Paladin Aedus: Fire/Shield/Blaze
Here's my attempt. This build is moderately more expensive (mainly an extra BotZ -KB and Basilisk's Gaze quad, which will cost you 150m or 440 merits, assuming good lowballing), but you have around 22% more recharge and more accuracy/recovery. Your downtime on Hasten is now down to 12 seconds. I took out the Panacea proc, which you won't be able to afford.
I'll just add my customary observation that you can replace a lot of the level 50 IOs with level 35 ones while losing very little performance.
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It looks solid if you can save up for the Gladiator's Armor: +Def I really would try to get it. It will give you more flexibility
Virtue: @Santorican

Dark/Shield Build Thread
Laevateinn, thanks a lot for working through the build and finding all those details. I remember noticing the Panacea in there and meaning to take it out when I found War_Torch's build, but I must have forgotten to do so. And wow, at first when I saw so many changes to the slotting of the attacks I did a double take, but upon looking at a comparison of Acc, Dam, End & Rech of each attack in your build vs. mine, I'm choosing to go with yours.
Santorican, yeah, it's on my long term wishlist.
Hey Braeden,
This is my current live build and its awesome. i have solo'd a pylon in under 5mins (once even without insp) and can even play tank, spent most of double xp wkend faming lvl 54 freaks on a mapspawned for 8.
Anyways, its an expensive build, but thought i'd share..might help with idea's.
Highlights
Softcapped M, R, AOE
162.5 recharge (Hasten+Set bonus's)
2013 HP (with accolades)
220% Recovery (3.71/s) recovery-consumption +2.41's
322% Regen
17.5% Damage Set Bonus
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
------------
Level 1: Fire Sword
(A) Mako's Bite - Accuracy/Damage: Level 50
(7) Mako's Bite - Damage/Endurance: Level 50
(9) Mako's Bite - Damage/Recharge: Level 50
(11) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
(31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
(33) Mako's Bite - Chance of Damage(Lethal): Level 40
Level 1: Deflection
(A) Luck of the Gambler - Recharge Speed: Level 25
(3) Luck of the Gambler - Defense: Level 50
(3) Luck of the Gambler - Defense/Endurance: Level 50
(13) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 2: Battle Agility
(A) Luck of the Gambler - Recharge Speed: Level 25
(5) Luck of the Gambler - Defense: Level 50
(5) Luck of the Gambler - Defense/Endurance: Level 50
(34) HamiO:Enzyme Exposure
Level 4: Cremate
(A) Touch of Death - Accuracy/Damage: Level 40
(7) Touch of Death - Damage/Endurance: Level 40
(9) Touch of Death - Damage/Recharge: Level 40
(11) Touch of Death - Accuracy/Damage/Endurance: Level 40
(27) Touch of Death - Damage/Endurance/Recharge: Level 40
(33) Touch of Death - Chance of Damage(Negative): Level 40
Level 6: True Grit
(A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
(13) Miracle - Heal: Level 40
(19) Miracle - Heal/Endurance: Level 40
(34) Miracle - Heal/Recharge: Level 40
Level 8: Hasten
(A) Recharge Reduction IO: Level 50
(33) Recharge Reduction IO: Level 50
Level 10: Active Defense
(A) HamiO:Membrane Exposure
Level 12: Hurdle
(A) Jumping IO: Level 50
Level 14: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
(15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
(15) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 16: Health
(A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
(17) Miracle - +Recovery: Level 40
(17) Panacea - +Hit Points/Endurance: Level 50
(19) Regenerative Tissue - +Regeneration: Level 30
(39) Numina's Convalescence - Heal: Level 50
(42) Numina's Convalescence - Heal/Endurance: Level 50
Level 18: Build Up
(A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
(34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
(37) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
(40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
(42) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 20: Fire Sword Circle
(A) Obliteration - Damage: Level 50
(21) Obliteration - Accuracy/Recharge: Level 50
(21) Obliteration - Damage/Recharge: Level 50
(25) Obliteration - Accuracy/Damage/Recharge: Level 50
(25) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
(27) Obliteration - Chance for Smashing Damage: Level 50
Level 22: Stamina
(A) Performance Shifter - EndMod: Level 50
(23) Performance Shifter - EndMod/Recharge: Level 50
(23) Performance Shifter - Chance for +End: Level 50
(40) Performance Shifter - Accuracy/Recharge: Level 50
(40) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
(42) Performance Shifter - EndMod/Accuracy: Level 50
Level 24: Phalanx Fighting
(A) Luck of the Gambler - Recharge Speed: Level 25
(46) Luck of the Gambler - Defense: Level 50
Level 26: Boxing
(A) Absolute Amazement - Stun: Level 50
(43) Absolute Amazement - Stun/Recharge: Level 50
Level 28: Incinerate
(A) Hecatomb - Chance of Damage(Negative): Level 50
(29) Hecatomb - Damage/Recharge: Level 50
(29) Hecatomb - Accuracy/Damage/Recharge: Level 50
(31) Hecatomb - Accuracy/Recharge: Level 50
(31) Hecatomb - Damage/Endurance: Level 50
Level 30: Against All Odds
(A) Endurance Reduction IO: Level 50
Level 32: Tough
(A) HamiO:Ribosome Exposure
Level 35: Shield Charge
(A) Armageddon - Chance for Fire Damage: Level 50
(36) Armageddon - Damage/Recharge: Level 50
(36) Armageddon - Accuracy/Damage/Recharge: Level 50
(36) Armageddon - Accuracy/Recharge: Level 50
(37) Armageddon - Damage/Endurance: Level 50
Level 38: Weave
(A) Luck of the Gambler - Recharge Speed: Level 40
(39) Luck of the Gambler - Defense: Level 50
(39) Luck of the Gambler - Defense/Endurance: Level 50
Level 41: Char
(A) Unbreakable Constraint - Hold: Level 50
(43) Unbreakable Constraint - Hold/Recharge: Level 50
(43) Unbreakable Constraint - Accuracy/Recharge: Level 50
(46) Unbreakable Constraint - Endurance/Hold: Level 50
(50) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
Level 44: Fire Blast
(A) Apocalypse - Chance of Damage(Negative): Level 50
(45) Apocalypse - Damage/Recharge: Level 50
(45) Apocalypse - Accuracy/Damage/Recharge: Level 50
(45) Apocalypse - Accuracy/Recharge: Level 50
(46) Apocalypse - Damage/Endurance: Level 50
Level 47: Fire Ball
(A) Ragnarok - Damage: Level 50
(48) Ragnarok - Damage/Recharge: Level 50
(48) Ragnarok - Accuracy/Damage/Recharge: Level 50
(48) Ragnarok - Accuracy/Recharge: Level 50
(50) Ragnarok - Damage/Endurance: Level 50
Level 49: Combat Jumping
(A) Luck of the Gambler - Recharge Speed: Level 50
(50) Luck of the Gambler - Defense: Level 50
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Celerity - +Stealth: Level 50
Level 2: Rest
(A) Recharge Reduction IO: Level 50
Level 1: Critical Hit
------------
Set Bonus Totals:
17.5% DamageBuff(Smashing)
17.5% DamageBuff(Lethal)
17.5% DamageBuff(Fire)
17.5% DamageBuff(Cold)
17.5% DamageBuff(Energy)
17.5% DamageBuff(Negative)
17.5% DamageBuff(Toxic)
17.5% DamageBuff(Psionic)
11% Defense(Smashing)
11% Defense(Lethal)
10.4% Defense(Fire)
10.4% Defense(Cold)
10.7% Defense(Energy)
10.7% Defense(Negative)
6% Defense(Psionic)
16% Defense(Melee)
15.4% Defense(Ranged)
14.8% Defense(AoE)
92.5% Enhancement(RechargeTime)
69% Enhancement(Accuracy)
10% FlySpeed
225.9 HP (16.9%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Held) 6.05%
MezResist(Immobilize) 6.05%
MezResist(Stun) 2.2%
27.5% (0.46 End/sec) Recovery
78% (4.36 HP/sec) Regeneration
10.1% Resistance(Fire)
10.1% Resistance(Cold)
10% RunSpeed
------------
Set Bonuses:
Mako's Bite
(Fire Sword)
MezResist(Immobilize) 3.3%
20.1 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Luck of the Gambler
(Deflection)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)
Steadfast Protection
(Deflection)
3% Defense(All)
Luck of the Gambler
(Battle Agility)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)
Touch of Death
(Cremate)
MezResist(Immobilize) 2.75%
20.1 HP (1.5%) HitPoints
2.5% DamageBuff(All)
MezResist(Held) 2.75%
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Gladiator's Armor
(True Grit)
3% Defense(All)
Miracle
(True Grit)
2.5% (0.04 End/sec) Recovery
25.1 HP (1.87%) HitPoints
Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)
Numina's Convalescence
(Health)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
Gaussian's Synchronized Fire-Control
(Build Up)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Obliteration
(Fire Sword Circle)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Luck of the Gambler
(Phalanx Fighting)
10% (0.56 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Absolute Amazement
(Boxing)
4% (0.07 End/sec) Recovery
Hecatomb
(Incinerate)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Armageddon
(Shield Charge)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
7.5% Enhancement(RechargeTime)
Unbreakable Constraint
(Char)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Apocalypse
(Fire Blast)
16% (0.89 HP/sec) Regeneration
40.2 HP (3%) HitPoints
4% DamageBuff(All)
10% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
10% (0.56 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Hey Braeden,
This is my current live build and its awesome. i have solo'd a pylon in under 5mins (once even without insp) and can even play tank, spent most of double xp wkend faming lvl 54 freaks on a mapspawned for 8. Anyways, its an expensive build, but thought i'd share..might help with idea's. |

Virtue: @Santorican

Dark/Shield Build Thread

Cho the Fro -- F I N -- ShuTheFrontDoor-- Whosenwatcher -- RoboCho -- Don Wanton -- Wonder Cho - Spam Man - Cho - Dupa - Shelitababy - Emo'd - Flossy - Soviet Garden - Choalee - zaploid - Ko'Tain - Frine - Trower - Choake - Mr. Trashy - i r n00b - Mr. Class E - Mr. Stabbens - Beta Cay
Hi scrappers. Im posting here today to seek constructive criticism of a Fire/Shield/Blaze build. My primary goals for this build are soft-capping defenses, having high ST & AoE DPS capabilities and maintaining a relatively low influence cost (no purples, no +3 PVP def IO).
Before I started making this build I did some homework by checking out a few threads relating to Fire/Shield/Blaze builds:
Fire/Shield/Blaze FOTM
Fire/Shield
Fire/SD - build critique
FM/SD/Blaze Build -Is True Grit Skippable?
Looking for some direction: Fire / Shield
A lot of the information and builds in those threads influenced the build I put together, especially War_Torchs build which I deconstructed and rebuilt to suit my purposes. Thus, I hope Ive done a moderately good job of putting this build together, meeting my goals without making any glaring errors and not blindly missing out on some bonus(es) I could easily fit into this build.
So, I present this build to you all, my fellow scrappers, and ask for your constructive criticism.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Paladin Aedus: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(17)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), S'fstPrt-ResDam/Def+(42)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), HO:Enzym(42)
Level 4: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(27)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-ToHit/Rchg/EndRdx(15), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(40), GSFC-Build%(42)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(39)
Level 16: Hurdle -- Jump-I(A)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(27)
Level 20: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21), RgnTis-Regen+(21), Numna-Heal(34), Numna-Heal/EndRdx(37), Panac-Heal/+End(40)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(34)
Level 24: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(31), Mrcl-Heal/Rchg(33)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(43)
Level 28: Against All Odds -- EndRdx-I(A)
Level 30: Boxing -- Acc-I(A)
Level 32: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(43)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(43)
Level 41: Char -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Dmg/Rchg(46)
Level 44: Fire Blast -- Ruin-Acc/Dmg(A), Ruin-Dmg/EndRdx(45), Ruin-Dmg/Rchg(45), Ruin-Acc/EndRdx/Rchg(45), Ruin-Acc/Dmg/Rchg(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Fire Ball -- RechRdx-I(A), Det'tn-Dmg/EndRdx(48), Det'tn-Dmg/Rchg(48), Det'tn-Dmg/Rng(48), Det'tn-Acc/Dmg/EndRdx(50), Det'tn-Dmg/EndRdx/Rng(50)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit