Agile slicer, 2-50 in AE Plus Reviews.


Aliana Blue

 

Posted

Well, this whole "AE In-character reviews" and the whole "1-50 in AE" thing has got me thinking.. why not? You can suggest arcs in this thread, the character is currently level 2, and I would like to try this thing. I will be posting In-character reviews after I finish the arc. Agile Slicer's Bio:

"Agile slicer was born in 1982, and joined the military in 2002, where he rose quickly through the ranks, and by when the rikti invasion started, he was already a general,a nd recruited into a top-secret specops supersoldier program designed to defeat the rikti. Noone is sure of his actual name, yet some suggest it might be "Sam". There are no records of what happened to him from then until now, but now he has been stationed in paragon city, ready to fight crime as... Agile Slicer!"

He is a Claws/SR Scrapper, so he should be pretty soloable. Post your suggestions, and I will get to them soon!


 

Posted

Well, given his history, you might be interested in my arcs (noted in my signature, of course. ) It may be a while before he's high enough, but it's definitely a story about the thick of the first Rikti War and, who knows, maybe he stepped away from his special ops assignment long enough to be part of the heroic effort.


The SOLUS Foundation - a Liberty and Pinnacle SG

"The Consequences of War" - Arcs # 227331 and 241496

 

Posted

I've got an arc for low level characters, #1345, "Jumping in Feet First". It's been tweaked with the latest on custom power selections (making the allies a lot less powerful, and making the encounters smaller due to the reduced help, should feel a lot more like a proper low level arc) and I'd be happy to have some feedback

Thanks! Hope you like it!


Players' Choice Awards: Best Dual-Origin Level Range Arc!

It's a new era, the era of the Mission Architect. Can you save the Universe from...

The Invasion of the Bikini-clad Samurai Vampiresses from Outer Space? - Arc ID 61013

 

Posted

Well, "Bricked Electronics" is good from 8-20, "Dream Paper" is more of a 15-20 arc though you can do it earlier since I think you pick up Practiced Brawler at 10, and if you don't mind doing villain arcs in AE, "The Bravuran Jobs" is 20-30 and "Backwards Day" is 25-30.


Up with the overworld! Up with exploration! | Want a review of your arc?

My arcs: Dream Paper (ID: 1874) | Bricked Electronics (ID: 2180) | The Bravuran Jobs (ID: 5073) | Backwards Day (ID: 329000) | Operation Fair Trade (ID: 391172)

 

Posted

I can add on some low level arcs as well: try out Learning the Ropes (levels 1-10), Cracking Skulls (levels 1-14), and The Lazarus Project (levels 1-20) - all are intended for low level play. You can find the arc IDs in my sig.


M.A. Arcs
Intended for high level play: The Primus Trilogy (Arc #s 10931, 283821, 283825), "Freakshow U" (Arc #189073), Purification (Arc #352381, Dev's Choice! )
Intended for low level play: "Learning the Ropes" (Arc #100304), "Cracking Skulls" (Arc #115935), "The Lazarus Project" (Arc #124906)

 

Posted

I am always willing to shill my low level arcs. I tried to make them a true trilogy, each part telling its own story. No EB/AVs in any of the missions. The first one has quite a few plays already, but I am always happy to hear feedback. And I know that people have successfully ran it at levels 1-5, although the last mission can be a pain that low.

Fighting the Future

Title: Future Skulls
ID: 4727
Levels: 1-15
Keywords: Solo Friendly, Canon Related, Save The World
Description: The Skulls are just a street gang now. But they have big plans for the future. Mirror Spirit asks for your help to stop one of them. [SFMA/LBMA]

Title: Simple Times
ID: 70801
Levels: 5-14
Keywords: Solo Friendly, Canon Related, Save The World
Description: Talshak the Mystic has asked for your help with a minor clean up mission in a warehouse. Happens all the time, no big deal, just giving someone a quick helping hand. At least that was how it started. Sequel to Future Skulls, 4727. [SFMA/LBMA]

Title: Future's End
ID: 255895
Levels: 5-14
Keywords: Solo Friendly, Canon Related, Save The World
Description: Mirror Spirit has contacted you again. It is time to finish off the Future Skulls, and she thinks she know how. Can you stop the Future's End? Follow up to Future Skulls, 4727. and Simple Times, 70801. [SFMA/LBMA]

Feedback welcomed in the Fighting the Future Trilogy thread.


Justice Blues, Tech/Tank, Inv/SS
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Fighting The Future Trilogy
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Posted

Quote:
Originally Posted by galloping_bow View Post
Noone is sure of his actual name, yet some suggest it might be "Sam".
There are some who call me..... Tim.

(couldn't help myself)


 

Posted

Oooh, thanks all! I'm about to post the first review, and I will take all of these into account. Oh, and Tangler, Agile Slicer would be happy to try out some villainy, why not.


 

Posted

Arc: Operation: Fail Safe
ID: 231181
Levels Played: 3-4
The Review:

Well, this lady, apparently codenamed "Agent Six" Called me urgently tonight. So, I arrived, and she told me that Paragon city, no, the WORLD, was in danger! Hey, well, I’m pretty low security level to be dealing with these things, but hey, I’m spec-ops, I can deal with it. She also says I might need a team... Screw that, I work alone. So I go in, I only have an hour left until they detonate.... so Its time to go bust some council heads and kill those in charge! I found the device at the start of the mission, It was right here in front of me.. those guards were lousy. So now its time to find and interrogate those in charge. I find colonel Fangg, a warwolf champion, whom I overheard saying that they will "Blow paragon city of the map" if we don’t pay... pay.. that's something new, the agent didn’t tell me 'bout that. Well, I defeated him without much hardship, and then some council ambushed me. Surprise, but not that hard. Then, I got to the Archon... He was a MK4 Wolfpack Robot. Unfortunately, we were both hilariously defeated at the same time, so I had to go to the hospital, and run straight back in. He even threatened to chain me up and make me Arakhn's new pet. hah. Well, I got back there, and kicked the rest of his minion's butts. I returned to agent six, and she had grim news: A second "nuke" warhead was in the hands of the 5th column, one of paragon's oldest adversaries. Apparently the one in charge was Krieger Foss, and I needed to bring him in for questioning. I arrive in the warehouse, and there are troops swarming the warehouse. I tried to avoid the troops, but as soon as I arrived to Krieger Foss, He of course brutally (tried to) killed me. I had to be rushed to the hospital, once again. This time, I tried a different tactic, I just rushed in and killed everyone. Now, onto Krieger once again. He and his minions were ridiculously overpowered, I can EASILY see why he has been put in charge of this operation. Now all I had to do was disable the Nuke Warhead. As soon as I did disable it, more troops came and tried to attack me. I quickly activated my emergency mission complete teleporter, and got out of there quick. I returned, and agent six said there was a third on under control of a new group called "The Final Order." She said that the seriously recommends to assemble a team, but yet again, I refuse. Well, into this mission. I come in and, dang not too many guards. That’s good, but my scanner reads them as “highly trained, look out.” I proceeded with caution, scanning the area for Operative “Dragon Shade,” Operative stein, and it turns out I have to kill everyone, and disable the nuke warhead. Proceeding through, I turn a corner and hear cries of: “You’re to late, Agile Slicer!” and “Get him!” Oh no, It’s Operative Stein! I quickly took him out while he taunted me, but I sliced and diced him up. Soon after that, I found the nuke. I disabled it with ease, and moved on to defeat every fool who dared mess with me and my workforce and leaders. I get to Operative Dragon shade. I defeat her, and save the day for, actually, the first time in my life. As far as I remember…

Star rating: 4/5

Pros:
Good, simple story, easy to follow.
Not to hard on the difficulty level.
Not too easy, either.

Cons:
Bosses felt a little too easy at some points
The “Defeat all” objective really wasn’t needed in the last mission.