Anyone have time to assist with a DM/WP build?
Couple questions,
You have Dark Consumption and Soul Drain slotted for damage. Are you planning on using these as AOE damage or just have them slotted like that for the set bonuses?
How attached are you to Strength of Will?
With the amount of End Recovery you have (including the 3 procs), it looks like you could run FA all the time, is that your plan?
The build looks ok, but I could improve it quite a bit depending on how you answer those questions.
Your build lacks focus. It seems as if you slotted what seemed cool in the moment you were browsing the possible IOs for the power. I suggest you focus on typed defense (primarily S/L) and hitpoints, with a bit of recharge after that. WP is best suited to that kind of slotting.
Regarding some specifics in your build: I wouldn't slot SL for heal as you have plenty of regen and could use the slots elsewhere. Dark Consumption should normally be slotted for EndMod but I suppose you have enough of that with QR, Stamina and PP. The full Gaussian's set is great if you're going for positional defense, but I usually don't use it for typed defense since 6 slots for 1.25 is a little too much for me.
The biggest problem with your build is that you don't have an attack chain - Smite, SL and MG just aren't enough.
With all of the above in mind, I created a sample build for you without using any purples:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), Mako-Acc/Dmg/EndRdx/Rchg:50(5)
Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-Heal/Rchg:50(7), Aegis-ResDam/Rchg:50(21), Aegis-ResDam:50(46), Aegis-ResDam/EndRdx:50(46)
Level 2: Smite -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(11), Mako-Acc/Dmg/EndRdx/Rchg:50(11)
Level 4: Mind Over Body -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(13), RctvArm-ResDam/Rchg:40(13), RctvArm-ResDam/EndRdx/Rchg:40(15)
Level 6: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(15), Numna-Heal/Rchg:50(17)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(17), KntkC'bat-Dmg/Rchg:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(19), Mako-Acc/Dmg/EndRdx/Rchg:50(21)
Level 10: Indomitable Will -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(23), LkGmblr-Def:50(23), Ksmt-ToHit+:30(45)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(25), LkGmblr-Def/EndRdx:50(43)
Level 14: Super Jump -- Empty(A)
Level 16: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(25), Numna-Heal/Rchg:50(27)
Level 18: Dark Consumption -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(27), Efficacy-EndMod/Acc/Rchg:50(29), Efficacy-EndMod/Acc:50(29), Efficacy-Acc/Rchg:50(31), Efficacy-EndMod/EndRdx:50(31)
Level 20: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod:50(31), P'Shift-EndMod/Rchg:50(33), P'Shift-EndMod/Acc:50(33)
Level 22: Swift -- Empty(A)
Level 24: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(33), Numna-Heal/Rchg:50(34)
Level 26: Soul Drain -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(36), Oblit-%Dam:50(36)
Level 28: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(37), LkGmblr-Def:50(37)
Level 30: Stamina -- P'Shift-End%:50(A), EndMod-I:50(37), EndMod-I:50(39)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(39), KntkC'bat-Dmg/EndRdx/Rchg:35(40), Mako-Acc/Dmg/EndRdx/Rchg:50(40)
Level 35: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(40), KntkC'bat-Dmg/Rchg:35(42), KntkC'bat-Dmg/EndRdx/Rchg:35(42)
Level 38: Tough -- S'fstPrt-ResDam/Def+:30(A), RctvArm-ResDam/EndRdx:40(42), RctvArm-ResDam:40(43), RctvArm-EndRdx:40(43), RctvArm-ResDam/EndRdx/Rchg:40(46)
Level 41: Focused Accuracy -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(48)
Level 44: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def:50(45)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Physical Perfection -- Numna-Regen/Rcvry+:50(A), RgnTis-Regen+:30(50), P'Shift-End%:50(50), Numna-Heal:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
- 5.5% DamageBuff(Smashing)
- 5.5% DamageBuff(Lethal)
- 5.5% DamageBuff(Fire)
- 5.5% DamageBuff(Cold)
- 5.5% DamageBuff(Energy)
- 5.5% DamageBuff(Negative)
- 5.5% DamageBuff(Toxic)
- 5.5% DamageBuff(Psionic)
- 28% Defense(Smashing)
- 28% Defense(Lethal)
- 6.13% Defense(Fire)
- 6.13% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 18.3% Defense(Melee)
- 4.25% Defense(Ranged)
- 4.56% Defense(AoE)
- 9% Enhancement(Accuracy)
- 40% Enhancement(RechargeTime)
- 5% FlySpeed
- 301.2 HP (22.5%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 16%
- MezResist(Stun) 2.2%
- 4% (0.07 End/sec) Recovery
- 110% (6.15 HP/sec) Regeneration
- 10% RunSpeed
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The only power pick changes were dropping MoG for Shadow Punch. I also dropped the Miracle unique as I really don't see it as neccessary with all the other +recovery options. You should be able tu run Focused Accuracy with that too. The build can of course be tweaked further, by smaller or bigger changes, addition of purples etc.
You have Dark Consumption and Soul Drain slotted for damage. Are you planning on using these as AOE damage or just have them slotted like that for the set bonuses?
A: Yes, my goal was to use them for AoE damage.
How attached are you to Strength of Will?
A: I was thinking of doing the same thing Exxar did on his example and that was to drop it for Shadow Punch. I like SoW, but if something had to go that would be the one.
With the amount of End Recovery you have (including the 3 procs), it looks like you could run FA all the time, is that your plan?
A: Yes, I was planning on running FA all the time, at least the majority of the time.
Machine Man: Thanks for the review and any assistance would be appreciated.
Exxar: Thanks also for the help. I was wondering if DC and SD would be enough to assist with an attack chain. Ill take a closer after work tonight.
Thanks folks!
The link to the original build seems to be broken now. Try posting the data chunk, which seems to be much more reliable.
let's see if this works
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I made a few changes, mostly to the slotting. I did change out Strength of Will for Shadow Maul.
Changed the Oblit set from Soul Drain to Shadow Maul and added Adjusted Targeting set to Soul Drain. You mentioned wanting to kill AV's. Doing that you will want to have extra minions around to fuel SD and RttC, meaning you don't want to kill them off with SD from the extra damage from Oblits. Adjusted Targeting set also has more recharge.
Shadow Maul will give you a bit of AE damage while not soloing AV's.
Added some slots to Boxing for the S/L def bonus. Although I really dislike slot mules, sometimes they are a necessary evil. Also, you could use Boxing or Shadow Maul as an attack chain filler when hasten is down.
Moved the healing uniques to take advantage of the better heal % slotted in HPT, and removed the Miracle recovery proc. Don't think you will need it with all the End recovery you have along with Dark Consumption.
Other changes of note:
Added 20% more global recharge
All typed defenses at 31%
Regen is up to 774% with 1 enemy in range. (Getting the HP accolades will add quite a bit to your HP/second regen rate).
Raised HP total from 1879 to 1952. (Getting the HP accolades will bring this to 2220).
This build will be VERY sturdy. You should be able to kill many AV's with it, and I dont think any regular missions will challenge you much.
I didn't want to change many power choices, as that could interfere with play style, so as mentioned, most changes are just slotting. Notice I even left you an empty slot you could add anywhere you like. Hope this build helps, or at least gives you some ideas to think about.
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If some of this set-up reminds you of pieces from another thread, it could be because I took a little from it. Although I was able to find some information out there, I could not find enough on this build itself. I do appreciate the information I found from previous threads and thank those original writers. However, Frankenstein was build from many parts and he was known as a monster; I dont want my creation to turn out like that.
My DM/WP scrapper is level 46 and I will be pressing him to level 50 when I have time to play, so Im looking to find a final build. As for the game style, I would love to hunt down some AVs when I get the chance, but just really looking for a scrapper who can survive and have some general fun.
I know many people might not be keen on the idea of a scrapper with WP also taking physical perfection, but for right now its more of a concept and Im interested in checking out that route. However, I was also interested in dipping into the darkness mastery too; body mastery won.
Yes I know this build would cost a ton and I dont have that kind of influence, but Im a goal setter. If I enjoy the build concept Ill have something to achieve as I move forward.
Anyways, I would appreciate any help on improving the build. Both positive and negative critiques are appreciated. I did not get the defensive totals I had hoped for, but Im very good at building heroes.
Thanks in advance!
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Emerald-Guard: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- Mako-Dmg/Rchg:50(A), Mako-Acc/Dmg:50(3), Mako-Dmg/EndRdx:50(3), Mako-Acc/Dmg/EndRdx/Rchg:50(5), Mako-Dam%:50(5), Mako-Acc/EndRdx/Rchg:50(7)
Level 1: High Pain Tolerance -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(7), Numna-Heal/EndRdx:50(13), Aegis-Psi/Status:50(15), Aegis-ResDam:50(15), Aegis-ResDam/EndRdx:50(17)
Level 2: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A), Aegis-ResDam:50(17), Aegis-ResDam/EndRdx:50(19), Aegis-ResDam/Rchg:50(19)
Level 4: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(21), Numna-Heal/Rchg:50(21)
Level 6: Boxing -- Empty(A)
Level 8: Siphon Life -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(9), Mako-Acc/Dmg:50(9), Mako-Dmg/EndRdx:50(11), Mako-Dmg/Rchg:50(11), Mako-Acc/Dmg/EndRdx/Rchg:50(13)
Level 10: Indomitable Will -- LkGmblr-Def:50(A), Ksmt-ToHit+:30(25)
Level 12: Swift -- Empty(A)
Level 14: Health -- Numna-Heal:50(A), Numna-Heal/Rchg:50(25), Numna-Heal/EndRdx:50(31)
Level 16: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(31), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(36)
Level 18: Dark Consumption -- Armgdn-Dam%:50(A), Armgdn-Dmg/EndRdx:50(36), Armgdn-Dmg/Rchg:50(37), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Dmg:50(37), Armgdn-Acc/Rchg:50(39)
Level 20: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod:50(39), P'Shift-EndMod/Rchg:50(39)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(23), P'Shift-EndMod/Rchg:50(23)
Level 24: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40)
Level 26: Soul Drain -- Oblit-Acc/Dmg/Rchg:50(A), Oblit-Dmg:50(27), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(29), Oblit-%Dam:50(29), Oblit-Acc/Dmg/EndRdx/Rchg:50(31)
Level 28: Heightened Senses -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(40), LkGmblr-Def/Rchg:50(40), LkGmblr-Rchg+:50(42)
Level 30: Super Jump -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(43), Zephyr-Travel:50(43)
Level 32: Midnight Grasp -- Hectmb-Dmg/EndRdx:50(A), Hectmb-Dmg:50(33), Hectmb-Dmg/Rchg:50(33), RechRdx-I:50(33), Hectmb-Acc/Dmg/Rchg:50(34), Hectmb-Acc/Rchg:50(34)
Level 35: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(36), RctvArm-ResDam/EndRdx/Rchg:40(45), RctvArm-ResDam/Rchg:40(46)
Level 38: Weave -- RedFtn-Def/EndRdx/Rchg:50(A), RedFtn-Def/Rchg:50(45), RedFtn-Def/EndRdx:50(46), RedFtn-Def:50(50)
Level 41: Focused Accuracy -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(42), GSFC-ToHit/Rchg/EndRdx:50(42), GSFC-Build%:50(43), GSFC-ToHit/EndRdx:50(46), GSFC-Rchg/EndRdx:50(48)
Level 44: Strength of Will -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx/Rchg:50(45)
Level 47: Physical Perfection -- Mrcl-Rcvry+:40(A), RgnTis-Regen+:30(48), P'Shift-End%:50(48)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit