DB/Nin build


GavinRuneblade

 

Posted

Hi!

I would love to get some opinions of my DB/Nin build. The toon is currently lvl 32 and growing. I have no intention to PvP. I also have 2 spots still available which I am not sure where to put. Suggestions and opinions, please! On set bonuses, primary goal was to soft-cap defenses and secondary was pretty much getting more recharge. The set in blinding powder I am still not sure of. I am going to check prices for better ones.

EDIT: I am putting Malaise's Illusions in Blinding Powder.

Villain Plan by Mids' Villain Designer 1,601
http://www.cohplanner.com/

Shinobi-mono: Level 50 Magic Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: Nimble Slash
(A) Mako's Bite - Accuracy/Damage: Level 40
(3) Mako's Bite - Damage/Endurance: Level 40
(3) Mako's Bite - Damage/Recharge: Level 40
(5) Mako's Bite - Accuracy/Endurance/Recharge: Level 40
(5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
(7) Mako's Bite - Chance of Damage(Lethal): Level 40


Level 1: Hide
(A) Defense Buff IO: Level 50


Level 2: Power Slice
(A) Touch of Death - Accuracy/Damage: Level 40
(7) Touch of Death - Damage/Endurance: Level 40
(9) Touch of Death - Damage/Recharge: Level 30
(9) Touch of Death - Accuracy/Damage/Endurance: Level 40
(11) Touch of Death - Damage/Endurance/Recharge: Level 40
(11) Touch of Death - Chance of Damage(Negative): Level 40


Level 4: Ninja Reflexes
(A) Red Fortune - Defense/Endurance: Level 50
(13) Red Fortune - Defense/Recharge: Level 50
(13) Red Fortune - Endurance/Recharge: Level 50
(15) Red Fortune - Defense/Endurance/Recharge: Level 50
(43) Red Fortune - Defense: Level 50
(43) Red Fortune - Endurance: Level 50


Level 6: Assassin's Blades
(A) Crushing Impact - Accuracy/Damage: Level 50
(15) Crushing Impact - Damage/Endurance: Level 50
(17) Crushing Impact - Damage/Recharge: Level 50
(17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
(19) Crushing Impact - Accuracy/Damage/Endurance: Level 50
(19) Crushing Impact - Damage/Endurance/Recharge: Level 50


Level 8: Danger Sense
(A) Red Fortune - Defense/Endurance: Level 50
(21) Red Fortune - Defense/Recharge: Level 50
(21) Red Fortune - Endurance/Recharge: Level 50
(23) Red Fortune - Defense/Endurance/Recharge: Level 50
(46) Red Fortune - Defense: Level 50
(48) Red Fortune - Endurance: Level 50


Level 10: Hurdle
(A) Jumping IO: Level 50


Level 12: Combat Jumping
(A) Karma - Knockback Protection: Level 30


Level 14: Super Jump
(A) Jumping IO: Level 50


Level 16: Health
(A) Healing IO: Level 50


Level 18: Vengeful Slice
(A) Touch of Death - Accuracy/Damage: Level 40
(23) Touch of Death - Damage/Endurance: Level 40
(25) Touch of Death - Damage/Recharge: Level 40
(25) Touch of Death - Accuracy/Damage/Endurance: Level 40
(27) Touch of Death - Chance of Damage(Negative): Level 40
(27) Touch of Death - Damage/Endurance/Recharge: Level 40


Level 20: Stamina
(A) Endurance Modification IO: Level 50
(29) Endurance Modification IO: Level 50
(29) Endurance Modification IO: Level 50


Level 22: Kuji-In Rin
(A) Recharge Reduction IO: Level 50
(31) Recharge Reduction IO: Level 50


Level 24: Kuji-In Sha
(A) Doctored Wounds - Heal/Endurance/Recharge: Level 50
(31) Doctored Wounds - Heal/Recharge: Level 50
(31) Doctored Wounds - Heal: Level 50
(33) Doctored Wounds - Heal/Endurance: Level 50
(33) Doctored Wounds - Recharge: Level 50
(33) Doctored Wounds - Endurance/Recharge: Level 50


Level 26: Sweeping Strike
(A) Obliteration - Damage: Level 50
(34) Obliteration - Accuracy/Recharge: Level 50
(34) Obliteration - Damage/Recharge: Level 50
(34) Obliteration - Accuracy/Damage/Recharge: Level 50
(36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
(36) Obliteration - Chance for Smashing Damage: Level 50


Level 28: Placate
(A) Recharge Reduction IO: Level 50
(36) Recharge Reduction IO: Level 50


Level 30: Build Up
(A) Recharge Reduction IO: Level 50
(37) Recharge Reduction IO: Level 50


Level 32: One Thousand Cuts
(A) Obliteration - Damage: Level 50
(37) Obliteration - Accuracy/Recharge: Level 50
(37) Obliteration - Damage/Recharge: Level 50
(39) Obliteration - Accuracy/Damage/Recharge: Level 50
(39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
(39) Obliteration - Chance for Smashing Damage: Level 50


Level 35: Blinding Powder
(A) Cacophony - Accuracy/Recharge: Level 30
(40) Cacophony - Endurance/Confused: Level 30
(40) Cacophony - Accuracy/Endurance: Level 30
(40) Cacophony - Confused/Range: Level 30
(42) Cacophony - Accuracy/Confused/Recharge: Level 30
(42) Cacophony - Chance of Damage(Energy): Level 30


Level 38: Kuji-In Retsu
(A) Recharge Reduction IO: Level 50


Level 41: Dark Blast
(A) Thunderstrike - Accuracy/Damage: Level 50
(42) Thunderstrike - Damage/Endurance: Level 50
(43) Thunderstrike - Damage/Recharge: Level 50
(45) Thunderstrike - Accuracy/Damage/Recharge: Level 50
(45) Thunderstrike - Accuracy/Damage/Endurance: Level 50
(46) Thunderstrike - Damage/Endurance/Recharge: Level 50


Level 44: Shadow Meld
(A) Recharge Reduction IO: Level 50
(45) Recharge Reduction IO: Level 50


Level 47: Hasten
(A) Recharge Reduction IO: Level 50
(48) Recharge Reduction IO: Level 50


Level 49: Smoke Flash
(A) Accuracy IO: Level 50
(50) Accuracy IO: Level 50
(50) Recharge Reduction IO: Level 50
(50) Recharge Reduction IO: Level 50


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Assassination



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Posted

Absolutely no comments whatsoever?


 

Posted

I only have one comment: Don't 6-slot Doctored Wounds in Kujin-Sha. The final bonus isn't worth it. Put that extra slot into Health and give yourself either a 2-piece health bonus or another Health IO.

If you have the money the Miracle Heal IO and + Recovery is a good one (set kicks in for another 2.25% recovery over the unique), or Numina's Heal and the Unique will net you a 12% regen bonus plus the Heal IO buffs the benefit from the Numina's Unique. Same if you go with Regenerative Tissue's +Regen unique, but that set doesn't have a Heal only, so in that case, do the unique + a level 50 Heal IO, or two Uniques if you can afford them.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Turn that 6th sha slot into a steadfast 3% def


 

Posted

Thanks for that, both of you! I'm afraid I'm not rich enough on redside for the heal procs and so on but I will go with that steadfast! thanks


 

Posted

Good advice! Didn't know it went into that power. It's reasonably affordable too.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

As I know have bought the MA-boosterpack I decided to drop Super Jump. The build now looks this way:

Villain Plan by Mids' Villain Designer 1,601
http://www.cohplanner.com/

Shinobi-mono: Level 50 Magic Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: Nimble Slash
(A) Mako's Bite - Accuracy/Damage: Level 40
(3) Mako's Bite - Damage/Endurance: Level 40
(3) Mako's Bite - Damage/Recharge: Level 40
(5) Mako's Bite - Accuracy/Endurance/Recharge: Level 40
(5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 40
(7) Mako's Bite - Chance of Damage(Lethal): Level 40


Level 1: Hide
(A) Defense Buff IO: Level 50


Level 2: Power Slice
(A) Touch of Death - Accuracy/Damage: Level 40
(7) Touch of Death - Damage/Endurance: Level 40
(9) Touch of Death - Damage/Recharge: Level 30
(9) Touch of Death - Accuracy/Damage/Endurance: Level 40
(11) Touch of Death - Damage/Endurance/Recharge: Level 40
(11) Touch of Death - Chance of Damage(Negative): Level 40


Level 4: Ninja Reflexes
(A) Red Fortune - Defense/Endurance: Level 50
(13) Red Fortune - Defense/Recharge: Level 50
(13) Red Fortune - Endurance/Recharge: Level 50
(15) Red Fortune - Defense/Endurance/Recharge: Level 50
(43) Red Fortune - Defense: Level 50
(43) Red Fortune - Endurance: Level 50


Level 6: Assassin's Blades
(A) Crushing Impact - Accuracy/Damage: Level 50
(15) Crushing Impact - Damage/Endurance: Level 50
(17) Crushing Impact - Damage/Recharge: Level 50
(17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
(19) Crushing Impact - Accuracy/Damage/Endurance: Level 50
(19) Crushing Impact - Damage/Endurance/Recharge: Level 50


Level 8: Danger Sense
(A) Red Fortune - Defense/Endurance: Level 50
(21) Red Fortune - Defense/Recharge: Level 50
(21) Red Fortune - Endurance/Recharge: Level 50
(23) Red Fortune - Defense/Endurance/Recharge: Level 50
(46) Red Fortune - Defense: Level 50
(48) Red Fortune - Endurance: Level 50


Level 10: Hurdle
(A) Jumping IO: Level 50


Level 12: Combat Jumping
(A) Karma - Knockback Protection: Level 30


Level 14: Swift
(A) Run Speed IO: Level 50


Level 16: Kuji-In Rin
(A) Recharge Reduction IO: Level 50
(31) Recharge Reduction IO: Level 50


Level 18: Vengeful Slice
(A) Touch of Death - Accuracy/Damage: Level 40
(23) Touch of Death - Damage/Endurance: Level 40
(25) Touch of Death - Damage/Recharge: Level 40
(25) Touch of Death - Accuracy/Damage/Endurance: Level 40
(27) Touch of Death - Chance of Damage(Negative): Level 40
(27) Touch of Death - Damage/Endurance/Recharge: Level 40


Level 20: Stamina
(A) Endurance Modification IO: Level 50
(29) Endurance Modification IO: Level 50
(29) Endurance Modification IO: Level 50


Level 22: Kuji-In Sha
(A) Doctored Wounds - Heal/Endurance: Level 50
(31) Doctored Wounds - Heal/Recharge: Level 50
(31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
(33) Harmonized Healing - Heal/Recharge: Level 40
(33) Harmonized Healing - Heal/Endurance/Recharge: Level 40
(33) Steadfast Protection - Resistance/+Def 3%: Level 30


Level 24: Build Up
(A) Recharge Reduction IO: Level 50
(37) Recharge Reduction IO: Level 50


Level 26: Sweeping Strike
(A) Obliteration - Damage: Level 50
(34) Obliteration - Accuracy/Recharge: Level 50
(34) Obliteration - Damage/Recharge: Level 50
(34) Obliteration - Accuracy/Damage/Recharge: Level 50
(36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
(36) Obliteration - Chance for Smashing Damage: Level 50


Level 28: Placate
(A) Recharge Reduction IO: Level 50
(36) Recharge Reduction IO: Level 50


Level 30: Hasten
(A) Recharge Reduction IO: Level 50
(46) Recharge Reduction IO: Level 50


Level 32: One Thousand Cuts
(A) Obliteration - Damage: Level 50
(37) Obliteration - Accuracy/Recharge: Level 50
(37) Obliteration - Damage/Recharge: Level 50
(39) Obliteration - Accuracy/Damage/Recharge: Level 50
(39) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
(39) Obliteration - Chance for Smashing Damage: Level 50


Level 35: Blinding Powder
(A) Malaise's Illusions - Accuracy/Recharge: Level 50
(40) Malaise's Illusions - Endurance/Confused: Level 50
(40) Malaise's Illusions - Accuracy/Endurance: Level 50
(40) Malaise's Illusions - Confused/Range: Level 50
(42) Malaise's Illusions - Accuracy/Confused/Recharge: Level 50
(42) Malaise's Illusions - Chance of Damage(Psionic): Level 50


Level 38: Kuji-In Retsu
(A) Recharge Reduction IO: Level 50


Level 41: Dark Blast
(A) Thunderstrike - Accuracy/Damage: Level 50
(42) Thunderstrike - Damage/Endurance: Level 50
(43) Thunderstrike - Damage/Recharge: Level 50
(45) Thunderstrike - Accuracy/Damage/Recharge: Level 50
(45) Thunderstrike - Accuracy/Damage/Endurance: Level 50
(46) Thunderstrike - Damage/Endurance/Recharge: Level 50


Level 44: Shadow Meld
(A) Recharge Reduction IO: Level 50
(45) Recharge Reduction IO: Level 50


Level 47: Soul Storm
(A) Basilisk's Gaze - Accuracy/Hold: Level 30
(48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
(48) Basilisk's Gaze - Recharge/Hold: Level 30
(50) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30


Level 49: Smoke Flash
(A) Accuracy IO: Level 50
(50) Accuracy IO: Level 50
(50) Recharge Reduction IO: Level 50


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Run Speed IO: Level 50


Level 2: Rest
(A) Empty


Level 1: Assassination
------------
Set Bonus Totals:
20,5% DamageBuff(Smashing)
20,5% DamageBuff(Lethal)
20,5% DamageBuff(Fire)
20,5% DamageBuff(Cold)
20,5% DamageBuff(Energy)
20,5% DamageBuff(Negative)
20,5% DamageBuff(Toxic)
20,5% DamageBuff(Psionic)
10,5% Defense(Smashing)
10,5% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
15,2% Defense(Energy)
15,2% Defense(Negative)
3% Defense(Psionic)
18% Defense(Melee)
19,9% Defense(Ranged)
3% Defense(AoE)
2,5% Enhancement(Confused)
32% Enhancement(Accuracy)
38,8% Enhancement(RechargeTime)
4% FlySpeed
67,8 HP (5,63%) HitPoints
4% JumpHeight
4% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Held) 8,8%
MezResist(Immobilize) 15,4%
MezResist(Stun) 4,4%
MezResist(Terrorized) 2,2%
8% (0,13 End/sec) Recovery
3,78% Resistance(Fire)
3,78% Resistance(Cold)
2,5% Resistance(Psionic)
4% RunSpeed






| Copy & Paste this data into Mids' Hero Designer to view the build |
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