Critique my FM/SR Build.
Impressive! I will want to do a last man standing (arena) with you
Hi!
Just one thing... i noticed you're over the cap with your HP-bonus from all the LOTG-sets. Exchange the Def/End Lotg in Doge with the one from the Kismet Set... this adds an additional 1,5% recovery and doesn't change much else.
Everything else is just perfect if you can afford it... .
Have fun with it!
Schlu.
--
PPD: "Nothing to see here... move along... move along..."
I'm looking for opinions on my Fiery Melee/Super Reflex build.
The build has softcapped defense to Melee, Ranged, and AoE. It also has perma hasten, 2052 HP, 30 HP/sec regen and 3.05 End/sec.
Thanks in advance.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
R0MAN: Level 50 Mutation Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Scorch -- Acc-I(A)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(7)
Level 2: Cremate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(40), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 4: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(7)
Level 6: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(9), S'dpty-Def/Rchg(9), S'dpty-Def/EndRdx/Rchg(11)
Level 8: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(40), AdjTgt-Rchg(40)
Level 10: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(15)
Level 12: Practiced Brawler -- EndRdx-I(A)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Panac-Heal/+End(A), Numna-Regen/Rcvry+(17), Numna-Heal(17), Numna-Heal/EndRdx(37), Numna-Heal/Rchg(50), RgnTis-Regen+(50)
Level 18: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19), Ksmt-ToHit+(21)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(46)
Level 22: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(36)
Level 26: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(36), FotG-ResDeb%(36)
Level 28: Lucky -- S'dpty-Def(A), S'dpty-Def/EndRdx(29), S'dpty-Def/Rchg(29), S'dpty-Def/EndRdx/Rchg(31)
Level 30: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(31), Zephyr-Travel(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(34)
Level 35: Boxing -- Acc-I(A)
Level 38: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(39), S'fstPrt-ResDam/EndRdx(39), S'fstPrt-ResKB(39)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 44: Gloom -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dam%(46)
Level 47: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Quickness -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals: