I wanted to chime in here, simply because I am a tanker afficianado. I despise PB's, Energy Primary blasters (even Defender Energy secondary) and Especcially Illusionists.
Let's get one things straight right here. I understand and even respect your views on an AT that you obviously Love, I myself have my own views on how Tanks are run. You or myself can write Guide after guide trying to out one another, but I personally don't have anything to proove, I simply want to state something.
I have seen in the past PA do KB. This was issues ago mind you. Things may have changed, but even so... Phantasm does do KB. This simply wont work with me. I despise KB as a tanker and it may not work for me and the way I form my teams.
When playing an Illusion Controller you must take into account that what you consider "Ignorance" may be another experienced player that has dealth with too much of something and they simply refuse to put themsvles back into that position again.
let's concede that PA does Not do KB, ok... Phantasm still does, and as a tanker I would still have to deal with it. My teammates would have to deal with seperated mobs, Bosses that you would have to chase down due to them being knocked around and even mobs that tear apart because the Aggro that PA steals can have chaos insue. None of these things work for "Me".
Cost of playing an illusion controller. And the cost of playing a tanker that likes nicley herded mobs.
On a side note, I have dealt with enough Illusion Controllers and Energy blasters, I could care less if PA does KB or not, this is because Phantasm does and it makes the PA issue a moot point. Have a nice day.
>shrug< If you're tanking on a team with an ill/rad you're there for decoration, and **maybe** the av. No force multiplier means no group dictation, sorry. In a holy trinity game you have a point. In that case what the tank needs to do his job is paramount to success. In this game, not so much.
Sounds snarky, and probably is, but I consistently have tank players dictating silliness about at's based on what *they* need. Which is largely irrelevant to what the group needs in post IO CoX. You can also add "No PA for Rom, he heals off them", and "No PA for GW, she heals off them" to the tankalicious hall of fame.
Let's get one things straight right here. I understand and even respect your views on an AT that you obviously Love, I myself have my own views on how Tanks are run. You or myself can write Guide after guide trying to out one another, but I personally don't have anything to proove, I simply want to state something.
I have seen in the past PA do KB. This was issues ago mind you. Things may have changed, but even so... Phantasm does do KB. This simply wont work with me. I despise KB as a tanker and it may not work for me and the way I form my teams.
When playing an Illusion Controller you must take into account that what you consider "Ignorance" may be another experienced player that has dealth with too much of something and they simply refuse to put themsvles back into that position again.
let's concede that PA does Not do KB, ok... Phantasm still does, and as a tanker I would still have to deal with it. My teammates would have to deal with seperated mobs, Bosses that you would have to chase down due to them being knocked around and even mobs that tear apart because the Aggro that PA steals can have chaos insue. None of these things work for "Me".
Cost of playing an illusion controller. And the cost of playing a tanker that likes nicley herded mobs.
On a side note, I have dealt with enough Illusion Controllers and Energy blasters, I could care less if PA does KB or not, this is because Phantasm does and it makes the PA issue a moot point. Have a nice day.
Sounds snarky, and probably is, but I consistently have tank players dictating silliness about at's based on what *they* need. Which is largely irrelevant to what the group needs in post IO CoX. You can also add "No PA for Rom, he heals off them", and "No PA for GW, she heals off them" to the tankalicious hall of fame.
You, also, enjoy your day.