Build Advice for a SM/Nrg


Gypsy_of_Paradox

 

Posted

I'm looking for some build advice for my level 50 Stone Melee/Energy Aura Brute. I've played with mids and either get stuck with not being softcapped. Or come out with a build thats softcapped while everything else suffers. I've put together 7 other level 50 brutes and had no problems. This ones my only energy aura one and its got me boggled. So I ask you my brothers in SMASH for assistance on builds.

Things I prefer to have in my build:
Haste, Superspeed, Tough (For some resistance), Weave (Only if needed to be softcapped)

So hit me with your best, I got 3.5bil to play with. Not excluding cheap builds mind you as I can always put the cash to another level 50.

Thank you in advance.


 

Posted

Here is my first rough attempt at a build it my slotting for ea might be a little off but it uses similar slotting to my invuln. I probably overslotted for defense bonuses you and im sure you find a way to squeeze enough recharge for perma hasten
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

stonergy: Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Energy Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(43)
Level 1: Kinetic Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def/EndRdx(13), LkGmblr-Rchg+(13)
Level 2: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/EndRdx/Rchg(43)
Level 4: Power Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Rchg+(11)
Level 6: Hurdle -- Empty(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Fault -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(17), Amaze-ToHitDeb%(19), Amaze-EndRdx/Stun(19)
Level 14: Health -- Empty(A)
Level 16: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37), GSFC-Build%(37), GSFC-ToHit/EndRdx(37)
Level 18: Seismic Smash -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(34), UbrkCons-Hold(50)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod(21), P'Shift-End%(23)
Level 22: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Def/EndRdx(25)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(29)
Level 26: Dampening Field -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam/Rchg(29)
Level 28: Energy Drain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Rchg(33)
Level 30: Energy Protection -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(36), S'fstPrt-ResDam/Def+(50)
Level 32: Tremor -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(40), Armgdn-Dam%(40), Armgdn-Dmg/EndRdx(40), FrcFbk-Rechg%(46)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(39), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(43), Mocking-Rchg(46), Mocking-Taunt/Rng(46)
Level 38: Boxing -- Empty(A)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-EndRdx(42)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def(45)
Level 47: School of Sharks -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Knock%(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Overload -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury


 

Posted

Ok here is my second attempt at the build it does say its capped (to all but negative )
however I'm not sure how much def you lose when your not cloaked. Hasten is perma (just) and energy drain is 3 secs off being perma. You could of course take the fourth hasten slot and put a ff proc in tremor instead. Or if your interested in safety you could Mu lightning and replace it with fault and put in either stupefy or absolute amazement. You wanted expensive of course and if you afford gladiator proc that would further free up the build.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

stonergy: Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Energy Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(37)
Level 1: Kinetic Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def/EndRdx(13), LkGmblr-Rchg+(13)
Level 2: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/EndRdx/Rchg(27)
Level 4: Power Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Rchg+(11)
Level 6: Hurdle -- Empty(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15), RechRdx-I(34)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(17), Amaze-ToHitDeb%(19), Amaze-EndRdx/Stun(19)
Level 14: Health -- RgnTis-Regen+(A)
Level 16: Build Up -- RechRdx-I(A), RechRdx-I(36)
Level 18: Seismic Smash -- Hectmb-Dmg/Rchg(A), Hectmb-Dmg/EndRdx(21), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dam%(34)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-End%(23)
Level 22: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Def/EndRdx(25)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(29)
Level 26: Dampening Field -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(27), RctvArm-ResDam/Rchg(29), RctvArm-EndRdx/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(37)
Level 28: Energy Drain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Rchg(33)
Level 30: Energy Protection -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(36)
Level 32: Tremor -- Armgdn-Dmg/Rchg(A), Armgdn-Dmg/EndRdx(36), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(40), Armgdn-Dam%(40)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(39), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(43), Mocking-Rchg(46), Mocking-Taunt/Rng(46)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-EndRdx(43), S'fstPrt-ResDam/Def+(43)
Level 41: Fault -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(46)
Level 44: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(45), LkGmblr-Rchg+(45)
Level 47: Electrifying Fences -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Knock%(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury


 

Posted

Thanks for the builds, gonna study it and see if I can improve on mine. You gave me a couple of ideas. I'll post my build later so you can judge it.


 

Posted

Ok took some ideas from your build, let me know what you think. I believe I came out with some decent def/resist numbers. With the +rech proc in both fault and tremor, I'll be at a bonus 100% often. I'm aware it doesn't stack and it comes with a 5 sec cooldown. I've got it slotted in all my superstrength characters with nice results.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

StoneEnergy: Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Energy Aura
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping

Villain Profile:
Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), Acc-I(11), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(15)
Level 2: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46), Acc-I(46)
Level 4: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(7)
Level 6: Swift -- Run-I(A)
Level 8: Build Up -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(9), GSFC-ToHit/Rchg(9), GSFC-ToHit(11), GSFC-Build%(13), GSFC-ToHit/EndRdx(13)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Boxing -- Acc-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam/Rchg(40)
Level 18: Seismic Smash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Acc/Dmg(19), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Dmg/Rchg(25)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Super Speed -- EndRdx-I(A)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-EndRdx/Rchg(37)
Level 28: Energy Drain -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(29), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37), EndMod-I(45)
Level 30: Fault -- RzDz-Acc/Stun/Rchg(A), RzDz-Acc/Rchg(31), RzDz-EndRdx/Stun(31), RzDz-Acc/EndRdx(31), RzDz-Stun/Rng(34), FrcFbk-Rechg%(36)
Level 32: Tremor -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Sciroc-Dmg/EndRdx(33), Sciroc-Acc/Dmg(34), FrcFbk-Rechg%(34)
Level 35: Energy Cloak -- S'dpty-EndRdx(A), S'dpty-Def/EndRdx(36), S'dpty-Def/EndRdx/Rchg(37), S'dpty-EndRdx/Rchg(40), S'dpty-Def(43)
Level 38: Energy Protection -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam(39), S'fstPrt-ResDam/Def+(43)
Level 41: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rng(48), Mocking-Taunt(48), Mocking-Taunt/Rchg/Rng(48), Mocking-Taunt/Rchg(50)
Level 49: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury


 

Posted

looks nice!!One thing though with only 3 single target attacks and without a decent amount of recharge you might have large gaps in your chain. I only have those three attacks on my sm/shield with similar amounts of recharge and I'm not exactly plowing through a mob unless I get sb or the like.


 

Posted

I've also got Tremor/Fault/Vet Attacks as well, so my chain is longer. Total Global recharge is over 100% while haste is running. I've also got two +rech procs slotted so recharge will get 100% boost every time it fires.

I'll see how it plays out in gameplay with just the one Acc. If I'm not happy with the chain I can replace it with a Zinger Acc/Rech