Need help with SS/WP
Personally, I wouldn't use WP for a farming brute. I'd use some of the sets that are more appropriate for recharge slotting, since you want max AoE damage output. FA, ElA and SR are such sets (and I'd peg ElA at the top because it has both a +20% recharge inherent and a damage aura). Although I imagine it would be easier to build a survivable farming brute on a low budget with WP than the recharge-savvy sets. Your killing speed won't be as high, but you'll manage until you get more inf.
I use a SM/ElA brute for farming, I've invested somewhere between 600 and 800 M in him:
Villain Plan by Mids' Villain Designer 1.601
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Thunderquake: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Stone Mallet -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5)
Level 1: Charged Armor -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam:40(9), RctvArm-EndRdx:40(9)
Level 2: Heavy Mallet -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(11), C'ngImp-Acc/Dmg/Rchg:50(11), C'ngImp-Acc/Dmg/EndRdx:50(13), C'ngImp-Dmg/EndRdx/Rchg:50(13)
Level 4: Conductive Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(15), RctvArm-ResDam/EndRdx/Rchg:40(15), RctvArm-ResDam:40(17), RctvArm-EndRdx:40(17)
Level 6: Combat Jumping -- Zephyr-Travel:35(A), Zephyr-Travel/EndRdx:35(19), LkGmblr-Rchg+:35(19)
Level 8: Fault -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(21), Stpfy-Acc/EndRdx:50(21), Stpfy-Stun/Rng:50(23), Stpfy-Acc/Stun/Rchg:50(23)
Level 10: Static Shield -- Aegis-ResDam/EndRdx:40(A), Aegis-ResDam/Rchg:40(25), Aegis-EndRdx/Rchg:40(25), Aegis-ResDam/EndRdx/Rchg:40(27), Aegis-ResDam:40(27)
Level 12: Swift -- Run-I:50(A)
Level 14: Health -- Mrcl-Rcvry+:40(A)
Level 16: Grounded -- ResDam-I:50(A)
Level 18: Seismic Smash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/EndRdx:50(31), C'ngImp-Dmg/EndRdx/Rchg:50(31)
Level 20: Stamina -- P'Shift-End%:50(A), EndMod-I:50(31)
Level 22: Lightning Reflexes -- Run-I:50(A)
Level 24: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(33), Zephyr-ResKB:50(33)
Level 26: Lightning Field -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Oblit-%Dam:50(36)
Level 28: Hasten -- RechRdx-I:35(A), RechRdx-I:35(36), RechRdx-I:35(36)
Level 30: Kick -- Empty(A)
Level 32: Tremor -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(37), Oblit-Dmg/Rchg:50(37), Oblit-%Dam:50(37), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39)
Level 35: Power Sink -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(39), P'Shift-EndMod/Acc/Rchg:50(40), P'Shift-Acc/Rchg:50(40)
Level 38: Tough -- RctvArm-ResDam/EndRdx:40(A), S'fstPrt-ResDam/Def+:30(40), RctvArm-ResDam/EndRdx/Rchg:40(42), RctvArm-EndRdx:40(42), RctvArm-ResDam:40(46)
Level 41: Electrifying Fences -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(43), Posi-Dmg/Rng:50(43), Posi-Acc/Dmg/EndRdx:50(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(46), RechRdx-I:50(46)
Level 47: Energize -- Numna-Heal/Rchg:50(A), Dct'dW-Heal/Rchg:50(48), Mrcl-Heal/Rchg:40(48), H'zdH-Heal/Rchg:40(48)
Level 49: Weave -- LkGmblr-Def:50(A), LkGmblr-EndRdx/Rchg:50(50), LkGmblr-Rchg+:50(50), LkGmblr-Def/EndRdx:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
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Set Bonus Totals:
- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 10.5% Defense(Fire)
- 10.5% Defense(Cold)
- 9.88% Defense(Energy)
- 9.88% Defense(Negative)
- 3% Defense(Psionic)
- 12.4% Defense(Melee)
- 11.1% Defense(Ranged)
- 13.3% Defense(AoE)
- 66% Enhancement(Accuracy)
- 58.8% Enhancement(RechargeTime)
- 3% Enhancement(Stun)
- 5% FlySpeed
- 123.7 HP (8.25%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 9.9%
- MezResist(Stun) 4.4%
- 10% (0.17 End/sec) Recovery
- 10% (0.63 HP/sec) Regeneration
- 3.15% Resistance(Fire)
- 3.15% Resistance(Cold)
- 10% RunSpeed
- 2.5% XPDebtProtection
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I actually got the Miracle during play on another toon so it isn't included in the cost. It was built long before Energize (where it had 4 Basilisks in Power Surge) so the current solution is quite temporary. I'm kinda lazy and he has absolutely no problems soloing +0/x8 so respeccing into a better build isn't a priority.
Don't let my primary choice fool you, SS is definitively better for farming but Thunderquake wasn't planned as a farming toon at start, and now I use him primarily for TFs.
Hi guys. I was looking around at a lot of the advice around here for building a SS/WP brute. I have finally gotten a little infamy together, and figured I should see about making a farm toon. I don't like anything as much as I like brutes, and SS/WP is so far my favorite. If anyone has a better power combo in mind, please feel free to share it.
I guess mostly I'm asking to see your farm brute builds and get a rough idea of how much more infamy I need to get together before I can seriously look into building one. Anyone mind showing me what you've got?
Thanks much in advance for your help, I honestly do appreciate it.