DM/SR new project
I'd say there's no point going for anything other than Smite MG Smite SL on a DM/SR. The softcap is easy to reach, and you've got Quickness already helping with recharge.
If you can fit it in, I'd recommend Energy Torrent. The knockdown with such a long range is invaluable against +4/x8, and as a DM you want all the AoE damage you can get.
I'd say there's no point going for anything other than Smite MG Smite SL on a DM/SR. The softcap is easy to reach, and you've got Quickness already helping with recharge.
If you can fit it in, I'd recommend Energy Torrent. The knockdown with such a long range is invaluable against +4/x8, and as a DM you want all the AoE damage you can get. |
Got a 50 DM/SR that can take +4x8 groups, solo AVs, and... he's got good damage, rech, soft-cap and powers to spare.
I took Torrent for some AoE and knock back, Kick for just a bit more... and flavor reasons as well, Also I took Hurdle with the lvl 49 power pick because there really wasn't anything else I needed or wanted.
Hero Plan by Mids' Hero Designer 1.601
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Shado-Strike v2: Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Smite
- (A) Touch of Death - Accuracy/Damage: Level 40
- (3) Touch of Death - Damage/Endurance: Level 40
- (3) Touch of Death - Damage/Recharge: Level 40
- (15) Touch of Death - Accuracy/Damage/Endurance: Level 40
- (29) Touch of Death - Damage/Endurance/Recharge: Level 40
- (34) Touch of Death - Chance of Damage(Negative): Level 40
- (A) Red Fortune - Defense/Endurance: Level 50
- (7) Red Fortune - Defense/Recharge: Level 50
- (9) Red Fortune - Endurance/Recharge: Level 50
- (17) Red Fortune - Defense: Level 50
- (31) Red Fortune - Defense/Endurance/Recharge: Level 50
- (A) Red Fortune - Defense/Endurance: Level 50
- (7) Red Fortune - Defense/Recharge: Level 50
- (11) Red Fortune - Endurance/Recharge: Level 50
- (21) Red Fortune - Defense/Endurance/Recharge: Level 50
- (31) Red Fortune - Defense: Level 50
- (34) Red Fortune - Endurance: Level 50
- (A) Touch of Death - Accuracy/Damage: Level 40
- (5) Touch of Death - Damage/Endurance: Level 40
- (5) Touch of Death - Damage/Recharge: Level 40
- (11) Touch of Death - Damage/Endurance/Recharge: Level 40
- (15) Touch of Death - Accuracy/Damage/Endurance: Level 40
- (29) Touch of Death - Chance of Damage(Negative): Level 40
- (A) Run Speed IO: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (9) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (13) Mako's Bite - Damage/Endurance: Level 50
- (46) Mako's Bite - Damage/Recharge: Level 50
- (46) Healing IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Recharge Reduction IO: Level 50
- (45) Recharge Reduction IO: Level 50
- (45) Recharge Reduction IO: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (A) Numina's Convalescence - Heal: Level 50
- (25) Miracle - Heal: Level 40
- (39) Regenerative Tissue - +Regeneration: Level 30
- (39) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (46) Healing IO: Level 50
- (50) Miracle - +Recovery: Level 40
- (A) Performance Shifter - EndMod: Level 50
- (19) Performance Shifter - EndMod/Recharge: Level 50
- (19) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
- (21) Performance Shifter - Accuracy/Recharge: Level 50
- (40) Performance Shifter - EndMod/Accuracy: Level 50
- (A) Run Speed IO: Level 50
- (A) Performance Shifter - EndMod/Recharge: Level 50
- (23) Performance Shifter - EndMod/Accuracy: Level 50
- (23) Performance Shifter - EndMod: Level 50
- (31) Performance Shifter - Chance for +End: Level 50
- (A) Luck of the Gambler - Defense: Level 50
- (25) Luck of the Gambler - Recharge Speed: Level 50
- (A) Scirocco's Dervish - Accuracy/Damage: Level 50
- (27) Scirocco's Dervish - Damage/Endurance: Level 50
- (27) Scirocco's Dervish - Damage/Recharge: Level 50
- (39) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (40) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (48) Recharge Reduction IO: Level 50
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (34) Aegis - Resistance/Endurance: Level 50
- (37) Aegis - Resistance/Recharge: Level 50
- (37) Aegis - Endurance/Recharge: Level 50
- (40) Aegis - Resistance/Endurance/Recharge: Level 50
- (43) Aegis - Resistance: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (33) Crushing Impact - Damage/Endurance: Level 50
- (33) Crushing Impact - Damage/Recharge: Level 50
- (33) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (37) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (43) Accuracy IO: Level 50
- (A) Red Fortune - Defense/Endurance: Level 50
- (36) Red Fortune - Defense: Level 50
- (36) Red Fortune - Defense/Endurance/Recharge: Level 50
- (36) Red Fortune - Defense/Recharge: Level 50
- (A) Red Fortune - Defense: Level 50
- (42) Red Fortune - Defense/Endurance: Level 50
- (42) Red Fortune - Defense/Recharge: Level 50
- (43) Red Fortune - Defense/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Defense: Level 40
- (42) Luck of the Gambler - Recharge Speed: Level 50
- (A) Luck of the Gambler - Defense: Level 50
- (45) Luck of the Gambler - Recharge Speed: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (48) Positron's Blast - Damage/Endurance: Level 50
- (48) Positron's Blast - Damage/Recharge: Level 50
- (50) Positron's Blast - Damage/Range: Level 50
- (50) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (A) Jumping IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Run Speed IO: Level 50
- (A) Empty
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50's: Heroes: Ozmeth DB/WP; Black Decker DM/Regen; Shado-Strike DM/SR Scrapper (13 AV soloed); Desert-Shock Claws/Elec Scrapper; Shado-Shriek Dark/Son Def
Villains: Bokken Nin/Nin
Current project(s):
Hi all


)
I finally managed to purple out my db/wp and had quite a bit of fun doing it
So I thought it'd be time for a new project after revising all sets I figured I wanted to build DM/SR.
Now - I'm kinda lost though - should I slot shadow punch/smite/boxing for buzzsaw procs or just one full set for maximum killing speed? (I'm refraining from taking shadow maul for several reasons) OR should I go for the +def % to aim for softcaps?
(my goal will be to have a steady build - that can play +0/8 - +2/8 (if possible +4/8 but not counting on it) against most enemy types, EB killing (which is ridiculously easy to get on a scrap) and some AV soloability)
And what is the advised slotting on siphon life, dark consumption, midnight grasp & soul drain?
(after a while I might go for an optimised chain - smite -MG - smite - SL, but It's most likely I'll stick with Smite -> Shadow Punch -> Midnight Grasp -> Smite -> Shadow Punch -> Siphon Life for quite a while, as Werner once pointed to me it also reaches a very high dps)
One thingy - is dark consumption really handy to have? or is it a once in a while tool?
Thanks
As always your own builds are welcome in my threads as from previous threads those gave me alot of inspiration.
(p.s.: If you wish to post your build, mind doing it in full form? I'm on a mac & mids hates me