need softcapoped def for a plant/storm troller


brophog02

 

Posted

i need a build for softcapped def (ranged and aoe should be enough) for my plat/storm splattroller (extrem aoedmg)

powers required:
strangler, roots, seeds of confusion, snowstorm, steamy mist, freezing rain, carrion creepers, fly trap, linghtning storm and one or more aoe from APP


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

Why?

You give up an awful lot chasing the softcap in those areas for almost no gain. This isn't a combination that is gonna take down AVs, so it isn't needed for really hard targets like that, and it has almost no trouble with 99% of the content from level 8 on.

It will take an awful lot of work reaching the softcap in those two areas and with no +def all shield in the apps I'm not even sure it is possible. Softcapping S/L is possible with Ice or Stone App, and probably the best you're going to do.


 

Posted

Softcapping those 2 are easy. Making it into a splattroller while doing so, not so much as the other poster pointed out since your control powers won't be doing much damage. Then again, that's what you have /storm for.

Here's 45.1 ranged, 46.6 aoe def and it's comparatively cheap (no purples).

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1406;701;1402;HEX;|
|78DAA593494F535114C7CFEB4087D7012C33D60E80A50C85EE1C1626A22626621A6|
|B5CA958CA039A9457D23E22ECDCB851D4C471E507302C0C1A82C485FA09344637EA|
|DA011C568E0BEB196E01E3D297F6FF7BF7DCFF39F7BE73DF1B993BE00338B70FB4F|
|AE162AE52191D2E9956B9542C1A65D7D19C355BCE15C10500D1CD78CD92CA1473A6|
|551B45B618F6CF4E4CA4B256A93C3D9A9D9D9E2E990573B2E1B03965940DD34AD56|
|E7C9912163954B04CA352D165502C4C4E595EBECFCE18C6B85F79308A351A0FCE14|
|F2A94CA58015F3A323B98A6594E75B717749FCDFD3405D55277CB501A4C1F653F08|
|DE1F825F8CEA8FBC138B3996583B3180A41DD1CC33DCFB88F064D95D52EE05D18DC|
|9719DE8B822B0CDF82E012630CD5CE6955CDBEA4D14A81458613BBE994197076028|
|59671E8524BB8DE727EFD9AE03D63DB3BC13AA3F103238FEA91424E8F976B370618|
|ADBA20C868F709FC0C0F2EA44B964D7FCD2DD8FE46F08AA1A3C1AF1AE29750407C0|
|3E21BC7ECA0DA6DF00E3FC08EBB826546EF236E5CEF63C6C013860BCB36A8863474|
|895DE0C69990DA51E8162F118DC216C4D1D0A40C4D7D1C6AFE0B1A1A5A6447D052C|
|50B1EA0BD4DEDB14D4E352AA71A93538D2D72664C36DE291BB7639D0E75341D2DDC|
|640786C2127284E94013B0D326F80D0C8D47892A8F56711051EB46D6A4F667C13AA|
|3EB8BE0A3E0136305B3E292A5C55FD868DDC44BC614CE74CB8CA3FB2A2F91B8C6E8|
|BF29B8CE18B8C1786A07E851F61EB127C59794ACA4D87BC5FE0CED7DEA4CFAA495F|
|D82E73893528F9D3ACF6732281D1B948E0DAE30D24BF270D8A521F5CE0CC93B9396|
|7726ADDE2DC7C657863F3AA123FF44328E8D0F0D348E84373DFF75ADFA6A753CC7B|
|CA8C749322427484E929C22394D92231923C993541F6E640777D1867693EC21D94B|
|B24026978EA293F848FC24019220493D4988A499A49DE43649F50F1FE51324|
|-------------------------------------------------------------------|


 

Posted

At least we know it is theoretically possible.........if you chose to neuter everything good about the combination in the name of safety.

Without Tornado, the only damage /Storm is putting out is in the form of -res and a Lightning Cloud that is a shell of its former self. That's really not much. That build is very reliant on the Epic pool for any damage, and it will play much like a gimped Blaster with more safety than anything would ever require.

I'd much rather proc the hell out of Roots, Freezing Rain, Tornado, and Creepers and let my controls and debuffs provide the safety. By the time you're 50, when these sorts of softcapped builds start providing real defensive help, Plant/Storm has enough controls to handle pretty much anything, particularly if you're willing to snag Spore Burst for the ultra cheap purples.

(I am glad to see that if someone wanted to gimp a build they could reach those heights, and am appreciative to see someone do so because I hadn't looked into myself........but man would I never want to play that build!)


 

Posted

Well, it's obviously not a grouping build since the OP didn't ask for O2 Boost to be included, so I'm left to wonder why anyone would make a farm build that's not plant/kin/stone other than to be different and inefficient..


 

Posted

Plant/Rad/Fire works pretty damn well too. I have a friend that uses that as his farming build, and he tears through baddies like butter.


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

i choosed plant/storm as my combo because i really suck at /kins and have as much /rads as i need.
i love killing mobs from outside (thats real power) so i came to plant/storm


Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3

 

Posted

Well, if it's farming, you need to pick a secondary without toggles, especially if you don't have status protection to stop those toggles from dropping all the time. It's one reason why I intensely dislike /rad (the toggles take forever to cast and they drop too easily) and why everyone uses /kinetics (the heal and FS damage boost being the main reasons).

You can skip the aoe def and get a decent splattroller build while only softcapping ranged def:

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1407;693;1386;HEX;|
|78DAA593494F535114C7EFEB40695F07B0CC502893A5144AD8392C4C444D4CC4346|
|25CA958CA039A9457D23E22ECDCB873EFC2E094E88685412442FC0C46E352FD048E|
|89E3CEE739E77FCB1097BEA4FFDFBBE79EA9E7DE37B9722AACD48D13CA689828E5A|
|BD5E989B2ED54CAA59255099CCF3BCB957C29962BE56D2733E5942B8B995CB51850|
|4A25F7DC6A115971ABAD7AF6399C5C9E9BCB4AF8F4D4F2E262D92EDAF38D67ED05A|
|B62D94EB6F612CE9529C999A2635BD5AA8945A938BFE084E47D6AC9B26623DA87AC|
|94A3E9F452B190A58E2863617A325F75ACCA6A1B7597A6DF5343E9C7F5AB35C2B8F|
|23C001E0A7C77817B82BAFB826B7B511E75DDA3545CD5AD08EA57059BE460E8B4C6|
|A6C4D46F0942CF816D41F81970C760CC907A25CCF57A37C4145D17A41E11126AFCB|
|1C04FB3F5C34FF9FB25C3162D03BA60E09BC434FC02BE0B0EFD067E089A7E0A0AA4|
|4124F207432818814354D066023141475810A44226A20CF39D874D5DEF0526ED44D|
|0858AA0B159728CE9C6621841C71341D74B89E95E97553706325CE7E57F18A0448D|
|BA44E3001C807ADA8963C713BF2D199249B50F7DE4D0AC1D9A33626A3900831C5A7|
|593AD2E3D6A9BDCDB758FED6827891E7B7176BD68BC17E3EFC7197B294FA7CED3D9|
|2A3B3E322550DB97E0934CA9C31EE08F1218B24AB9B2DAA1458FAEDBF3414AF47F0|
|13E0A06BE029F80CFD8A3227D8832FA30FEE1B78205CA37A8F30DE2FAA670994770|
|8B4770C34771994771995FD1C48774D4101CD2884A232A8D54C307A25E535446779|
|1C160478037B493D5972A7B531A1BC350C730D4317C02E31B0066CB07E176F976BF|
|2B251675EE1F4BCEB7FB6929432C893D9FFF7A76C2B53CC10B21D28B2C39964B2C9|
|759AEB05C65C9B3CCB01458DC17BBD1B123DCD05196632CC7596EB153C0243159C2|
|2C1196284B8CA58125CED2C2D2C1B2C6E2FE057EB219CA|
|-------------------------------------------------------------------|
Then again, you can take the easy option and just recipe farm mobs with AOE attacks (council portal) that basically wipe themselves out from the confuse and you won't have to worry about which secondary you take.


 

Posted

Quote:
Originally Posted by tarrantm View Post
Well, it's obviously not a grouping build since the OP didn't ask for O2 Boost to be included, so I'm left to wonder why anyone would make a farm build that's not plant/kin/stone other than to be different and inefficient..

Many storm trollers don't take O2 boost. It's a very weak heal with some slight secondary benefits.