EM/SD suggestions on my build?


Frogfather

 

Posted

Well, I put this together. This is my first /shield so I want to make sure I am capped on my defenses or whatever I need to be capped on.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

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Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment

Villain Profile:
Level 1: Havoc Punch -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(19), C'ngImp-Acc/Dmg/EndRdx:50(43), C'ngImp-Acc/Dmg/Rchg:50(43)
Level 1: Deflection -- DefBuff-I:50(A), DefBuff-I:50(3), DefBuff-I:50(3), ResDam-I:50(5), ResDam-I:50(5), ResDam-I:50(7)
Level 2: Charged Brawl -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(42), C'ngImp-Dmg/EndRdx/Rchg:50(42), C'ngImp-Acc/Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/EndRdx:50(45)
Level 4: Battle Agility -- DefBuff-I:50(A), DefBuff-I:50(7), DefBuff-I:50(9)
Level 6: True Grit -- ResDam-I:50(A), ResDam-I:50(9), ResDam-I:50(11), Heal-I:50(11), Heal-I:50(13), Heal-I:50(13)
Level 8: Thunder Strike -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(31), Armgdn-Acc/Dmg/Rchg:50(34), Armgdn-Dmg/EndRdx:50(37), Armgdn-Acc/Rchg:50(39), Armgdn-Dam%:50(46)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(15)
Level 12: Swift -- Flight-I:50(A)
Level 14: Health -- RgnTis-Regen+:30(A), Numna-Regen/Rcvry+:50(15), Mrcl-Rcvry+:40(17)
Level 16: Against All Odds -- Taunt-I:50(A), Taunt-I:50(17)
Level 18: Chain Induction -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(40), C'ngImp-Acc/Dmg/EndRdx:50(40), C'ngImp-Acc/Dmg/Rchg:50(40), C'ngImp-Dmg/EndRdx/Rchg:50(42)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Phalanx Fighting -- DefBuff-I:50(A), DefBuff-I:50(23), DefBuff-I:50(23)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
Level 26: Boxing -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(27), Mako-Acc/Dmg/EndRdx/Rchg:50(45), Mako-Acc/EndRdx/Rchg:50(45)
Level 28: Tough -- ResDam-I:50(A), ResDam-I:50(29), ResDam-I:50(29)
Level 30: Weave -- DefBuff-I:50(A), DefBuff-I:50(31), DefBuff-I:50(31)
Level 32: Lightning Rod -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Oblit-%Dam:50(34)
Level 35: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(37), Oblit-%Dam:50(37)
Level 38: Stealth -- DefBuff-I:50(A), DefBuff-I:50(39), DefBuff-I:50(39)
Level 41: One with the Shield -- ResDam-I:50(A), ResDam-I:50(46), ResDam-I:50(46), Heal-I:50(48), Heal-I:50(48), Heal-I:50(48)
Level 44: Build Up -- RechRdx-I:50(A), RechRdx-I:50(50), ToHit-I:50(50)
Level 47: Taunt -- Acc-I:50(A), Taunt-I:50(50)
Level 49: Super Speed -- Winter-ResSlow:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 9% DamageBuff(Smashing)
  • 9% DamageBuff(Lethal)
  • 9% DamageBuff(Fire)
  • 9% DamageBuff(Cold)
  • 9% DamageBuff(Energy)
  • 9% DamageBuff(Negative)
  • 9% DamageBuff(Toxic)
  • 9% DamageBuff(Psionic)
  • 3.75% Defense(Smashing)
  • 3.75% Defense(Lethal)
  • 7.5% Defense(Melee)
  • 54% Enhancement(Accuracy)
  • 35% Enhancement(RechargeTime)
  • 73.1 HP (4.88%) HitPoints
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 9.9%
  • MezResist(Stun) 4.4%
  • 4% (0.07 End/sec) Recovery
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 5% Resistance(Toxic)
------------
Set Bonuses:
Crushing Impact
(Havoc Punch)
  • MezResist(Immobilize) 2.2%
  • 16.9 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Crushing Impact
(Charged Brawl)
  • MezResist(Immobilize) 2.2%
  • 16.9 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Armageddon
(Thunder Strike)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
  • 5% Resistance(Toxic)
Crushing Impact
(Chain Induction)
  • MezResist(Immobilize) 2.2%
  • 16.9 HP (1.13%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Mako's Bite
(Boxing)
  • MezResist(Immobilize) 3.3%
  • 22.5 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
Obliteration
(Lightning Rod)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Obliteration
(Shield Charge)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Winter's Gift
(Super Speed)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)


"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

With shields you want to focus on soft capping the defenses to 45% then recharge I should think to take advantage of shield charge and Lightning Rod....

Its expensive though...try something like this.

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Posted

That build seems pretty nice. The only thins I don't like are Jacobs Ladder which I think is horrible from my experience and I never saw much point in taking grant cover for a brute. You left out chain induction which I think is a great AoE that always went to other mobs when I used it and was awesome when my fury was built up. I am also VERY surprised that no tough was in the build, I would have seriously thought it would be with shields ,so that is cool. What are your opinions on all of this?

Also, the Zephyr are impossible to ever find it seems lol, so as many people say it is not about the money it is just about actually finding the recipe lol.



Oh, do you think you could provide me with a nice build with NO epics that is fairly cheap to level with? With just normal Ios???(Possibly without JL or grant cover I actually think charged brawl is nicer than JL. That would be excellent if you could. I have 2b to spend on something, but it would be nice to know how to build it without epics as I am leveling to 50.


"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."

 

Posted

Once again....I like Grant Cover because its provides some of your defense debuff resistance. A lot of the higher level mobs use -def and a hit or two results in cascade failure where your defense ends up in the negatives. I can see how if you skip Grant Cover you would want tough....I just dont like wasting a power choice on boxing when I can softcap going another route and provide a small team buff. For the record, that level 50 brute runs on +2/X8 (no bosses) and clears missions mindnumbingly quickly. I do tend to stick to mob types I can handle easily and the occassional SF.

Just so you know, the problem with shields is that its completely awesome with set IOs. Tremendously so....but its subpar with most anything else. If you really are on a limited budget I would create a Willpower brute and use him to get to 50 because that one looks really good with just common IOs. Then farm with that one to get a couple hundred million to put together a shield brute on the way up. A search for /WP should provide what you need...

For the record I have a VG I share with one other person. As one of my characters hits 50, I start planning the next build while the current 50 is still fun to play and start stashing away IOs for approximately level 35 on the new one. Then I level the new one and use the IOs I stored earlier. Money isnt an issue any more, time and market slots are.

Hope that helps....

Edit: I buy Zephyrs and other IOs by putting out a level spread of bids....usually around 5 near the level I want them....then if more than one hit I either store the extra or craft and sell at a profit. I can usually double my money doing that.


 

Posted

Quote:
Originally Posted by Jharber View Post
Also, the Zephyr are impossible to ever find it seems lol, so as many people say it is not about the money it is just about actually finding the recipe lol.
Place bids and wait. The +movement and +movement/End can be had for cheap in low and mid levels and are sold quite regularly. If you are on Freedom, I can get you some from my stock.

The only one that's pricey is the -kb.

Quote:
Originally Posted by Jharber View Post
I never saw much point in taking grant cover for a brute.
Greant cover is an absolute must for the defense debuff resistance. Also, it greants DDR to all of your allies in range. It is the only skill in the entire game that grants DDR, and is deceptively powerful because of this.