Powerset-Luck Defense
First things first, I recommend you investigate the Stickied Thread before posting a new powerset.
Secondly, Super Reflexes already serves as a perfectly acceptable existing option for exceptionally lucky characters. Hell, one of the powers is already called Lucky.
Third, the Coin Toss would never get put into game, especially since you could just log in and out until you finally get it to work for you. Gamble suffers from the same problem, because the set would need to be more powerful to make up for the fact that 30% of the time it's going to be subpar, most of the subpar time would most likely just be spent not fighting or completely ignoring it.
Fourth, Jackpot couldn't be done as a click power. Ongoing damage powers have to be toggles because they continually reactivate and make the attack around them. Click powers can't reactivate thereby can't make continual attacks around them. Otherwise, I think Thermal Radiation would probably have gotten a grantable damage aura.
The PBAoE is intended as one tick of damage once the power is activated.
I think Umbral covered it pretty well but I'd add one more thing. To me a lucky character should be about positional defense not typed defense. He avoids attacks by not being there and to me that screams positional defense.
I think Umbral covered it pretty well but I'd add one more thing. To me a lucky character should be about positional defense not typed defense. He avoids attacks by not being there and to me that screams positional defense.
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I just had an idea kicking around for something different in terms of powers and decided to call it Luck Defense
I like the concept, it wouldfit nicely for characters like Black Cat. Not sure I like the implementation as much though. The comments here already reflect much of my thinking. A good start though.
I can't say I'd go for this set.
I've pulled off Lucky hero/villain concepts with SR, EA, and Force Fields (Probability Fields).
No need for a set like that imo.
BrandX Future Staff Fighter
The BrandX Collection
I think the issue is that it's not bringing anything very new to the table. If we can come up with an alternative that adds something that's different from other sets, we may have something.
A Defense powersets for a more Natural feel. This is a set for Scrappers, Tankers, Brutes and Stalkers.
Feel free to give your feedback on the premise of this arc and any improvements you could add to it.
1.Four Leaf Clover: Toggle + Def (Smashing, Lethal, Negative) +Res (Psionic-Minor)
This Four Leaf Clover is a standard lucky charm. This will protect you from Smashing and Lethal damage and also ward away any Negative Damage.
-Animation: Standard Tier 1 shield animation, with the outline of a four leafed clover flashing on the character's chest.
2.Rabbit's Foot: Toggle + Def (Fire, Cold, Energy, Psionic)
Rabbits are one of nature's fine creatures. This charm will protect you from some of nature's fierce aspects such as Fire, Cold and Energy but will also grant you defense against Psionic attack.
-Animation Undecided
3.Fortune: Toggle PBAoE- Teammates +DEF(All), Self- +Recharge.
You're a very fortunate person. So fortunate in fact that you emit a euphoria of good luck, which increases your allies' defense to all types of damage and increases your own attack rate.
-Animation is the start Mystic Fortune animation without the cards or the card-tossing
4.Lady's Luck: Toggle +Def (Hold, Sleep, Confuse, Immobilise, Disorientate, Knockdown, Knockback)
Looks like ol' Lady Luck is smiling down on you! Lady Luck will be watching over you, making sure you don't get into any sticky situations. This will protect you from Hold, Sleep, Confuse, Immobilise, Disorientate, Knockdown and Knockback powers.
-Animation Undecided
5.Bad Luck: Toggle PBAoE- Foe (-ToHit -Defense*)
Just because you're a lucky person, doesn't mean others are. With this power, you will be able to cause your foes to have bad luck. This will lower their chance to hit you and their Defense.
-Animation is the Recovery Aura animation
6.Gamble: Click +Special*
The ultimate test of luck; a gamble. By gambling you have the opportunity to increase your defenses or hinder them! Somethings the odds may be 1:1 and you may get nothing in return. This buff/debuff will last 10 minutes. Recharge: Moderate
-Animation is the Roll Dice emote
7.Coin Toss: Click Self +Def (All), +Special*
Tossing a coin; 50/50. Heads you win, and get a defense bonus against all defense, tails you lose and get nothing. It's your choice. Once activated, this power will last until you log out. Recharge: Moderate
-Animation is the Coin Toss emote
8.Winning Streak: Click +Special*
You're a winner! With this power active, for every enemy you defeat as part of your "winning streak" will give you a small damage bonus for up to 10 enemies. Recharge: Slow
-Animation is the same as Build Up
9. Jackpot: Click +Def (All) PBAoE-DMG Psionic (minor), Stun(Mag 2 for 30 secs).
You've struck a Jackpot! You're so lucky that nothing can touch you! This power will grant you defense to all types of damage as well as dealing minor Psionic damage to your local surroundings and leave all nearby foes disorientated. Recharge: Very Long.
-Animation is the Moment of Glory Animation with gold coins shooting out of the fist like a fountain.
*= This is only a minor defense reduction
*= This power offers a 60% Chance of a random buff (Same as the Mystic Fortune buffs), a 30% chance of a random debuff and a 10% chance of getting nothing.
*= This power offers a 50% chance of a Defense buff to all types of damage and a 50% chance of nothing.
*= For every enemy you defeat, you earn a 2.5% Damage Bonus, up until the 10th enemy. This caps the damage bonus at a max of 25%.
N.B: The Stalker version does not contain Bad Luck. First power is Hide and the rest are just moved down the list.