Arch/Kin ... Can somebody share their build?
There's a thread on the same page if you wanna check out some different builds. Just by looking at your powers though, IMO some are not needed or a waste. First, Assault is pretty useless on a kin, you can easily hit the damage cap using FS, SP and Aim. Next, is Soul Drain. It's a pretty decent power, but I wouldn't take it for the same reason as Assault unless you REALLY want the to-hit buff which I don't think you'll need running Tactics and using Aim.
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I was wondering if somebody can share their build with me or help me with mine. This toon will always be in a duo with a stone/stone brute and I will be using ninja run as my travel power.
I am terrible with slotting and didnt get the chance to really plan it out so he what I have so far.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Astonishing Arrow: Level 48 Natural Corruptor
Primary Power Set: Archery
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Soul Mastery
Villain Profile:
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Level 1: Snap Shot
Level 1: Transfusion
Level 2: Aimed Shot
Level 4: Fistful of Arrows
Level 6: Siphon Power
Level 8: Blazing Arrow
Level 10: Siphon Speed
Level 12: Swift
Level 14: Health
Level 16: Explosive Arrow
Level 18: Aim
Level 20: Stamina
Level 22: Speed Boost
Level 24: Hasten
Level 26: Increase Density
Level 28: Assault
Level 30: Hover
Level 32: Rain of Arrows
Level 35: Transference
Level 38: Fulcrum Shift
Level 41: Tactics
Level 44: Dark Embrace
Level 47: Soul Drain
Level 49: Power Boost
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Any help is appreciated, thank you!