Spine/regen Advice wanted ^^


Kintroller

 

Posted

Hey, Yesterday I managed to get my spine/regen stalker to level 50 and now I'm looking to put some io's in it and if possible make it a pvp build.

I've got a plan on how I'd make it, and I'm in no way rich on villains so I can't afford some of the best some right now, so this would be a starter build which i could then build on and I gain more inf.

This is my currant planned build and I was hoping some more experianced pvp stalkers could give me some idea's on how I could improve it.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Spindly: Level 50 Magic Stalker
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Barb Swipe -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(7)
Level 1: Hide -- DefBuff-I(A), DefBuff-I(27), DefBuff-I(29)
Level 2: Fast Healing -- Heal-I(A), Heal-I(36), Heal-I(36)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(13), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(15), Heal-I(29)
Level 6: Assassin's Impaler -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(11)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(31), Dct'dW-Heal/Rchg(33), Dct'dW-EndRdx/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Heal-I(43)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 14: Hurdle -- Empty(A)
Level 16: Integration -- EndRdx-I(A), EndRdx-I(34), Heal-I(36), Heal-I(39), Heal-I(48)
Level 18: Impale -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(23)
Level 20: Health -- Heal-I(A), Heal-I(31), Heal-I(37)
Level 22: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(25)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 26: Combat Jumping -- Jump-I(A), Jump-I(31)
Level 28: Super Speed -- Clrty-Stlth(A), EndRdx-I(39), Run-I(39), Run-I(50)
Level 30: Stealth -- EndRdx-I(A), EndRdx-I(37), EndRdx-I(46)
Level 32: Invisibility -- EndRdx-I(A)
Level 35: Phase Shift -- RechRdx-I(A), EndRdx-I(37)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(40), DefBuff-I(40), DefBuff-I(43), DefBuff-I(48)
Level 41: Spirit Shark -- Thundr-Dmg/Rchg(A), Thundr-Dmg/EndRdx(42), Thundr-Acc/Dmg(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Acc/Dmg/Rchg(46)
Level 44: Instant Healing -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45), Heal-I(45), Heal-I(46), Heal-I(48)
Level 47: Super Jump -- EndRdx-I(A), Jump-I(50), Jump-I(50)
Level 49: Hibernate -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
------------
Set Bonus Totals:

  • 7.5% Defense(Energy)
  • 7.5% Defense(Negative)
  • 7.5% Defense(Ranged)
  • 8% Enhancement(Heal)
  • 28% Enhancement(Accuracy)
  • 20% Enhancement(RechargeTime)
  • 8% FlySpeed
  • 27.1 HP (2.25%) HitPoints
  • 8% JumpHeight
  • 8% JumpSpeed
  • MezResist(Immobilize) 4.4%
  • MezResist(Terrorized) 4.4%
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 5% Resistance(Psionic)
  • 8% RunSpeed



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Posted

Don't bother slotting CJ for jump. It's a waste. You're better off toss an LotG 7.5 (or just a single def until you can afford it) in the slot and calling it done. You can also get away with just two healing IO's in Health/Fast Healing and two end mods in Stamina. That'll free up enough slots to 6-slot Build Up for a recharge bonus.

Strangely enough, slotting Hurdle for jump gives a bit better returns (though with i13's suppression rules, that's a matter of debate). You might also want to consider putting some slots into Hibernate for Heal/End mod. It helps if you get hit with Heat Exaust just before you pop it. Also, think about picking up a mez power for those pesky toggles you'd want gone.


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict