Fire/Kin Build
Don't take the farmer out of the farm. Make a PvE friendly build with SOs...you don't need IOs if you're teaming.
I don't have the time or inclination for a lengthy critique but I will leave you with two observations:
1. Your end usage is a whopping 1.52 end/sec and your recovery is 3.31 end/sec.
2. You have no end reduction slotted in fire ball.
So I have a Fire/Kin that I do a lot of farming with but also do other missions and some TF's with.
I wanted to avoid having multiple builds to have to populate out.
So I put this together to work towards and wanted to see if I have items that are just glaring wrong or make no sense.
Thanks for any help.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Primal Forces: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char
- (A) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (3) Apocalypse - Accuracy/Recharge: Level 50
- (3) Apocalypse - Chance of Damage(Negative): Level 50
- (5) Apocalypse - Damage/Recharge: Level 50
- (46) Apocalypse - Damage/Endurance: Level 50
Level 1: Transfusion- (A) Touch of the Nictus - Chance for Negative Energy Damage: Level 50
- (5) Touch of the Nictus - Accuracy/Healing: Level 50
- (7) Touch of the Nictus - Healing: Level 50
- (7) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
- (9) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 50
Level 2: Fire Cages- (A) Positron's Blast - Chance of Damage(Energy): Level 50
- (9) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (11) Positron's Blast - Accuracy/Damage: Level 50
- (11) Positron's Blast - Damage/Recharge: Level 50
- (43) Positron's Blast - Damage/Endurance: Level 50
Level 4: Siphon Power- (A) Accuracy IO: Level 50
Level 6: Swift- (A) Run Speed IO: Level 50
Level 8: Hot Feet- (A) Armageddon - Accuracy/Damage/Recharge: Level 50
- (13) Armageddon - Chance for Fire Damage: Level 50
- (13) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (15) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
- (15) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (17) Eradication - Chance for Energy Damage: Level 30
Level 10: Siphon Speed- (A) Accuracy IO: Level 50
Level 12: Flashfire- (A) Absolute Amazement - Stun: Level 50
- (17) Absolute Amazement - Endurance/Stun: Level 50
- (19) Absolute Amazement - Stun/Recharge: Level 50
- (19) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
- (21) Absolute Amazement - Accuracy/Recharge: Level 50
Level 14: Health- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (25) Numina's Convalescence - Heal: Level 50
- (25) Numina's Convalescence - Heal/Endurance: Level 50
Level 16: Increase Density- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 18: Boxing- (A) Accuracy IO: Level 50
Level 20: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (21) Performance Shifter - EndMod: Level 50
- (23) Performance Shifter - EndMod/Recharge: Level 50
- (23) Performance Shifter - EndMod/Accuracy: Level 50
Level 22: Speed Boost- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (40) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 24: Cinders- (A) Unbreakable Constraint - Accuracy/Recharge: Level 50
- (27) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
- (27) Unbreakable Constraint - Hold/Recharge: Level 50
- (31) Unbreakable Constraint - Chance for Smashing Damage: Level 50
- (40) Unbreakable Constraint - Endurance/Hold: Level 50
Level 26: Tough- (A) Reactive Armor - Resistance: Level 40
- (31) Reactive Armor - Resistance/Endurance: Level 40
- (31) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (33) Reactive Armor - Resistance/Recharge: Level 40
- (43) Reactive Armor - Endurance: Level 40
Level 28: Inertial Reduction- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (29) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 30: Hasten- (A) Recharge Reduction IO: Level 50
- (33) Recharge Reduction IO: Level 50
- (33) Recharge Reduction IO: Level 50
Level 32: Fire Imps- (A) Blood Mandate - Accuracy/Damage: Level 50
- (34) Blood Mandate - Accuracy: Level 50
- (34) Blood Mandate - Damage: Level 50
- (34) Blood Mandate - Damage/Endurance: Level 50
- (36) Blood Mandate - Accuracy/Endurance: Level 50
- (40) Blood Mandate - Accuracy/Damage/Endurance: Level 50
Level 35: Transference- (A) Efficacy Adaptor - EndMod: Level 50
- (36) Efficacy Adaptor - EndMod/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (37) Efficacy Adaptor - Accuracy/Recharge: Level 50
- (37) Efficacy Adaptor - EndMod/Endurance: Level 50
- (37) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 38: Fulcrum Shift- (A) Accuracy IO: Level 50
- (39) Recharge Reduction IO: Level 50
- (39) Endurance Reduction IO: Level 50
Level 41: Fire Ball- (A) Ragnarok - Accuracy/Damage/Recharge: Level 50
- (42) Ragnarok - Accuracy/Recharge: Level 50
- (42) Ragnarok - Damage/Recharge: Level 50
- (42) Ragnarok - Damage: Level 50
- (43) Ragnarok - Chance for Knockdown: Level 50
Level 44: Fire Shield- (A) Titanium Coating - Resistance: Level 50
- (45) Titanium Coating - Resistance/Endurance: Level 50
- (45) Titanium Coating - Resistance/Recharge: Level 50
- (45) Titanium Coating - Endurance: Level 50
- (46) Titanium Coating - Endurance/Recharge: Level 50
- (46) Titanium Coating - Resistance/Endurance/Recharge: Level 50
Level 47: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (48) Luck of the Gambler - Defense: Level 50
- (48) Luck of the Gambler - Defense/Endurance: Level 50
- (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 49: Maneuvers- (A) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Defense/Endurance: Level 50
- (50) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (50) Luck of the Gambler - Recharge Speed: Level 50
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Containment------------
Set Bonus Totals:
- 6.5% DamageBuff(Smashing)
- 6.5% DamageBuff(Lethal)
- 6.5% DamageBuff(Fire)
- 6.5% DamageBuff(Cold)
- 6.5% DamageBuff(Energy)
- 6.5% DamageBuff(Negative)
- 6.5% DamageBuff(Toxic)
- 6.5% DamageBuff(Psionic)
- 5.5% Defense(Smashing)
- 5.5% Defense(Lethal)
- 10.5% Defense(Fire)
- 10.5% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 6.13% Defense(Melee)
- 13.6% Defense(Ranged)
- 15.2% Defense(AoE)
- 4.05% Max End
- 81% Enhancement(Accuracy)
- 66.3% Enhancement(RechargeTime)
- 5% Enhancement(Heal)
- 5% FlySpeed
- 137.3 HP (13.5%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 1.1%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 3.85%
- 24% (0.4 End/sec) Recovery
- 68% (2.89 HP/sec) Regeneration
- 9.14% Resistance(Fire)
- 9.14% Resistance(Cold)
- 5% RunSpeed
------------Set Bonuses:
Apocalypse
(Char)
- 16% (0.68 HP/sec) Regeneration
- 30.5 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
Touch of the Nictus(Transfusion)
- 19.1 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 2.25% Max End
Positron's Blast(Fire Cages)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Armageddon(Hot Feet)
- 4% (0.07 End/sec) Recovery
Scirocco's Dervish(Hot Feet)
- 10% (0.42 HP/sec) Regeneration
Eradication(Hot Feet)
- 1.8% Max End
Absolute Amazement(Flashfire)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Numina's Convalescence(Health)
- 12% (0.51 HP/sec) Regeneration
- 19.1 HP (1.88%) HitPoints
Steadfast Protection(Increase Density)
- 3% Defense(All)
Performance Shifter(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
Blessing of the Zephyr(Speed Boost)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
Unbreakable Constraint(Cinders)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Reactive Armor(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
Blessing of the Zephyr(Inertial Reduction)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
Blood Mandate(Fire Imps)
- 1.5% (0.03 End/sec) Recovery
- 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)
- MezResist(Stun) 1.65%
- 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Efficacy Adaptor(Transference)
- 11.4 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Ragnarok(Fire Ball)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Titanium Coating(Fire Shield)
- MezResist(Sleep) 2.2%
- 15.3 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Luck of the Gambler(Weave)
- 10% (0.42 HP/sec) Regeneration
- 11.4 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
Arc 52555: Tower of Darkness
Arc 139668: Bob's Crazy Car Dealership