WP/DM Help
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This is a pretty personal question, and it spans all types of Tankers, not just WP/DM, or WP/, or /DM ones. It depends a lot on your playstyle and habits. For example, do you team more or solo? If you solo, you can be considerably more lax on your primary than if you group. (If you do PUG groups more often than groups with friends, extra survivability would likely be helpful) Another consideration since I16 is how you increase your difficulty while solo. Some people also use a "leveling build" then swap / respec later on to a more finalized build.
My problem is I keep going after the WP powers, and I'm struggling to find a balance. I know I can't tank on this char quite the same way I have on my Stone tank, but I'm still not sure how that works on a practical level.
So, my questions are: Should I be going for a different balance between my primary and secondary? What powers should I really be taking and which ones aren't so hot? What kind of things do I need to know about playing a WP tank, as opposed to being a big hunk of rocky rock? |
Personally, I do a lot of soloing at low levels, so I tend lean a bit heavier on my secondary than you have so far. That's probably not much help, since one size / template doesn't fit all. You have to evaluate for yourself how you spend your playtime and go from there. (Make sure that you don't build yourself into a corner that you don't enjoy just because it's "better," though.)
One more thing, while I tend to make planned builds before I start, I keep them flexible, knowing that things may change when I start playing. I might find my survivability needs more help sooner than I think, or a power I thought would be really great, isn't, etc.
After 2 years, I have finally gotten around to both Willpower and Dark Melee. (Yeah... I can't maintain altitis.) Anyway, I hit level 11 the other day and am coming up on 12 pretty quick. At this point, I have:
Willpower: High Pain Tolerance, Mind Over Body, Fast Healing, Indomitable Will, Rise to the Challenge
Dark Melee: Shadow Punch, Shadow Maul
There are some DM powers I really, really want soon (Taunt and Siphon Life), and I am looking forward to Fitness. Travel powers can wait, 'cause I have no problem using temp powers for that. However, I get Quick Recovery next level and Heightened Senses at 18.
My problem is I keep going after the WP powers, and I'm struggling to find a balance. I know I can't tank on this char quite the same way I have on my Stone tank, but I'm still not sure how that works on a practical level.
So, my questions are: Should I be going for a different balance between my primary and secondary? What powers should I really be taking and which ones aren't so hot? What kind of things do I need to know about playing a WP tank, as opposed to being a big hunk of rocky rock?
Thanks for your help.
Champion: Feride Edain, Level 50 Vigilante Blaster; Quicksilver Cure, Level 33 Controller; Silent Gemini, Level 44 Tanker; Aisa Moirai, Level 19 Villain Dominator
Virtue: Aurora's Blaze, Level 50 Peacebringer; Atrytone, Level 50 Tanker