A little tech help?


Garthug_Smash

 

Posted

When it crashes like that, open your task manager and look at how much memory CoH is using. Lately, it's been unstable once it gets above 1.5g.. which seems to be common after extensive AE or SG base editing... or several trips to the market/crafting tables.. or several hours of continuous play. There currently isn't much you can do about it other than check on the memory usage from time to time and restart the client if it appears to be getting too high.

If that's not it.. the Tech forum is actually a little higher than the Player Questions area..

Also, we have our own program that gives us a consolidated report of information relevant to CoH:
CoH_Helper

People usually like seeing that, along with the HiJackThis you talked about.


 

Posted

And when he says "relog", he means exit CoH completely and restart it. The game currently has a bug where it consumes more and more memory until doing anything 'stressful' (like accessing Wentworth's) will crash it.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
And when he says "relog", he means exit CoH completely and restart it.
Truth. Sorry for not being clearer.

*fixed

Quote:
Originally Posted by Ironblade View Post
The game currently has a bug where it consumes more and more memory until doing anything 'stressful' (like accessing Wentworth's) will crash it.
I spend a lot of time (far too much of it) sitting AFK in the game while I'm browsing the forums (doing it now actually, lol). I find that it can memory-crash even while standing still for long periods of time, so apparently... even other players coming into the area you are in (and their info automatically loading to your client) is enough to push it over the edge, whatever that may be. It's also possible that the global chat channels you belong to may contribute to some of it as well.

I've had this crash anywhere from 1.51gb all the way up to my personal highest of 1.76gb.. but other people report crashing at higher or lower numbers as well. This is the memory usage of CityOfHeroes.exe by itself.