~Barracuda SF - Wednesday, October 7~
Yeah, I don't mind ambushes in general in TF's or missions. But the sheer number of ambushes in that mission is stupid. I'd be happy with a slight tone down in numbers on it
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I'm sorry for not showing up last night
Lost track of time when I started watching all the shows I recorded during the week.
Please forgive ? ?
Quote:
No soup for you!
I'm sorry for not showing up last night
Lost track of time when I started watching all the shows I recorded during the week. Please forgive ? ? |
The SF was fun and definitely a tad long. Sorry if I kept pushing the fight forward before everyone was ready; I tend to try to keep my Fury as high as possible....
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Ah no problem. Main thing against us was at least half the team was in need of some sleep time, myself included.
No soup for you!
The SF was fun and definitely a tad long. Sorry if I kept pushing the fight forward before everyone was ready; I tend to try to keep my Fury as high as possible.... |
Next run will be better
Sorry I was kind of a sucky player last night. I was sleepy going into it. I drank a SF Red Bull about half way thru, but it didn't do anything. Add to that the lag my computer loves to have on villain SF's, and it was hard for me to do much. :smirk:
I like this TF, but the final mission still annoys me versus the hero side. Those ambushes just suck.
Better yet, why can't the temp power villains get from the machine include the dimensional guns from Blueside? Villains can get the guns in the previous mission then the machine buffs the villain as well as charge up the guns.
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