Epic Focused Accuracy and Targetting Drone


Riley_Delacroix

 

Posted

Is there some reason that when these powers, well mainly FA as IIRC TD was after this change, but that when these powers were nerfed to their current state resulting in a much weaker overall effect, that their end cost wasn't taken down as well?

They're current doing, iehter .78 or .72 e/s, though with their current effectivness they should really only be at about .45 e/s or so.


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Posted

Those ARE the reduced endurance values. IIRC FA used to cost about a third more end/sec than even the .78/sec it is now.



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Posted

Prettysure FA's been 0.78eps for a long time.

I don't belive the end cost was ever modified when the ToHit buff was altered.

Frankly at this point there's no reason to take FA over Tactics, unless there's no possible way to fit Maneuvers or Assault into your build to unlock it.


 

Posted

Quote:
Originally Posted by Rockpirate View Post
Prettysure FA's been 0.78eps for a long time.

I don't belive the end cost was ever modified when the ToHit buff was altered.

Frankly at this point there's no reason to take FA over Tactics, unless there's no possible way to fit Maneuvers or Assault into your build to unlock it.
Which, especially for the scrapper values too no less, is ridiculous. Now it does have the debuff resistance, but for a specific to hit power like it was originally intended, i definitely don't think that with the current values it has now it should be as end costly as it is. Likewise that targetting drone should have the same values as it either. I would really hope that they would lower the end cost on FA, and make it at least 7.5% base to hit so its more worth it over tactics.

As mentioned in its current state it should only be about .45 e/s or less. Or the same as tactics really. They are almost equal in use now as far as hitting enemies go. The only differences is really the tradeoff of one affeting the team and having a higher to hit value, versus the other having a lower to hit value, only affecting yourself, and having that debuff resistance.


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Posted

Quote:
Originally Posted by Windenergy21 View Post
The only differences is really the tradeoff of one affeting the team and having a higher to hit value, versus the other having a lower to hit value, only affecting yourself, and having that debuff resistance.
Don't forget, you can take FA without taking a prerequisite power from the Body Mastery set too. You need either Manuevers or Assault before taking Tactics.

I agree FA is essentially a useless power now for how long you need to wait to access it and what it provides in return.


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Posted

Quote:
Originally Posted by Shard_Warrior View Post
Don't forget, you can take FA without taking a prerequisite power from the Body Mastery set too. You need either Manuevers or Assault before taking Tactics.

I agree FA is essentially a useless power now for how long you need to wait to access it and what it provides in return.
I use FA as another example of the horrible state of Scrapper APPs. Castle has told us that a power is supposed to get 3 times worse (ignorant of AT mods) when it converts from a normal power to an APP (the tier isn't supposed to matter). When you look at Targeting Drone (Blaster version; Scrapper version), you'll see that the Scrapper version is actually ~6-7 times worse (27% of the tohit and 250% of the endurance cost, but the addition of acc, which improves the tohit by roughly 20%)