Build Request: WM/WP under 100m


Snakebit

 

Posted

Hi, thanks for any responses. I've got a 23 wm/wp that I'm starting to have fun with. I'd like some slotting advice for leveling, particularly long fight durability against +1/+2 5man no boss no AV in solo play. I'd like to start sets ASAP.

Thanks very much.



This is what I've been looking at over the day. I wonder if the base regen rate is the way to go, or try for higher defense.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Lord Cypher: Level 50 Technology Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
------------
Level 1: Pulverize Rope-Acc/Stun/Rchg:50(A), P'ngS'Fest-Stun%:30(3), Rope-Acc/Rchg:50(5), Rope-EndRdx/Stun:50(7), P'ngS'Fest-Dmg/Rchg:30(23), P'ngS'Fest-Dmg/EndRdx:30(40)
Level 1: High Pain Tolerance Numna-Heal/EndRdx:30(A), Numna-EndRdx/Rchg:30(3), Numna-Heal/Rchg:30(11), Numna-Heal:30(23)
Level 2: Mind Over Body TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/Rchg:50(9), TtmC'tng-ResDam/EndRdx:50(17)
Level 4: Fast Healing Numna-Heal/EndRdx:50(A), Numna-Heal/Rchg:50(5), Numna-Heal:50(11), Numna-Heal/EndRdx/Rchg:50(13)
Level 6: Jawbreaker T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(13), Annoy-Taunt/Rchg:20(39), Annoy-Taunt:20(39)
Level 8: Swift Run-I:50(A)
Level 10: Hasten RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(43)
Level 12: Boxing Rope-Acc/Rchg:50(A), Rope-Acc/EndRdx:50(36), P'ngS'Fest-Acc/Dmg:30(40), P'ngS'Fest-Dmg/EndRdx:30(40)
Level 14: Health Numna-Heal/EndRdx:40(A), Numna-EndRdx/Rchg:50(15), Numna-Heal:50(15)
Level 16: Clobber Zinger-Acc/Rchg:50(A), Zinger-Taunt/Rchg:50(17), Zinger-Taunt/Rchg/Rng:50(19), P'ngS'Fest-Acc/Dmg:30(21), P'ngS'Fest-Stun%:30(21), EndRdx-I:50(43)
Level 18: Indomitable Will LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(25), LkGmblr-Def/EndRdx/Rchg:50(27)
Level 20: Quick Recovery EnManip-EndMod:20(A), EnManip-EndMod/Rchg:20(34), EnManip-Stun%:20(39)
Level 22: Whirling Mace Sciroc-Dmg/EndRdx:50(A), Sciroc-Dmg/Rchg:50(29), Rope-Acc/Rchg:50(29), Rope-EndRdx/Stun:50(31), Dmg-I:50(31), Dsrnt-I:50(46)
Level 24: Rise to the Challenge Numna-Heal/EndRdx:50(A), Numna-Heal/EndRdx/Rchg:50(25), Numna-Heal/Rchg:50(31)
Level 26: Build Up RechRdx-I:50(A), RechRdx-I:50(27)
Level 28: Shatter Erad-Dmg/Rchg:30(A), Erad-Dmg:30(36), ExStrk-Dmg/KB:20(37), ExStrk-Acc/KB:20(37), Annoy-Taunt/Rchg:20(37), Dmg-I:50(43)
Level 30: Tough S'fstPrt-ResDam/Def+:30(A), ResDam-I:50(42)
Level 32: Crowd Control Zinger-Acc/Rchg:50(A), Zinger-Dam%:50(33), Zinger-Taunt/Rng:50(33), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(34), Sciroc-Acc/Dmg/EndRdx:50(34)
Level 35: Weave S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(36)
Level 38: Strength of Will ResDam-I:50(A)
Level 41: Heightened Senses S'dpty-Def:40(A), S'dpty-Def/EndRdx:40(42), S'dpty-Def/EndRdx/Rchg:40(42)
Level 44: Gloom Dev'n-Hold%:50(A), Dev'n-Acc/Dmg:50(45), Dev'n-Acc/Dmg/Rchg:50(45), DampS-ToHitDeb/EndRdx:50(45), DampS-Rchg/EndRdx:50(46), Dmg-I:50(46)
Level 47: Darkest Night DarkWD-Slow%:50(A), DarkWD-ToHitDeb:50(48), DarkWD-ToHitdeb/Rchg/EndRdx:50(48), DarkWD-ToHitDeb/EndRdx:50(48), DarkWD-ToHitDeb/Rchg:50(50)
Level 49: Stamina EnManip-EndMod:20(A), EnManip-EndMod/Rchg:20(50), EnManip-Stun%:20(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Fury
------------
Set Bonus Totals:
8% DamageBuff(Smashing)
8% DamageBuff(Lethal)
8% DamageBuff(Fire)
8% DamageBuff(Cold)
8% DamageBuff(Energy)
8% DamageBuff(Negative)
8% DamageBuff(Toxic)
8% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
4.25% Defense(Energy)
4.25% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
3.63% Defense(Ranged)
3% Defense(AoE)
1.8% Max End
12% Enhancement(Heal)
5% Enhancement(RechargeTime)
241.8 HP (16.1%) HitPoints
MezResist(Immobilize) 2.75%
MezResist(Sleep) 2.2%
MezResist(Terrorized) 5.5%
5.5% (0.09 End/sec) Recovery
176% (11 HP/sec) Regeneration
0.95% Resistance(Fire)
0.95% Resistance(Cold)
3.13% Resistance(Negative)

------------
Set Bonuses:
Rope A Dope
(Pulverize)
6% (0.38 HP/sec) Regeneration
0.95% Resistance(Fire,Cold)

Pounding Slugfest
(Pulverize)
8% (0.5 HP/sec) Regeneration
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)

Numina's Convalescence
(High Pain Tolerance)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
6% Enhancement(Heal)

Titanium Coating
(Mind Over Body)
MezResist(Sleep) 2.2%
22.5 HP (1.5%) HitPoints

Numina's Convalescence
(Fast Healing)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints
6% Enhancement(Heal)

Touch of Death
(Jawbreaker)
MezResist(Immobilize) 2.75%
22.5 HP (1.5%) HitPoints
2.5% DamageBuff(All)

Annoyance
(Jawbreaker)
4% (0.25 HP/sec) Regeneration

Rope A Dope
(Boxing)
6% (0.38 HP/sec) Regeneration

Pounding Slugfest
(Boxing)
8% (0.5 HP/sec) Regeneration

Numina's Convalescence
(Health)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints

Perfect Zinger
(Clobber)
MezResist(Terrorized) 2.75%
10% (0.63 HP/sec) Regeneration

Pounding Slugfest
(Clobber)
8% (0.5 HP/sec) Regeneration

Luck of the Gambler
(Indomitable Will)
10% (0.63 HP/sec) Regeneration
16.9 HP (1.13%) HitPoints

Energy Manipulator
(Quick Recovery)
1.5% (0.03 End/sec) Recovery
6% (0.38 HP/sec) Regeneration

Scirocco's Dervish
(Whirling Mace)
10% (0.63 HP/sec) Regeneration

Rope A Dope
(Whirling Mace)
6% (0.38 HP/sec) Regeneration

Numina's Convalescence
(Rise to the Challenge)
12% (0.75 HP/sec) Regeneration
28.1 HP (1.88%) HitPoints

Eradication
(Shatter)
1.8% Max End

Explosive Strike
(Shatter)
1.5% DamageBuff(All)

Steadfast Protection
(Tough)
3% Defense(All)

Perfect Zinger
(Crowd Control)
MezResist(Terrorized) 2.75%
10% (0.63 HP/sec) Regeneration

Scirocco's Dervish
(Crowd Control)
10% (0.63 HP/sec) Regeneration
3.13% Resistance(Negative)

Serendipity
(Weave)
4% (0.25 HP/sec) Regeneration

Serendipity
(Heightened Senses)
4% (0.25 HP/sec) Regeneration
11.2 HP (0.75%) HitPoints

Devastation
(Gloom)
12% (0.75 HP/sec) Regeneration
33.7 HP (2.25%) HitPoints

Dampened Spirits
(Gloom)
2% DamageBuff(All)

Dark Watcher's Despair
(Darkest Night)
22.5 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
5% Enhancement(RechargeTime)
2% DamageBuff(All)

Energy Manipulator
(Stamina)
1.5% (0.03 End/sec) Recovery
6% (0.38 HP/sec) Regeneration



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I predict future happiness for Americans if they can prevent the government from wasting the labors of the people under the pretense of taking care of them.
Thomas Jefferson

 

Posted

Villain Plan by Mids' Villain Designer 1,601
http://www.cohplanner.com/

Click this DataLink to open the build!

Lord Cypher: Level 50 Technology Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Pulverize

  • (A) Smashing Haymaker - Accuracy/Damage
  • (7) Smashing Haymaker - Damage/Endurance
  • (9) Smashing Haymaker - Damage/Recharge
  • (9) Smashing Haymaker - Damage/Endurance/Recharge
  • (11) Pounding Slugfest - Accuracy/Damage
  • (11) Pounding Slugfest - Damage/Endurance
Level 1: High Pain Tolerance
  • (A) Healing IO
  • (5) Healing IO
  • (7) Healing IO
Level 2: Mind Over Body
  • (A) Titanium Coating - Resistance/Endurance
  • (3) Titanium Coating - Resistance
  • (3) Titanium Coating - Resistance/Endurance/Recharge
  • (5) Aegis - Resistance/Endurance
Level 4: Fast Healing
  • (A) Healing IO
  • (13) Healing IO
  • (13) Healing IO
Level 6: Jawbreaker
  • (A) Smashing Haymaker - Accuracy/Damage
  • (17) Smashing Haymaker - Damage/Endurance
  • (17) Smashing Haymaker - Damage/Recharge
  • (19) Smashing Haymaker - Damage/Endurance/Recharge
  • (19) Pounding Slugfest - Damage/Recharge
  • (21) Pounding Slugfest - Accuracy/Damage
Level 8: Swift
  • (A) Run Speed IO
Level 10: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 12: Boxing
  • (A) Empty
Level 14: Health
  • (A) Healing IO
  • (27) Healing IO
  • (27) Healing IO
Level 16: Clobber
  • (A) Smashing Haymaker - Accuracy/Damage
  • (21) Smashing Haymaker - Damage/Endurance
  • (23) Smashing Haymaker - Damage/Recharge
  • (23) Smashing Haymaker - Damage/Endurance/Recharge
  • (25) Pounding Slugfest - Damage/Endurance
  • (25) Pounding Slugfest - Accuracy/Damage
Level 18: Indomitable Will
  • (A) Serendipity - Defense/Endurance
  • (29) Serendipity - Defense/Endurance/Recharge
  • (29) Serendipity - Defense
  • (31) Serendipity - Defense/Recharge
Level 20: Quick Recovery
  • (A) Efficacy Adaptor - EndMod
  • (31) Efficacy Adaptor - EndMod/Accuracy
  • (31) Efficacy Adaptor - EndMod/Endurance
  • (33) Efficacy Adaptor - EndMod/Recharge
Level 22: Whirling Mace
  • (A) Cleaving Blow - Accuracy/Damage
  • (33) Multi Strike - Damage/Endurance/Recharge
  • (33) Cleaving Blow - Damage/Recharge
  • (34) Cleaving Blow - Accuracy/Recharge
  • (34) Multi Strike - Accuracy/Damage/Endurance
Level 24: Rise to the Challenge
  • (A) Harmonized Healing - Heal/Endurance
  • (34) Healing IO
  • (36) Healing IO
  • (36) Dark Watcher's Despair - Recharge/Endurance
  • (37) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 26: Build Up
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 28: Shatter
  • (A) Cleaving Blow - Accuracy/Damage
  • (37) Cleaving Blow - Damage/Recharge
  • (39) Multi Strike - Damage/Endurance/Recharge
  • (39) Multi Strike - Accuracy/Damage/Endurance
  • (39) Cleaving Blow - Accuracy/Recharge
Level 30: Tough
  • (A) Titanium Coating - Resistance/Endurance
  • (40) Titanium Coating - Resistance
  • (40) Titanium Coating - Resistance/Endurance/Recharge
  • (40) Aegis - Resistance/Endurance
Level 32: Crowd Control
  • (A) Cleaving Blow - Accuracy/Damage
  • (42) Cleaving Blow - Accuracy/Recharge
  • (42) Cleaving Blow - Damage/Recharge
  • (42) Multi Strike - Accuracy/Damage/Endurance
  • (43) Multi Strike - Damage/Endurance/Recharge
Level 35: Weave
  • (A) Serendipity - Defense/Endurance
  • (43) Serendipity - Defense
  • (43) Serendipity - Defense/Endurance/Recharge
  • (46) Red Fortune - Defense/Endurance
Level 38: Strength of Will
  • (A) Resist Damage IO
Level 41: Heightened Senses
  • (A) Serendipity - Defense/Endurance
  • (46) Serendipity - Defense
  • (46) Serendipity - Defense/Endurance/Recharge
  • (50) Red Fortune - Defense/Endurance
Level 44: Soul Tentacles
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Accuracy/Endurance
  • (45) Enfeebled Operation - Immobilize/Range
  • (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 47: Darkest Night
  • (A) Dark Watcher's Despair - Recharge/Endurance
  • (48) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (48) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (48) Dampened Spirits - To Hit Debuff/Recharge/Endurance
Level 49: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (50) Efficacy Adaptor - EndMod/Recharge
  • (50) Endurance Modification IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury



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I wouldnt personally start set slotting a whole build with level 30 ios and would just buy some at appropiate level ranges and fill up the rest with common ios/sos until i get the other stuff.

Maybe you can get some ideas from the build i posted though.