DM/elec build
Suggestion.
Dont Jump.
Funny that you would consider this combo at this time. I asked about this as a stalker, but was warned against Electric, and told that Nin or WP was better (Nin is a positional D like shields)
I don't understand DR and Elusivity, which were reasons given why Elec was weak. Since I never PvPed much, I will probably take the advice :-)
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Quote:
Elec on a Tanker is different than Elec on a Brute, which is different than Elec on a Scrapper, which is different than Elec on a Stalker. In terms of the "PvP-ability" of Elec, it's good for Tankers because of their higher HP and higher resistances, decent for Brutes and Scrappers because of their moderate HP (and Brutes share the same resistance and HP caps as Tankers), and just not that good for Stalkers because of their low HP and the design of the AT in general.
Funny that you would consider this combo at this time. I asked about this as a stalker, but was warned against Electric, and told that Nin or WP was better (Nin is a positional D like shields)
I don't understand DR and Elusivity, which were reasons given why Elec was weak. Since I never PvPed much, I will probably take the advice :-) |
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Why DM/elec you ask?
Well, I am sick of regen so that's a no-go. Defense builds are terrible so shield and SR are both out. I have played WP waaaayy too much in PvE and I have no desire to lvl one up again so that's out (I also hate not having any self-heal). That leaves it down to Fire, Invuln, or electric. I ultimately chose electric because I like some of its side benefits. For example, elec gives me extra recharge, resistance to slow effects, psi/toxic resistance, teleport resistance (Does anyone still use that though?), and a decent self heal.
I chose DM mostly because I don't see them too often, and want something different than typical scrappers (like fire, BS, etc.) Plus, it has nice immob and fear effects to help take out some pesky runners.
Now onto the build itself:
In the build I went primarily for recharge with a secondary focus on max hp. I was able to get hasten 1 second off perma and energize 2 seconds off perma. So with energize on perma I regen about 30 HP/sec, which isn't too shabby by my standards. Also, by running an attack chain of of Siphon Life-->Laser Beam Eyes (Or smite)-->shadow maul I will be gaining an extra 200 HP every 6 seconds (I rounded the numbers a bit). Not to mention getting energize every 30 seconds
My resistances are all over 60% aside from toxic (Which is rare enough I shouldn't have a problem), with cold and energy being at the scrapper cap. So overall my survivability should be good.
Overall damage should be good as well with the SL-->LBE-->SM chain. Shadow Maul hits like an f'n truck with its nice long animation time. Plus, the procs for -resistance will go off fairly often to give even better DPS.
Any comments/suggestions?