*sigh* my new claws/SR. maybe?


Bill Z Bubba

 

Posted

Ok here is what I am proposing:

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Lyclownthrope: Level 50 Science Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(9), Hectmb-Dam%(31), C'ngImp-Acc/Dmg/Rchg(34)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), S'dpty-Def(5), S'dpty-Def/EndRdx(11), LkGmblr-Rchg+(25)
Level 2: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Dmg/EndRdx/Rchg(25), Achilles-ResDeb%(39)
Level 4: Focused Senses -- GftotA-Def/EndRdx(A), GftotA-Def(7), S'dpty-Def(11), S'dpty-Def/EndRdx(29)
Level 6: Spin -- M'Strk-Dmg/Rchg(A), Sciroc-Acc/Dmg/EndRdx(9), Sciroc-Acc/Dmg(13), Sciroc-Dmg/EndRdx(17), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(39)
Level 8: Swift -- Run-I(A)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Follow Up -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(13), Hectmb-Acc/Dmg/Rchg(15), Hectmb-Acc/Rchg(17), RechRdx-I(23), Hectmb-Dmg/EndRdx(46)
Level 14: Health -- Mrcl-Heal(A), RgnTis-Regen+(36), Numna-Regen/Rcvry+(40), Heal-I(42), Numna-Heal(48)
Level 16: Dodge -- LkGmblr-Def(A), LkGmblr-Def/Rchg(19), LkGmblr-Rchg+(27)
Level 18: Focus -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(23), Apoc-Acc/Rchg(33), Apoc-Dmg/EndRdx(33), Apoc-Dam%(34)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21), EndMod-I(40)
Level 22: Quickness -- Run-I(A)
Level 24: Combat Jumping -- GftotA-Def(A), GftotA-Def/Rchg(31)
Level 26: Agile -- GftotA-Def/EndRdx(A), GftotA-Def(27), DefBuff-I(31)
Level 28: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(29)
Level 30: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(46), Zephyr-Travel/EndRdx(48)
Level 32: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 35: Evasion -- LkGmblr-Rchg+(A), S'dpty-Def/EndRdx(36), S'dpty-Def(36)
Level 38: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(42), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(43)
Level 41: Focused Accuracy -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(43)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Numna-Heal(45), Numna-Heal/EndRdx(45), Mrcl-Rcvry+(46), Mrcl-Heal(48)
Level 47: Tough -- S'fstPrt-ResDam/Def+(A)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), GftotA-Def(50), LkGmblr-Rchg+(50), GftotA-Def/EndRdx(50)
------------
Level 1: Brawl -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(34)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit



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What I did was drop Aid other and Aid self to see what PP would net me.

A whole lot more regen! But is this something I should look into or keep the oh S* button?


 

Posted

Hmmm.
Softcapped. Check.
No smashing/lethal resistance. hrrmmm.
25.5 HP/sec regen. Pretty good.
1424.337 HP. That's mighty low. No accolades?


Maybe my current build will give you some ideas.
It's .3% short of softcap on range and aoe.
17.6% S/L resists
31.2 HP/sec regen
1933 HP
And WAY overdone on recovery.

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Be well, people of CoH.

 

Posted

Oh I do have Atlas and freedom phalanx. don't have it listed. I don't use tough, I guess I should. I just take the hits and when I get too low use aid self.


 

Posted

If you're ready to dump aid self, tough and weave are great picks for SR.

Not only does tough take some of the edge off incoming S/L, it stacks with the passive scaling dam-res nicely. Plus it's the only place an SR can stick the Steadfast +Def Unique.

Were I to be an aid self user, however, I'd skip the fighting pool entirely.


Be well, people of CoH.

 

Posted

I have both now and the build shows me keeping boxing, tough, weave. Boxing is set mule for purple set I have.


 

Posted

What is up with provoke BillZ?
Anyways a re-work of your work ...
Cap all 3, a bit more HP and regen.

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Posted

Provoke's a place holder until I get the 60 month vet badge. Then it becomes fly.

How'd you get the ... where'd the... damn, that's pretty.

Thank you, Iggy. Come the vet badge and fly replacing provoke, that will be my new build.

It's perfect.

EDIT: Unless BAB figures out the redraw thing... then it's back to the drawing board.

EDIT: Found a slight problem. Swapping out the crushing impacts for the touch of deaths drops the total recharge for FU to 185.76. It needs 184.1 for my chain. Due to the less than exact nature of arcanatime, I've found that I need at least a 5% buffer on the recharge or there's a pause. However, changing the ToD Acc/Dam/End to Dam/End/Rec fixes that. With +81% global acc buff, that should be fine.


Be well, people of CoH.

 

Posted

hehe
good catch

Could probably also lose that 4th slot on Stamina and you got youself an extra slot. Who says we're starving for slots? Maybe put in another damage proc on Spin...


 

Posted

It is true that I am NOT hurting for end right now. I just ran through several scanner missions at +2/x8 with FF, FS, Eva, Tou, Wea, CJ and Sprint all running. Never dipped below 75% on the end bar.


Be well, people of CoH.

 

Posted

Well, here's Cheat Code's current final build. I'm sitting at 47 right now, and only need the Kismet to finish out her slotting. Everything else is sitting in base storage, or already slotted.

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