretty well for me. Occasionally you can take a hard alpha and need to Reconstruct or DP in the middle/end of Weaken, but it rarely (if ever) interferes with pulling the combo.


 

Posted

Interesting. This toon itself is put on hold until GR hits atlest test (its a Praetorian baby) But my theory crafting deems you'll be right. The AoE Crit, would be enough, especially if the empower was say, on a boss in the middle of a group, to kill the minions/LTs around said boss, and then attack vitals will finish said boss off.

Like i said before, my main goal is to make a 'scrappy' Stalker, and I'll be going about this by pretty much rotating MoG and shadowmeld, sprinkling in heals and placate as needed. Do ya think this build (which drops abalating strike completly) would be able to say, solo AVs, or do a rikti challenge (or even drop a pylon?)


 

Posted

Quote:
Originally Posted by Arbegla View Post
Like i said before, my main goal is to make a 'scrappy' Stalker, and I'll be going about this by pretty much rotating MoG and shadowmeld, sprinkling in heals and placate as needed. Do ya think this build (which drops abalating strike completly) would be able to say, solo AVs, or do a rikti challenge (or even drop a pylon?)
I've had no personal experience with Shadow Meld or MoG as yet. My highest stalker is currently 42 and i'll be taking SM on him at 45 (he's elec/elec). My DB/Regen is 37, as i think i stated in the above post, and will be taking SM also when she's high enough. In both of those builds i've gone for heavy +Rech for a number of reasons, but one of those reasons is to get SM to a 15 sec. off/on range. I've always played my stalkers more scrapperish and neither of these two have had an issue with that playstyle thus far.

As far as soloing AV's, I've never dedicated any of my build planning towards it, and i don't do it on a regular basis so there's probably someone better to advise on that. However, i did manage to solo Ghost Widow as an AV in my patron arc with the Elec/Elec stalker, just the other day in fact... but it was a long and tough fight.

I'd say DB is a good candidate for soloing AV's, i think it can certainly manage the DPS. i'd guess the optimal attack chain would consist of something like Attack Vitals -> Ablating Strike -> Attack Vitals, and having Ablating Strike slotted with the Achilles -Res proc would certainly help too. Regen may not be the best secondary for that though... since stalkers have low HP to begin with, regen can't really live up to it's full potential on them, and AV's hit hard... with low to nil resistance and on/off defense i'd guess it would be more difficult to pull off.

As far as Pylons, I've never even tried. But i've read it can take a long while, even with stellar DPS.... I wouldn't advise doing it on a /Regen stalker, and possibly not at all on a stalker in general. It could probably be done, but would probably also be inconsistent at best (at least with /Regen). I'm not sure, but i think a pylon could 1-shot you at base health, or very close to it... you'd need some way to mitigate the damage a good deal, and i don't think even a specialized /Regen build (on a stalker) would be capable of it. but like i said, i'm no expert.